| // Copyright 2015 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_HEAP_SCAVENGER_H_ |
| #define V8_HEAP_SCAVENGER_H_ |
| |
| #include "src/base/platform/condition-variable.h" |
| #include "src/heap/index-generator.h" |
| #include "src/heap/local-allocator.h" |
| #include "src/heap/objects-visiting.h" |
| #include "src/heap/parallel-work-item.h" |
| #include "src/heap/slot-set.h" |
| #include "src/heap/worklist.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class OneshotBarrier; |
| class RootScavengeVisitor; |
| class Scavenger; |
| |
| enum class CopyAndForwardResult { |
| SUCCESS_YOUNG_GENERATION, |
| SUCCESS_OLD_GENERATION, |
| FAILURE |
| }; |
| |
| using ObjectAndSize = std::pair<HeapObject, int>; |
| using SurvivingNewLargeObjectsMap = |
| std::unordered_map<HeapObject, Map, Object::Hasher>; |
| using SurvivingNewLargeObjectMapEntry = std::pair<HeapObject, Map>; |
| |
| constexpr int kEphemeronTableListSegmentSize = 128; |
| using EphemeronTableList = |
| Worklist<EphemeronHashTable, kEphemeronTableListSegmentSize>; |
| |
| class ScavengerCollector; |
| |
| class Scavenger { |
| public: |
| struct PromotionListEntry { |
| HeapObject heap_object; |
| Map map; |
| int size; |
| }; |
| |
| class PromotionList { |
| public: |
| class View { |
| public: |
| View(PromotionList* promotion_list, int task_id) |
| : promotion_list_(promotion_list), task_id_(task_id) {} |
| |
| inline void PushRegularObject(HeapObject object, int size); |
| inline void PushLargeObject(HeapObject object, Map map, int size); |
| inline bool IsEmpty(); |
| inline size_t LocalPushSegmentSize(); |
| inline bool Pop(struct PromotionListEntry* entry); |
| inline bool IsGlobalPoolEmpty(); |
| inline bool ShouldEagerlyProcessPromotionList(); |
| inline void FlushToGlobal(); |
| |
| private: |
| PromotionList* promotion_list_; |
| int task_id_; |
| }; |
| |
| explicit PromotionList(int num_tasks) |
| : regular_object_promotion_list_(num_tasks), |
| large_object_promotion_list_(num_tasks) {} |
| |
| inline void PushRegularObject(int task_id, HeapObject object, int size); |
| inline void PushLargeObject(int task_id, HeapObject object, Map map, |
| int size); |
| inline bool IsEmpty(); |
| inline size_t GlobalPoolSize() const; |
| inline size_t LocalPushSegmentSize(int task_id); |
| inline bool Pop(int task_id, struct PromotionListEntry* entry); |
| inline bool IsGlobalPoolEmpty(); |
| inline bool ShouldEagerlyProcessPromotionList(int task_id); |
| inline void FlushToGlobal(int task_id); |
| |
| private: |
| static const int kRegularObjectPromotionListSegmentSize = 256; |
| static const int kLargeObjectPromotionListSegmentSize = 4; |
| |
| using RegularObjectPromotionList = |
| Worklist<ObjectAndSize, kRegularObjectPromotionListSegmentSize>; |
| using LargeObjectPromotionList = |
| Worklist<PromotionListEntry, kLargeObjectPromotionListSegmentSize>; |
| |
| RegularObjectPromotionList regular_object_promotion_list_; |
| LargeObjectPromotionList large_object_promotion_list_; |
| }; |
| |
| static const int kCopiedListSegmentSize = 256; |
| |
| using CopiedList = Worklist<ObjectAndSize, kCopiedListSegmentSize>; |
| Scavenger(ScavengerCollector* collector, Heap* heap, bool is_logging, |
| Worklist<MemoryChunk*, 64>* empty_chunks, CopiedList* copied_list, |
| PromotionList* promotion_list, |
| EphemeronTableList* ephemeron_table_list, int task_id); |
| |
| // Entry point for scavenging an old generation page. For scavenging single |
| // objects see RootScavengingVisitor and ScavengeVisitor below. |
| void ScavengePage(MemoryChunk* page); |
| |
| // Processes remaining work (=objects) after single objects have been |
