| // Copyright 2023 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_FORMATS_MP4_EAC3_H_ |
| #define MEDIA_FORMATS_MP4_EAC3_H_ |
| |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| #include "build/build_config.h" |
| #include "media/base/audio_codecs.h" |
| #include "media/base/channel_layout.h" |
| #include "media/base/media_export.h" |
| #include "media/base/media_log.h" |
| #include "media/media_buildflags.h" |
| |
| namespace media { |
| |
| namespace mp4 { |
| |
| // This class parses the EAC3 information from decoder specific information |
| // embedded in the dec3 box in an ISO BMFF file. |
| // Please refer to ETSI TS 102 366 V1.4.1 |
| // https://www.etsi.org/deliver/etsi_ts/102300_102399/102366/01.03.01_60/ts_102366v010301p.pdf |
| // F.6 EC3SpecificBox |
| // for more details. |
| class MEDIA_EXPORT EAC3 { |
| public: |
| EAC3(); |
| EAC3(const EAC3& other); |
| ~EAC3(); |
| |
| // Parse the EAC3 config from the dec3 box. |
| bool Parse(const std::vector<uint8_t>& data, MediaLog* media_log); |
| |
| uint32_t GetChannelCount() const; |
| |
| private: |
| // The channel count stored in the compressed audio stream. |
| uint32_t channel_count_ = 0; |
| }; |
| |
| } // namespace mp4 |
| |
| } // namespace media |
| |
| #endif // MEDIA_FORMATS_MP4_EAC3_H_ |