| // Copyright 2015 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/capture/content/capture_resolution_chooser.h" |
| |
| #include <algorithm> |
| #include <limits> |
| |
| #include "base/logging.h" |
| #include "base/strings/string_util.h" |
| #include "media/base/video_util.h" |
| |
| namespace media { |
| |
| namespace { |
| |
| // Each snapped frame size is an integer multiple of this many lines apart. |
| // This is ideal for 16:9 content, but seems to also work well for many |
| // arbitrary aspect ratios. |
| const int kSnappedHeightStep = 90; |
| |
| // The minimum amount of decrease in area between consecutive snapped frame |
| // sizes. This matters externally, where the end-to-end system is hunting for a |
| // capture size that works within all resource bottlenecks. If the snapped |
| // frame sizes are too-close together, the end-to-end system cannot stablize. |
| // If they are too-far apart, quality is being sacrificed. |
| const int kMinAreaDecreasePercent = 15; |
| |
| // Returns |size|, unless it exceeds |max_size| or is under |min_size|. When |
| // the bounds are exceeded, computes and returns an alternate size of similar |
| // aspect ratio that is within the bounds. |
| gfx::Size ComputeBoundedCaptureSize(const gfx::Size& size, |
| const gfx::Size& min_size, |
| const gfx::Size& max_size) { |
| if (size.width() > max_size.width() || size.height() > max_size.height()) { |
| gfx::Size result = ScaleSizeToFitWithinTarget(size, max_size); |
| result.SetToMax(min_size); |
| return result; |
| } else if (size.width() < min_size.width() || |
| size.height() < min_size.height()) { |
| gfx::Size result = ScaleSizeToEncompassTarget(size, min_size); |
| result.SetToMin(max_size); |
| return result; |
| } else { |
| return size; |
| } |
| } |
| |
| // Returns true if the area of |a| is less than that of |b|. |
| bool CompareByArea(const gfx::Size& a, const gfx::Size& b) { |
| return a.GetArea() < b.GetArea(); |
| } |
| |
| } // namespace |
| |
| // static |
| constexpr gfx::Size CaptureResolutionChooser::kDefaultCaptureSize; |
| |
| CaptureResolutionChooser::CaptureResolutionChooser() |
| : min_frame_size_(kDefaultCaptureSize), |
| max_frame_size_(kDefaultCaptureSize), |
| apply_aspect_ratio_adjustment_(false), |
| target_area_(std::numeric_limits<decltype(target_area_)>::max()), |
| capture_size_(kDefaultCaptureSize), |
| snapped_sizes_({kDefaultCaptureSize}) {} |
| |
| CaptureResolutionChooser::~CaptureResolutionChooser() = default; |
| |
| void CaptureResolutionChooser::SetConstraints(const gfx::Size& min_frame_size, |
| const gfx::Size& max_frame_size, |
| bool use_fixed_aspect_ratio) { |
| DCHECK_LT(0, min_frame_size.width()); |
| DCHECK_LT(0, min_frame_size.height()); |
| DCHECK_LE(min_frame_size.width(), max_frame_size.width()); |
| DCHECK_LE(min_frame_size.height(), max_frame_size.height()); |
| |
| min_frame_size_ = min_frame_size; |
| max_frame_size_ = max_frame_size; |
| apply_aspect_ratio_adjustment_ = |
| (min_frame_size != max_frame_size && use_fixed_aspect_ratio); |
| |
| UpdateSnappedFrameSizes(); |
| RecomputeCaptureSize(); |
| } |
| |
| void CaptureResolutionChooser::SetSourceSize(const gfx::Size& source_size) { |
| source_size_ = source_size; |
| UpdateSnappedFrameSizes(); |
| RecomputeCaptureSize(); |
| } |
| |
| void CaptureResolutionChooser::SetTargetFrameArea(int area) { |
| DCHECK_GE(area, 0); |
| target_area_ = area; |
| RecomputeCaptureSize(); |
| } |
| |
| gfx::Size CaptureResolutionChooser::FindNearestFrameSize(int area) const { |
| const auto begin = snapped_sizes_.begin(); |
| const auto end = snapped_sizes_.end(); |
| DCHECK(begin != end); |
| const gfx::Size area_as_size(area, 1); // A facade for CompareByArea(). |
| const auto p = std::lower_bound(begin, end, area_as_size, &CompareByArea); |
| if (p == end) { |
| // Boundary case: The target |area| is greater than or equal to the |
| // largest, so the largest size is closest. |
| return *(end - 1); |
| } else if (p == begin) { |
