| #ifndef foocontexthfoo |
| #define foocontexthfoo |
| |
| /*** |
| This file is part of PulseAudio. |
| |
| Copyright 2004-2006 Lennart Poettering |
| Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB |
| |
| PulseAudio is free software; you can redistribute it and/or modify |
| it under the terms of the GNU Lesser General Public License as published |
| by the Free Software Foundation; either version 2.1 of the License, |
| or (at your option) any later version. |
| |
| PulseAudio is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public License |
| along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. |
| ***/ |
| |
| #include <pulse/sample.h> |
| #include <pulse/def.h> |
| #include <pulse/mainloop-api.h> |
| #include <pulse/cdecl.h> |
| #include <pulse/operation.h> |
| #include <pulse/proplist.h> |
| #include <pulse/version.h> |
| |
| /** \page async Asynchronous API |
| * |
| * \section overv_sec Overview |
| * |
| * The asynchronous API is the native interface to the PulseAudio library. |
| * It allows full access to all available functionality. This however means that |
| * it is rather complex and can take some time to fully master. |
| * |
| * \section mainloop_sec Main Loop Abstraction |
| * |
| * The API is based around an asynchronous event loop, or main loop, |
| * abstraction. This abstraction contains three basic elements: |
| * |
| * \li Deferred events - Events that will trigger as soon as possible. Note |
| * that some implementations may block all other events |
| * when a deferred event is active. |
| * \li I/O events - Events that trigger on file descriptor activities. |
| * \li Timer events - Events that trigger after a fixed amount of time. |
| * |
| * The abstraction is represented as a number of function pointers in the |
| * pa_mainloop_api structure. |
| * |
| * To actually be able to use these functions, an implementation needs to |
| * be coupled to the abstraction. There are three of these shipped with |
| * PulseAudio, but any other can be used with a minimal amount of work, |
| * provided it supports the three basic events listed above. |
| * |
| * The implementations shipped with PulseAudio are: |
| * |
| * \li \subpage mainloop - A minimal but fast implementation based on poll(). |
| * \li \subpage threaded_mainloop - A special version of the previous |
| * implementation where all of PulseAudio's |
| * internal handling runs in a separate |
| * thread. |
| * \li \subpage glib-mainloop - A wrapper around GLib's main loop. |
| * |
| * UNIX signals may be hooked to a main loop using the functions from |
| * \ref mainloop-signal.h. These rely only on the main loop abstraction |
| * and can therefore be used with any of the implementations. |
| * |
| * \section refcnt_sec Reference Counting |
| * |
| * Almost all objects in PulseAudio are reference counted. What that means |
| * is that you rarely malloc() or free() any objects. Instead you increase |
| * and decrease their reference counts. Whenever an object's reference |
| * count reaches zero, that object gets destroy and any resources it uses |
| * get freed. |
| * |
| * The benefit of this design is that an application need not worry about |
| * whether or not it needs to keep an object around in case the library is |
| * using it internally. If it is, then it has made sure it has its own |
| * reference to it. |
| * |
| * Whenever the library creates an object, it will have an initial |
| * reference count of one. Most of the time, this single reference will be |
| * sufficient for the application, so all required reference count |
| * interaction will be a single call to the object's unref function. |
| * |
| * \section context_sec Context |
| * |
| * A context is the basic object for a connection to a PulseAudio server. |
| * It multiplexes commands, data streams and events through a single |
| * channel. |
| * |
| * There is no need for more than one context per application, unless |
| * connections to multiple servers are needed. |
| * |
| * \subsection ops_subsec Operations |
| * |
| * All operations on the context are performed asynchronously. I.e. the |
| * client will not wait for the server to complete the request. To keep |
| * track of all these in-flight operations, the application is given a |
| * pa_operation object for each asynchronous operation. |
| * |
| * There are only two actions (besides reference counting) that can be |
| * performed on a pa_operation: querying its state with |
| * pa_operation_get_state() and aborting it with pa_operation_cancel(). |
| * |
| * A pa_operation object is reference counted, so an application must |
