| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_DEBUG_STACK_TRACE_H_ |
| #define BASE_DEBUG_STACK_TRACE_H_ |
| |
| #include <stddef.h> |
| |
| #include <iosfwd> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/debug/debugging_buildflags.h" |
| #include "base/memory/raw_ptr.h" |
| #include "build/build_config.h" |
| |
| #if BUILDFLAG(IS_POSIX) |
| #if !BUILDFLAG(IS_NACL) |
| #include <signal.h> |
| #endif |
| #include <unistd.h> |
| #endif |
| |
| #if BUILDFLAG(IS_WIN) |
| struct _EXCEPTION_POINTERS; |
| struct _CONTEXT; |
| #endif |
| |
| namespace base { |
| namespace debug { |
| |
| // Enables stack dump to console output on exception and signals. |
| // When enabled, the process will quit immediately. This is meant to be used in |
| // unit_tests only! This is not thread-safe: only call from main thread. |
| // In sandboxed processes, this has to be called before the sandbox is turned |
| // on. |
| // Calling this function on Linux opens /proc/self/maps and caches its |
| // contents. In non-official builds, this function also opens the object files |
| // that are loaded in memory and caches their file descriptors (this cannot be |
| // done in official builds because it has security implications). |
| BASE_EXPORT bool EnableInProcessStackDumping(); |
| |
| #if BUILDFLAG(IS_POSIX) && !BUILDFLAG(IS_NACL) |
| // Sets a first-chance callback for the stack dump signal handler. This callback |
| // is called at the beginning of the signal handler to handle special kinds of |
| // signals, like out-of-bounds memory accesses in WebAssembly (WebAssembly Trap |
| // Handler). |
| // {SetStackDumpFirstChanceCallback} returns {true} if the callback |
| // has been set correctly. It returns {false} if the stack dump signal handler |
| // has not been registered with the OS, e.g. because of ASAN. |
| BASE_EXPORT bool SetStackDumpFirstChanceCallback(bool (*handler)(int, |
| siginfo_t*, |
| void*)); |
| #endif |
| |
| // Returns end of the stack, or 0 if we couldn't get it. |
| #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) |
| BASE_EXPORT uintptr_t GetStackEnd(); |
| #endif |
| |
| // A stacktrace can be helpful in debugging. For example, you can include a |
| // stacktrace member in a object (probably around #ifndef NDEBUG) so that you |
| // can later see where the given object was created from. |
| class BASE_EXPORT StackTrace { |
| public: |
| // Creates a stacktrace from the current location. |
| StackTrace(); |
| |
| // Creates a stacktrace from the current location, of up to |count| entries. |
| // |count| will be limited to at most |kMaxTraces|. |
| explicit StackTrace(size_t count); |
| |
| // Creates a stacktrace from an existing array of instruction |
| // pointers (such as returned by Addresses()). |count| will be |
| // limited to at most |kMaxTraces|. |
| StackTrace(const void* const* trace, size_t count); |
| |
| #if BUILDFLAG(IS_WIN) |
| // Creates a stacktrace for an exception. |
| // Note: this function will throw an import not found (StackWalk64) exception |
| // on system without dbghelp 5.1. |
| StackTrace(_EXCEPTION_POINTERS* exception_pointers); |
| StackTrace(const _CONTEXT* context); |
| #endif |
| |
| // Returns true if this current test environment is expected to have |
| // symbolized frames when printing a stack trace. |
| static bool WillSymbolizeToStreamForTesting(); |
| |
| // Copying and assignment are allowed with the default functions. |
| |
| // Gets an array of instruction pointer values. |*count| will be set to the |
| // number of elements in the returned array. Addresses()[0] will contain an |
| // address from the leaf function, and Addresses()[count-1] will contain an |
| // address from the root function (i.e.; the thread's entry point). |
| const void* const* Addresses(size_t* count) const; |
| |
| // Prints the stack trace to stderr. |
| void Print() const; |
| |
| // Prints the stack trace to stderr, prepending the given string before |
| // each output line. |
| void PrintWithPrefix(const char* prefix_string) const; |
| |
| #if !defined(__UCLIBC__) && !defined(_AIX) |
| // Resolves backtrace to symbols and write to stream. |
| void OutputToStream(std::ostream* os) const; |
| // Resolves backtrace to symbols and write to stream, with the provided |
| // prefix string prepended to each line. |
| void OutputToStreamWithPrefix(std::ostream* os, |
| const char* prefix_string) const; |
| #endif |
| |
| // Resolves backtrace to symbols and returns as string. |
| std::string ToString() const; |
| |
| // Resolves backtrace to symbols and returns as string, prepending the |
| // provided prefix string to each line. |
| std::string ToStringWithPrefix(const char* prefix_string) const; |
| |
| private: |
| #if BUILDFLAG(IS_WIN) |
| void InitTrace(const _CONTEXT* context_record); |
| #endif |
| |
| #if BUILDFLAG(IS_ANDROID) |
| // TODO(https://crbug.com/925525): Testing indicates that Android has issues |
| // with a larger value here, so leave Android at 62. |
| static constexpr int kMaxTraces = 62; |
| #else |
| // For other platforms, use 250. This seems reasonable without |
| // being huge. |
| static constexpr int kMaxTraces = 250; |
| #endif |
| |
| void* trace_[kMaxTraces]; |
| |
| // The number of valid frames in |trace_|. |
| size_t count_; |
| }; |
| |
| // Forwards to StackTrace::OutputToStream(). |
