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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_IOS_WAIT_UTIL_H_
#define BASE_TEST_IOS_WAIT_UTIL_H_
#import <Foundation/Foundation.h>
#include "base/ios/block_types.h"
#include "base/time/time.h"
namespace base {
namespace test {
namespace ios {
// Constant for UI wait loop.
constexpr TimeDelta kSpinDelaySeconds = Milliseconds(10);
// Constant for timeout while waiting for UI element.
constexpr TimeDelta kWaitForUIElementTimeout = Seconds(4);
// Constant for timeout while waiting for JavaScript completion.
constexpr TimeDelta kWaitForJSCompletionTimeout = Seconds(6);
// Constant for timeout while waiting for a download to complete.
constexpr TimeDelta kWaitForDownloadTimeout = Seconds(10);
// Constant for timeout while waiting for a pageload to complete.
constexpr TimeDelta kWaitForPageLoadTimeout = Seconds(10);
// Constant for timeout while waiting for a generic action to complete.
constexpr TimeDelta kWaitForActionTimeout = Seconds(10);
// Constant for timeout while waiting for clear browsing data. It seems this
// can take a very long time on the bots when running simulators in parallel.
// TODO(crbug.com/993513): Investigate why this is sometimes very slow.
constexpr TimeDelta kWaitForClearBrowsingDataTimeout = Seconds(45);
// Constant for timeout while waiting for cookies operations to complete.
constexpr TimeDelta kWaitForCookiesTimeout = Seconds(4);
// Constant for timeout while waiting for a file operation to complete.
constexpr TimeDelta kWaitForFileOperationTimeout = Seconds(2);
// Returns true when condition() becomes true, otherwise returns false after
// |timeout|.
[[nodiscard]] bool WaitUntilConditionOrTimeout(TimeDelta timeout,
ConditionBlock condition);
// Runs |action| if non-nil. Then, until either |condition| is true or |timeout|
// expires, repetitively runs the current NSRunLoop and the current MessageLoop
// (if |run_message_loop| is true). |condition| may be nil if there is no
// condition to wait for; the NSRunLoop and current MessageLoop will be run run
// until |timeout| expires. DCHECKs if |condition| is non-nil and |timeout|
// expires before |condition| becomes true. If |timeout| is zero, a reasonable
// default is used. Returns the time spent in the function.
// DEPRECATED - Do not use in new code. http://crbug.com/784735
TimeDelta TimeUntilCondition(ProceduralBlock action,
ConditionBlock condition,
bool run_message_loop,
TimeDelta timeout);
// Same as TimeUntilCondition, but doesn't run an action.
// DEPRECATED - Do not use in new code. http://crbug.com/784735
void WaitUntilCondition(ConditionBlock condition,
bool run_message_loop,
TimeDelta timeout);
// DEPRECATED - Do not use in new code. http://crbug.com/784735
void WaitUntilCondition(ConditionBlock condition);
// Lets the run loop of the current thread process other messages
// within the given maximum delay. This method may return before max_delay
// elapsed.
void SpinRunLoopWithMaxDelay(TimeDelta max_delay);
// Lets the run loop of the current thread process other messages
// within the given minimum delay. This method returns after |min_delay|
// elapsed.
void SpinRunLoopWithMinDelay(TimeDelta min_delay);
} // namespace ios
} // namespace test
} // namespace base
#endif // BASE_TEST_IOS_WAIT_UTIL_H_