| * make sure to unreference it, even if it has no intention of using it. |
| * |
| * \subsection conn_subsec Connecting |
| * |
| * A context must be connected to a server before any operation can be |
| * issued. Calling pa_context_connect() will initiate the connection |
| * procedure. Unlike most asynchronous operations, connecting does not |
| * result in a pa_operation object. Instead, the application should |
| * register a callback using pa_context_set_state_callback(). |
| * |
| * \subsection disc_subsec Disconnecting |
| * |
| * When the sound support is no longer needed, the connection needs to be |
| * closed using pa_context_disconnect(). This is an immediate function that |
| * works synchronously. |
| * |
| * Since the context object has references to other objects it must be |
| * disconnected after use or there is a high risk of memory leaks. If the |
| * connection has terminated by itself, then there is no need to explicitly |
| * disconnect the context using pa_context_disconnect(). |
| * |
| * \section Functions |
| * |
| * The sound server's functionality can be divided into a number of |
| * subsections: |
| * |
| * \li \subpage streams |
| * \li \subpage scache |
| * \li \subpage introspect |
| * \li \subpage subscribe |
| */ |
| |
| /** \file |
| * Connection contexts for asynchronous communication with a |
| * server. A pa_context object wraps a connection to a PulseAudio |
| * server using its native protocol. |
| * |
| * See also \subpage async |
| */ |
| |
| PA_C_DECL_BEGIN |
| |
| /** An opaque connection context to a daemon */ |
| typedef struct pa_context pa_context; |
| |
| /** Generic notification callback prototype */ |
| typedef void (*pa_context_notify_cb_t)(pa_context *c, void *userdata); |
| |
| /** A generic callback for operation completion */ |
| typedef void (*pa_context_success_cb_t) (pa_context *c, int success, void *userdata); |
| |
| /** A callback for asynchronous meta/policy event messages. The set |
| * of defined events can be extended at any time. Also, server modules |
| * may introduce additional message types so make sure that your |
| * callback function ignores messages it doesn't know. \since |
| * 0.9.15 */ |
| typedef void (*pa_context_event_cb_t)(pa_context *c, const char *name, pa_proplist *p, void *userdata); |
| |
| /** Instantiate a new connection context with an abstract mainloop API |
| * and an application name. It is recommended to use pa_context_new_with_proplist() |
| * instead and specify some initial properties.*/ |
| pa_context *pa_context_new(pa_mainloop_api *mainloop, const char *name); |
| |
| /** Instantiate a new connection context with an abstract mainloop API |
| * and an application name, and specify the initial client property |
| * list. \since 0.9.11 */ |
| pa_context *pa_context_new_with_proplist(pa_mainloop_api *mainloop, const char *name, pa_proplist *proplist); |
| |
| /** Decrease the reference counter of the context by one */ |
| void pa_context_unref(pa_context *c); |
| |
| /** Increase the reference counter of the context by one */ |
| pa_context* pa_context_ref(pa_context *c); |
| |
| /** Set a callback function that is called whenever the context status changes */ |
| void pa_context_set_state_callback(pa_context *c, pa_context_notify_cb_t cb, void *userdata); |
| |
| /** Set a callback function that is called whenever a meta/policy |
| * control event is received. \since 0.9.15 */ |
| void pa_context_set_event_callback(pa_context *p, pa_context_event_cb_t cb, void *userdata); |
| |
| /** Return the error number of the last failed operation */ |
| int pa_context_errno(pa_context *c); |
| |
| /** Return non-zero if some data is pending to be written to the connection */ |
| int pa_context_is_pending(pa_context *c); |
| |
| /** Return the current context status */ |
| pa_context_state_t pa_context_get_state(pa_context *c); |
| |
| /** Connect the context to the specified server. If server is NULL, |
| * connect to the default server. This routine may but will not always |
| * return synchronously on error. Use pa_context_set_state_callback() to |
| * be notified when the connection is established. If flags doesn't have |
| * PA_CONTEXT_NOAUTOSPAWN set and no specific server is specified or |
| * accessible a new daemon is spawned. If api is non-NULL, the functions |
| * specified in the structure are used when forking a new child |
| * process. Returns negative on certain errors such as invalid state |
| * or parameters. */ |
| int pa_context_connect(pa_context *c, const char *server, pa_context_flags_t flags, const pa_spawn_api *api); |
| |