| // Boundary case: The target |area| is smaller than the smallest, so the |
| // smallest size is closest. |
| return *begin; |
| } else { |
| // |p| points to the smallest size whose area is greater than or equal to |
| // the target |area|. The next smaller size could be closer to the target |
| // |area|, so it must also be considered. |
| const auto q = p - 1; |
| return ((p->GetArea() - area) < (area - q->GetArea())) ? *p : *q; |
| } |
| } |
| |
| gfx::Size CaptureResolutionChooser::FindLargerFrameSize( |
| int area, |
| int num_steps_up) const { |
| DCHECK_GT(num_steps_up, 0); |
| const auto begin = snapped_sizes_.begin(); |
| const auto end = snapped_sizes_.end(); |
| DCHECK(begin != end); |
| const gfx::Size area_as_size(area, 1); // A facade for CompareByArea(). |
| auto p = std::upper_bound(begin, end, area_as_size, &CompareByArea); |
| // |p| is already pointing one step up. |
| const int additional_steps_up = num_steps_up - 1; |
| if ((end - p) > additional_steps_up) |
| return *(p + additional_steps_up); |
| else |
| return *(end - 1); |
| } |
| |
| gfx::Size CaptureResolutionChooser::FindSmallerFrameSize( |
| int area, |
| int num_steps_down) const { |
| DCHECK_GT(num_steps_down, 0); |
| const auto begin = snapped_sizes_.begin(); |
| const auto end = snapped_sizes_.end(); |
| DCHECK(begin != end); |
| const gfx::Size area_as_size(area, 1); // A facade for CompareByArea(). |
| const auto p = std::lower_bound(begin, end, area_as_size, &CompareByArea); |
| if ((p - begin) >= num_steps_down) |
| return *(p - num_steps_down); |
| else |
| return *begin; |
| } |
| |
| void CaptureResolutionChooser::RecomputeCaptureSize() { |
| const gfx::Size old_capture_size = capture_size_; |
| capture_size_ = FindNearestFrameSize(target_area_); |
| VLOG_IF(1, capture_size_ != old_capture_size) |
| << "Recomputed capture size from " << old_capture_size.ToString() |
| << " to " << capture_size_.ToString() << " (" |
| << (100.0 * capture_size_.height() / snapped_sizes_.back().height()) |
| << "% of ideal size)"; |
| } |
| |
| void CaptureResolutionChooser::UpdateSnappedFrameSizes() { |
| // Compute the largest snapped frame size, and the one that will determine the |
| // aspect ratio of all the snapped frame sizes. If the |source_size_| has not |
| // yet been set, use the |capture_size_| as a substitute. |
| gfx::Size constrained_size = |
| source_size_.IsEmpty() ? capture_size_ : source_size_; |
| constrained_size = ComputeBoundedCaptureSize( |
| apply_aspect_ratio_adjustment_ |
| ? PadToMatchAspectRatio(constrained_size, max_frame_size_) |
| : constrained_size, |
| min_frame_size_, max_frame_size_); |
| |
| // Start with the constrained size as the largest in the set. |
| snapped_sizes_.clear(); |
| snapped_sizes_.push_back(constrained_size); |
| |
| // Repeatedly decrease the size in steps, adding each to |snapped_sizes_|. |
| // However, skip the sizes that do not decrease in area by enough, relative to |
| // the prior size. |
| int last_area = constrained_size.GetArea(); |
| for (int height = constrained_size.height() - kSnappedHeightStep; |
| height >= min_frame_size_.height(); height -= kSnappedHeightStep) { |
| const int width = |
| height * constrained_size.width() / constrained_size.height(); |
| if (width < min_frame_size_.width()) |
| break; |
| const int smaller_area = width * height; |
| const int percent_decrease = 100 * (last_area - smaller_area) / last_area; |
| if (percent_decrease >= kMinAreaDecreasePercent) { |
| snapped_sizes_.push_back(gfx::Size(width, height)); |
| last_area = smaller_area; |
| } |
| } |
| |
| // Reverse ordering, so that sizes are from smallest to largest. |
| std::reverse(snapped_sizes_.begin(), snapped_sizes_.end()); |
| |
| if (VLOG_IS_ON(1)) { |
| std::vector<std::string> stringified_sizes; |
| for (const gfx::Size& size : snapped_sizes_) |
| stringified_sizes.push_back(size.ToString()); |
| VLOG_STREAM(1) << "Recomputed snapped frame sizes: " |
| << base::JoinString(stringified_sizes, " <--> "); |
| } |
| } |
| |
| } // namespace media |