| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_MtlCaps_DEFINED |
| #define skgpu_MtlCaps_DEFINED |
| |
| #include "experimental/graphite/src/Caps.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace skgpu::mtl { |
| |
| class Caps final : public skgpu::Caps { |
| public: |
| Caps(const id<MTLDevice>); |
| ~Caps() override {} |
| |
| skgpu::TextureInfo getDefaultSampledTextureInfo(SkColorType, |
| uint32_t levelCount, |
| Protected, |
| Renderable) const override; |
| |
| skgpu::TextureInfo getDefaultMSAATextureInfo(SkColorType, |
| uint32_t sampleCount, |
| Protected) const override; |
| |
| skgpu::TextureInfo getDefaultDepthStencilTextureInfo(Mask<DepthStencilFlags>, |
| uint32_t sampleCount, |
| Protected) const override; |
| |
| UniqueKey makeGraphicsPipelineKey(const GraphicsPipelineDesc&, |
| const RenderPassDesc&) const override; |
| |
| bool isMac() const { return fGPUFamily == GPUFamily::kMac; } |
| bool isApple()const { return fGPUFamily == GPUFamily::kApple; } |
| |
| size_t getMinBufferAlignment() const { return this->isMac() ? 4 : 1; } |
| |
| bool isRenderable(const skgpu::TextureInfo&) const override; |
| |
| void buildKeyForTexture(SkISize dimensions, |
| const skgpu::TextureInfo&, |
| ResourceType, |
| Shareable, |
| GraphiteResourceKey*) const override; |
| |
| private: |
| void initGPUFamily(const id<MTLDevice>); |
| |
| void initCaps(const id<MTLDevice>); |
| void initShaderCaps(); |
| void initFormatTable(); |
| |
| enum class GPUFamily { |
| kMac, |
| kApple, |
| }; |
| static bool GetGPUFamily(id<MTLDevice> device, GPUFamily* gpuFamily, int* group); |
| static bool GetGPUFamilyFromFeatureSet(id<MTLDevice> device, GPUFamily* gpuFamily, |
| int* group); |
| |
| bool onAreColorTypeAndTextureInfoCompatible(SkColorType, |
| const skgpu::TextureInfo&) const override; |
| |
| bool onIsTexturable(const skgpu::TextureInfo&) const override; |
| bool isTexturable(MTLPixelFormat) const; |
| bool isRenderable(MTLPixelFormat, uint32_t numSamples) const; |
| |
| size_t getTransferBufferAlignment(size_t bytesPerPixel) const override; |
| |
| GPUFamily fGPUFamily; |
| int fFamilyGroup; |
| }; |
| |
| } // namespace skgpu::mtl |
| |
| #endif // skgpu_MtlCaps_DEFINED |