| /** Terminate the context connection immediately */ |
| void pa_context_disconnect(pa_context *c); |
| |
| /** Drain the context. If there is nothing to drain, the function returns NULL */ |
| pa_operation* pa_context_drain(pa_context *c, pa_context_notify_cb_t cb, void *userdata); |
| |
| /** Tell the daemon to exit. The returned operation is unlikely to |
| * complete successfully, since the daemon probably died before |
| * returning a success notification */ |
| pa_operation* pa_context_exit_daemon(pa_context *c, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Set the name of the default sink. */ |
| pa_operation* pa_context_set_default_sink(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Set the name of the default source. */ |
| pa_operation* pa_context_set_default_source(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Returns 1 when the connection is to a local daemon. Returns negative when no connection has been made yet. */ |
| int pa_context_is_local(pa_context *c); |
| |
| /** Set a different application name for context on the server. */ |
| pa_operation* pa_context_set_name(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Return the server name this context is connected to. */ |
| const char* pa_context_get_server(pa_context *c); |
| |
| /** Return the protocol version of the library. */ |
| uint32_t pa_context_get_protocol_version(pa_context *c); |
| |
| /** Return the protocol version of the connected server. |
| * Returns PA_INVALID_INDEX on error. */ |
| uint32_t pa_context_get_server_protocol_version(pa_context *c); |
| |
| /** Update the property list of the client, adding new entries. Please |
| * note that it is highly recommended to set as many properties |
| * initially via pa_context_new_with_proplist() as possible instead a |
| * posteriori with this function, since that information may then be |
| * used to route streams of the client to the right device. \since 0.9.11 */ |
| pa_operation *pa_context_proplist_update(pa_context *c, pa_update_mode_t mode, pa_proplist *p, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Update the property list of the client, remove entries. \since 0.9.11 */ |
| pa_operation *pa_context_proplist_remove(pa_context *c, const char *const keys[], pa_context_success_cb_t cb, void *userdata); |
| |
| /** Return the client index this context is |
| * identified in the server with. This is useful for usage with the |
| * introspection functions, such as pa_context_get_client_info(). |
| * Returns PA_INVALID_INDEX on error. \since 0.9.11 */ |
| uint32_t pa_context_get_index(pa_context *s); |
| |
| /** Create a new timer event source for the specified time (wrapper |
| * for mainloop->time_new). \since 0.9.16 */ |
| pa_time_event* pa_context_rttime_new(pa_context *c, pa_usec_t usec, pa_time_event_cb_t cb, void *userdata); |
| |
| /** Restart a running or expired timer event source (wrapper for |
| * mainloop->time_restart). \since 0.9.16 */ |
| void pa_context_rttime_restart(pa_context *c, pa_time_event *e, pa_usec_t usec); |
| |
| /** Return the optimal block size for passing around audio buffers. It |
| * is recommended to allocate buffers of the size returned here when |
| * writing audio data to playback streams, if the latency constraints |
| * permit this. It is not recommended writing larger blocks than this |
| * because usually they will then be split up internally into chunks |
| * of this size. It is not recommended writing smaller blocks than |
| * this (unless required due to latency demands) because this |
| * increases CPU usage. If ss is NULL you will be returned the |
| * byte-exact tile size. if ss is invalid, (size_t) -1 will be |
| * returned. If you pass a valid ss, then the tile size |
| * will be rounded down to multiple of the frame size. This is |
| * supposed to be used in a construct such as |
| * pa_context_get_tile_size(pa_stream_get_context(s), |
| * pa_stream_get_sample_spec(ss)); \since 0.9.20 */ |
| size_t pa_context_get_tile_size(pa_context *c, const pa_sample_spec *ss); |
| |
| /** Load the authentication cookie from a file. This function is primarily |
| * meant for PulseAudio's own tunnel modules, which need to load the cookie |
| * from a custom location. Applications don't usually need to care about the |
| * cookie at all, but if it happens that you know what the authentication |
| * cookie is and your application needs to load it from a non-standard |
| * location, feel free to use this function. \since 5.0 */ |
| int pa_context_load_cookie_from_file(pa_context *c, const char *cookie_file_path); |
| |
| PA_C_DECL_END |
| |
| #endif |