| // manually scavenged using ScavengeObject or CheckAndScavengeObject. |
| void Process(JobDelegate* delegate = nullptr); |
| |
| // Finalize the Scavenger. Needs to be called from the main thread. |
| void Finalize(); |
| void Flush(); |
| |
| void AddEphemeronHashTable(EphemeronHashTable table); |
| |
| size_t bytes_copied() const { return copied_size_; } |
| size_t bytes_promoted() const { return promoted_size_; } |
| |
| private: |
| // Number of objects to process before interrupting for potentially waking |
| // up other tasks. |
| static const int kInterruptThreshold = 128; |
| static const int kInitialLocalPretenuringFeedbackCapacity = 256; |
| |
| inline Heap* heap() { return heap_; } |
| |
| inline void PageMemoryFence(MaybeObject object); |
| |
| void AddPageToSweeperIfNecessary(MemoryChunk* page); |
| |
| // Potentially scavenges an object referenced from |slot| if it is |
| // indeed a HeapObject and resides in from space. |
| template <typename TSlot> |
| inline SlotCallbackResult CheckAndScavengeObject(Heap* heap, TSlot slot); |
| |
| // Scavenges an object |object| referenced from slot |p|. |object| is required |
| // to be in from space. |
| template <typename THeapObjectSlot> |
| inline SlotCallbackResult ScavengeObject(THeapObjectSlot p, |
| HeapObject object); |
| |
| // Copies |source| to |target| and sets the forwarding pointer in |source|. |
| V8_INLINE bool MigrateObject(Map map, HeapObject source, HeapObject target, |
| int size); |
| |
| V8_INLINE SlotCallbackResult |
| RememberedSetEntryNeeded(CopyAndForwardResult result); |
| |
| template <typename THeapObjectSlot> |
| V8_INLINE CopyAndForwardResult |
| SemiSpaceCopyObject(Map map, THeapObjectSlot slot, HeapObject object, |
| int object_size, ObjectFields object_fields); |
| |
| template <typename THeapObjectSlot> |
| V8_INLINE CopyAndForwardResult PromoteObject(Map map, THeapObjectSlot slot, |
| HeapObject object, |
| int object_size, |
| ObjectFields object_fields); |
| |
| template <typename THeapObjectSlot> |
| V8_INLINE SlotCallbackResult EvacuateObject(THeapObjectSlot slot, Map map, |
| HeapObject source); |
| |
| V8_INLINE bool HandleLargeObject(Map map, HeapObject object, int object_size, |
| ObjectFields object_fields); |
| |
| // Different cases for object evacuation. |
| template <typename THeapObjectSlot> |
| V8_INLINE SlotCallbackResult |
| EvacuateObjectDefault(Map map, THeapObjectSlot slot, HeapObject object, |
| int object_size, ObjectFields object_fields); |
| |
| template <typename THeapObjectSlot> |
| inline SlotCallbackResult EvacuateThinString(Map map, THeapObjectSlot slot, |
| ThinString object, |
| int object_size); |
| |
| template <typename THeapObjectSlot> |
| inline SlotCallbackResult EvacuateShortcutCandidate(Map map, |
| THeapObjectSlot slot, |
| ConsString object, |
| int object_size); |
| |
| void IterateAndScavengePromotedObject(HeapObject target, Map map, int size); |
| void RememberPromotedEphemeron(EphemeronHashTable table, int index); |
| |
| ScavengerCollector* const collector_; |
| Heap* const heap_; |
| Worklist<MemoryChunk*, 64>::View empty_chunks_; |
| PromotionList::View promotion_list_; |
| CopiedList::View copied_list_; |
| EphemeronTableList::View ephemeron_table_list_; |
| Heap::PretenuringFeedbackMap local_pretenuring_feedback_; |
| size_t copied_size_; |
| size_t promoted_size_; |
| EvacuationAllocator allocator_; |
| SurvivingNewLargeObjectsMap surviving_new_large_objects_; |
| |
| EphemeronRememberedSet ephemeron_remembered_set_; |
| const bool is_logging_; |
| const bool is_incremental_marking_; |
| const bool is_compacting_; |
