| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_ANIMATION_ANIMATION_DELEGATE_H_ |
| #define UI_GFX_ANIMATION_ANIMATION_DELEGATE_H_ |
| |
| #include "ui/gfx/animation/animation_export.h" |
| |
| namespace gfx { |
| |
| class Animation; |
| class AnimationContainer; |
| |
| // AnimationDelegate |
| // |
| // Implement this interface when you want to receive notifications about the |
| // state of an animation. |
| class ANIMATION_EXPORT AnimationDelegate { |
| public: |
| virtual ~AnimationDelegate() {} |
| |
| // Called when an animation has completed. |
| virtual void AnimationEnded(const Animation* animation) {} |
| |
| // Called when an animation has progressed. |
| virtual void AnimationProgressed(const Animation* animation) {} |
| |
| // Called when an animation has been canceled. |
| virtual void AnimationCanceled(const Animation* animation) {} |
| |
| // Called when an animation container has been set. This gives a chance to |
| // set a custom animation runner. |
| virtual void AnimationContainerWasSet(AnimationContainer* container) {} |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_ANIMATION_ANIMATION_DELEGATE_H_ |