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cobalt
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25902c6cb1ab9cfd8ae2ee6b0fb52953f73deda5
/
.
/
third_party
/
skia
/
tests
/
sksl
/
intrinsics
/
Fma.glsl
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out
vec4 sk_FragColor
;
uniform
float
a
;
uniform
float
b
;
uniform
float
c
;
void
main
()
{
sk_FragColor
.
x
=
((
a
)
*
(
b
)
+
(
c
));
}