| BASE_EXPORT std::ostream& operator<<(std::ostream& os, const StackTrace& s); |
| |
| // Record a stack trace with up to |count| frames into |trace|. Returns the |
| // number of frames read. |
| BASE_EXPORT size_t CollectStackTrace(void** trace, size_t count); |
| |
| #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) |
| |
| // For stack scanning to be efficient it's very important for the thread to |
| // be started by Chrome. In that case we naturally terminate unwinding once |
| // we reach the origin of the stack (i.e. GetStackEnd()). If the thread is |
| // not started by Chrome (e.g. Android's main thread), then we end up always |
| // scanning area at the origin of the stack, wasting time and not finding any |
| // frames (since Android libraries don't have frame pointers). Scanning is not |
| // enabled on other posix platforms due to legacy reasons. |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) |
| constexpr bool kEnableScanningByDefault = true; |
| #else |
| constexpr bool kEnableScanningByDefault = false; |
| #endif |
| |
| // Traces the stack by using frame pointers. This function is faster but less |
| // reliable than StackTrace. It should work for debug and profiling builds, |
| // but not for release builds (although there are some exceptions). |
| // |
| // Writes at most |max_depth| frames (instruction pointers) into |out_trace| |
| // after skipping |skip_initial| frames. Note that the function itself is not |
| // added to the trace so |skip_initial| should be 0 in most cases. |
| // Returns number of frames written. |enable_scanning| enables scanning on |
| // platforms that do not enable scanning by default. |
| BASE_EXPORT size_t |
| TraceStackFramePointers(const void** out_trace, |
| size_t max_depth, |
| size_t skip_initial, |
| bool enable_scanning = kEnableScanningByDefault); |
| |
| // Same as above function, but allows to pass in frame pointer and stack end |
| // address for unwinding. This is useful when unwinding based on a copied stack |
| // segment. Note that the client has to take care of rewriting all the pointers |
| // in the stack pointing within the stack to point to the copied addresses. |
| BASE_EXPORT size_t TraceStackFramePointersFromBuffer( |
| uintptr_t fp, |
| uintptr_t stack_end, |
| const void** out_trace, |
| size_t max_depth, |
| size_t skip_initial, |
| bool enable_scanning = kEnableScanningByDefault); |
| |
| // Links stack frame |fp| to |parent_fp|, so that during stack unwinding |
| // TraceStackFramePointers() visits |parent_fp| after visiting |fp|. |
| // Both frame pointers must come from __builtin_frame_address(). |
| // Destructor restores original linkage of |fp| to avoid corrupting caller's |
| // frame register on return. |
| // |
| // This class can be used to repair broken stack frame chain in cases |
| // when execution flow goes into code built without frame pointers: |
| // |
| // void DoWork() { |
| // Call_SomeLibrary(); |
| // } |
| // static __thread void* g_saved_fp; |
| // void Call_SomeLibrary() { |
| // g_saved_fp = __builtin_frame_address(0); |
| // some_library_call(...); // indirectly calls SomeLibrary_Callback() |
| // } |
| // void SomeLibrary_Callback() { |
| // ScopedStackFrameLinker linker(__builtin_frame_address(0), g_saved_fp); |
| // ... |
| // TraceStackFramePointers(...); |
| // } |
| // |
| // This produces the following trace: |
| // |
| // #0 SomeLibrary_Callback() |
| // #1 <address of the code inside SomeLibrary that called #0> |
| // #2 DoWork() |
| // ...rest of the trace... |
| // |
| // SomeLibrary doesn't use frame pointers, so when SomeLibrary_Callback() |
| // is called, stack frame register contains bogus value that becomes callback' |
| // parent frame address. Without ScopedStackFrameLinker unwinding would've |
| // stopped at that bogus frame address yielding just two first frames (#0, #1). |
| // ScopedStackFrameLinker overwrites callback's parent frame address with |
| // Call_SomeLibrary's frame, so unwinder produces full trace without even |
| // noticing that stack frame chain was broken. |
| class BASE_EXPORT ScopedStackFrameLinker { |
| public: |
| ScopedStackFrameLinker(void* fp, void* parent_fp); |
| |
| ScopedStackFrameLinker(const ScopedStackFrameLinker&) = delete; |
| ScopedStackFrameLinker& operator=(const ScopedStackFrameLinker&) = delete; |
| |
| ~ScopedStackFrameLinker(); |
| |
| private: |
| raw_ptr<void> fp_; |
| raw_ptr<void> parent_fp_; |
| raw_ptr<void> original_parent_fp_; |
| }; |
| |
| #endif // BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS) |
| |
| namespace internal { |
| |
| #if BUILDFLAG(IS_POSIX) && !BUILDFLAG(IS_ANDROID) || defined(STARBOARD) |
| // POSIX doesn't define any async-signal safe function for converting |
| // an integer to ASCII. We'll have to define our own version. |
| // itoa_r() converts a (signed) integer to ASCII. It returns "buf", if the |
| // conversion was successful or NULL otherwise. It never writes more than "sz" |
| // bytes. Output will be truncated as needed, and a NUL character is always |
| // appended. |
| BASE_EXPORT char *itoa_r(intptr_t i, |
| char *buf, |
| size_t sz, |
| int base, |
| size_t padding); |
| #endif // BUILDFLAG(IS_POSIX) && !BUILDFLAG(IS_ANDROID) |
| |
| } // namespace internal |
| |
| } // namespace debug |
| } // namespace base |
| |
| #endif // BASE_DEBUG_STACK_TRACE_H_ |