| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_MtlBackendContext_DEFINED |
| #define skgpu_MtlBackendContext_DEFINED |
| |
| #include "experimental/graphite/include/mtl/MtlTypes.h" |
| |
| namespace skgpu::mtl { |
| |
| // The BackendContext contains all of the base Metal objects needed by the MtlGpu. The assumption |
| // is that the client will set these up and pass them to the MtlGpu constructor. |
| struct SK_API BackendContext { |
| sk_cfp<CFTypeRef> fDevice; |
| sk_cfp<CFTypeRef> fQueue; |
| }; |
| |
| } // namespace skgpu::mtl |
| |
| #endif // skgpu_MtlBackendContext_DEFINED |