| |
| friend class IterateAndScavengePromotedObjectsVisitor; |
| friend class RootScavengeVisitor; |
| friend class ScavengeVisitor; |
| }; |
| |
| // Helper class for turning the scavenger into an object visitor that is also |
| // filtering out non-HeapObjects and objects which do not reside in new space. |
| class RootScavengeVisitor final : public RootVisitor { |
| public: |
| explicit RootScavengeVisitor(Scavenger* scavenger); |
| |
| void VisitRootPointer(Root root, const char* description, |
| FullObjectSlot p) final; |
| void VisitRootPointers(Root root, const char* description, |
| FullObjectSlot start, FullObjectSlot end) final; |
| |
| private: |
| void ScavengePointer(FullObjectSlot p); |
| |
| Scavenger* const scavenger_; |
| }; |
| |
| class ScavengeVisitor final : public NewSpaceVisitor<ScavengeVisitor> { |
| public: |
| explicit ScavengeVisitor(Scavenger* scavenger); |
| |
| V8_INLINE void VisitPointers(HeapObject host, ObjectSlot start, |
| ObjectSlot end) final; |
| |
| V8_INLINE void VisitPointers(HeapObject host, MaybeObjectSlot start, |
| MaybeObjectSlot end) final; |
| |
| V8_INLINE void VisitCodeTarget(Code host, RelocInfo* rinfo) final; |
| V8_INLINE void VisitEmbeddedPointer(Code host, RelocInfo* rinfo) final; |
| V8_INLINE int VisitEphemeronHashTable(Map map, EphemeronHashTable object); |
| V8_INLINE int VisitJSArrayBuffer(Map map, JSArrayBuffer object); |
| |
| private: |
| template <typename TSlot> |
| V8_INLINE void VisitHeapObjectImpl(TSlot slot, HeapObject heap_object); |
| |
| template <typename TSlot> |
| V8_INLINE void VisitPointersImpl(HeapObject host, TSlot start, TSlot end); |
| |
| Scavenger* const scavenger_; |
| }; |
| |
| class ScavengerCollector { |
| public: |
| static const int kMaxScavengerTasks = 8; |
| static const int kMainThreadId = 0; |
| |
| explicit ScavengerCollector(Heap* heap); |
| |
| void CollectGarbage(); |
| |
| private: |
| class JobTask : public v8::JobTask { |
| public: |
| explicit JobTask( |
| ScavengerCollector* outer, |
| std::vector<std::unique_ptr<Scavenger>>* scavengers, |
| std::vector<std::pair<ParallelWorkItem, MemoryChunk*>> memory_chunks, |
| Scavenger::CopiedList* copied_list, |
| Scavenger::PromotionList* promotion_list); |
| |
| void Run(JobDelegate* delegate) override; |
| size_t GetMaxConcurrency(size_t worker_count) const override; |
| |
| private: |
| void ProcessItems(JobDelegate* delegate, Scavenger* scavenger); |
| void ConcurrentScavengePages(Scavenger* scavenger); |
| |
| ScavengerCollector* outer_; |
| |
| std::vector<std::unique_ptr<Scavenger>>* scavengers_; |
| std::vector<std::pair<ParallelWorkItem, MemoryChunk*>> memory_chunks_; |
| std::atomic<size_t> remaining_memory_chunks_{0}; |
| IndexGenerator generator_; |
| |
| Scavenger::CopiedList* copied_list_; |
| Scavenger::PromotionList* promotion_list_; |
| }; |
| |
| void MergeSurvivingNewLargeObjects( |
| const SurvivingNewLargeObjectsMap& objects); |
| |
| int NumberOfScavengeTasks(); |
| |
| void ProcessWeakReferences(EphemeronTableList* ephemeron_table_list); |
| void ClearYoungEphemerons(EphemeronTableList* ephemeron_table_list); |
| void ClearOldEphemerons(); |
| void HandleSurvivingNewLargeObjects(); |
| |
| void SweepArrayBufferExtensions(); |
| |
| void IterateStackAndScavenge( |
| RootScavengeVisitor* root_scavenge_visitor, |
| std::vector<std::unique_ptr<Scavenger>>* scavengers, int main_thread_id); |
| |
| Isolate* const isolate_; |
| Heap* const heap_; |
| SurvivingNewLargeObjectsMap surviving_new_large_objects_; |
| |
| friend class Scavenger; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_HEAP_SCAVENGER_H_ |