| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %_entrypoint_v OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %_UniformBuffer "_UniformBuffer" |
| OpMemberName %_UniformBuffer 0 "colorGreen" |
| OpName %_entrypoint_v "_entrypoint_v" |
| OpName %main "main" |
| OpName %x "x" |
| OpName %y "y" |
| OpName %z "z" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %10 Binding 0 |
| OpDecorate %10 DescriptorSet 0 |
| OpDecorate %_arr_int_int_1 ArrayStride 16 |
| OpDecorate %40 RelaxedPrecision |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %_UniformBuffer = OpTypeStruct %v4float |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform |
| %void = OpTypeVoid |
| %15 = OpTypeFunction %void |
| %v2float = OpTypeVector %float 2 |
| %float_0 = OpConstant %float 0 |
| %19 = OpConstantComposite %v2float %float_0 %float_0 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %23 = OpTypeFunction %v4float %_ptr_Function_v2float |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_arr_int_int_1 = OpTypeArray %int %int_1 |
| %_ptr_Function__arr_int_int_1 = OpTypePointer Function %_arr_int_int_1 |
| %_ptr_Function_int = OpTypePointer Function %int |
| %int_0 = OpConstant %int 0 |
| %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float |
| %_entrypoint_v = OpFunction %void None %15 |
| %16 = OpLabel |
| %20 = OpVariable %_ptr_Function_v2float Function |
| OpStore %20 %19 |
| %22 = OpFunctionCall %v4float %main %20 |
| OpStore %sk_FragColor %22 |
| OpReturn |
| OpFunctionEnd |
| %main = OpFunction %v4float None %23 |
| %24 = OpFunctionParameter %_ptr_Function_v2float |
| %25 = OpLabel |
| %x = OpVariable %_ptr_Function__arr_int_int_1 Function |
| %y = OpVariable %_ptr_Function_int Function |
| %z = OpVariable %_ptr_Function_int Function |
| OpStore %y %int_0 |
| OpStore %z %int_0 |
| %35 = OpLoad %int %z |
| OpStore %y %35 |
| %36 = OpAccessChain %_ptr_Function_int %x %35 |
| %37 = OpLoad %int %36 |
| %38 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 |
| %40 = OpLoad %v4float %38 |
| OpReturnValue %40 |
| OpFunctionEnd |