blob: 560efc1061c0e8d27e5ae4ae26a67c872d6a3552 [file] [log] [blame]
layout(binding=1) uniform sampler2D texA;
layout(binding=0) uniform sampler2D texB;
void main()
{
sk_FragColor = sample(texA, half2(0)) * sample(texB, half2(0));
}