| /* |
| * Texture block module |
| * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com> |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| /** |
| * @file |
| * Texture block (4x4) module |
| * |
| * References: |
| * https://www.opengl.org/wiki/S3_Texture_Compression |
| * https://www.opengl.org/wiki/Red_Green_Texture_Compression |
| * https://msdn.microsoft.com/en-us/library/bb694531%28v=vs.85%29.aspx |
| * |
| * All functions return how much data has been written or read. |
| * |
| * Pixel input or output format is always AV_PIX_FMT_RGBA. |
| */ |
| |
| #ifndef AVCODEC_TEXTUREDSP_H |
| #define AVCODEC_TEXTUREDSP_H |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "avcodec.h" |
| |
| #define TEXTURE_BLOCK_W 4 |
| #define TEXTURE_BLOCK_H 4 |
| |
| typedef struct TextureDSPContext { |
| int (*dxt1_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt1a_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt2_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt3_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt4_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt5_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt5y_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxt5ys_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc1s_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc1u_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc1u_gray_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc1u_alpha_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc2s_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*rgtc2u_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| int (*dxn3dc_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| } TextureDSPContext; |
| |
| typedef struct TextureDSPThreadContext { |
| union { |
| const uint8_t *in; // Input frame data |
| uint8_t *out; // Output frame data |
| } frame_data; |
| ptrdiff_t stride; // Frame linesize |
| union { |
| const uint8_t *in; // Compressed texture for decompression |
| uint8_t *out; // Compressed texture of compression |
| } tex_data; |
| int tex_ratio; // Number of compressed bytes in a texture block |
| int raw_ratio; // Number bytes in a line of a raw block |
| int slice_count; // Number of slices for threaded operations |
| |
| /* Pointer to the selected compress or decompress function. */ |
| int (*tex_funct)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| } TextureDSPThreadContext; |
| |
| void ff_texturedsp_init(TextureDSPContext *c); |
| void ff_texturedspenc_init(TextureDSPContext *c); |
| |
| int ff_texturedsp_decompress_thread(AVCodecContext *avctx, void *arg, int slice, int thread_nb); |
| int ff_texturedsp_compress_thread(AVCodecContext *avctx, void *arg, int slice, int thread_nb); |
| |
| #endif /* AVCODEC_TEXTUREDSP_H */ |