| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/animation/multi_animation.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/animation/animation_container_element.h" |
| #include "ui/gfx/animation/animation_delegate.h" |
| |
| namespace gfx { |
| |
| TEST(MultiAnimationTest, Basic) { |
| // Create a MultiAnimation with two parts. |
| MultiAnimation::Parts parts; |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(100), Tween::LINEAR)); |
| parts.push_back( |
| MultiAnimation::Part(base::Milliseconds(100), Tween::EASE_OUT)); |
| |
| MultiAnimation animation(parts); |
| AnimationContainerElement* as_element = |
| static_cast<AnimationContainerElement*>(&animation); |
| as_element->SetStartTime(base::TimeTicks()); |
| |
| // Step to 50, which is half way through the first part. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(50)); |
| EXPECT_EQ(.5, animation.GetCurrentValue()); |
| |
| // Step to 120, which is 20% through the second part. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(120)); |
| EXPECT_DOUBLE_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), |
| animation.GetCurrentValue()); |
| |
| // Step to 320, which is 20% through the second part. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(320)); |
| EXPECT_DOUBLE_EQ(Tween::CalculateValue(Tween::EASE_OUT, .2), |
| animation.GetCurrentValue()); |
| } |
| |
| // Makes sure multi-animation stops if cycles is false. |
| TEST(MultiAnimationTest, DontCycle) { |
| MultiAnimation::Parts parts; |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(200), Tween::LINEAR)); |
| MultiAnimation animation(parts); |
| AnimationContainerElement* as_element = |
| static_cast<AnimationContainerElement*>(&animation); |
| as_element->SetStartTime(base::TimeTicks()); |
| animation.set_continuous(false); |
| |
| // Step to 300, which is greater than the cycle time. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(300)); |
| EXPECT_EQ(1.0, animation.GetCurrentValue()); |
| EXPECT_FALSE(animation.is_animating()); |
| } |
| |
| class CurrentValueDelegate : public AnimationDelegate { |
| public: |
| CurrentValueDelegate() = default; |
| |
| double latest_current_value() { return latest_current_value_; } |
| |
| // AnimationDelegate overrides: |
| void AnimationProgressed(const Animation* animation) override { |
| latest_current_value_ = animation->GetCurrentValue(); |
| } |
| |
| private: |
| double latest_current_value_ = 0.0; |
| }; |
| |
| // Makes sure multi-animation runs the final frame when exceeding the cycle time |
| // and not running continuously. |
| TEST(MultiAnimationTest, ExceedCycleNonContinuous) { |
| MultiAnimation::Parts parts; |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(200), Tween::LINEAR)); |
| MultiAnimation animation(parts); |
| CurrentValueDelegate delegate; |
| animation.set_delegate(&delegate); |
| animation.set_continuous(false); |
| AnimationContainerElement* as_element = |
| static_cast<AnimationContainerElement*>(&animation); |
| as_element->SetStartTime(base::TimeTicks()); |
| |
| // Step to 300, which is greater than the cycle time. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(300)); |
| EXPECT_EQ(1.0, delegate.latest_current_value()); |
| } |
| |
| // Makes sure multi-animation cycles correctly. |
| TEST(MultiAnimationTest, Cycle) { |
| MultiAnimation::Parts parts; |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(200), Tween::LINEAR)); |
| MultiAnimation animation(parts); |
| AnimationContainerElement* as_element = |
| static_cast<AnimationContainerElement*>(&animation); |
| as_element->SetStartTime(base::TimeTicks()); |
| |
| // Step to 300, which is greater than the cycle time. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(300)); |
| EXPECT_EQ(.5, animation.GetCurrentValue()); |
| } |
| |
| // Make sure MultiAnimation::GetCurrentValue is derived from the start and end |
| // of the current MultiAnimation::Part. |
| TEST(MultiAnimationTest, GetCurrentValueDerivedFromStartAndEndOfCurrentPart) { |
| // Create a MultiAnimation with two parts. The second part goes from 0.8 to |
| // 0.4 instead of the default 0 -> 1. |
| constexpr double kSecondPartStart = 0.8; |
| constexpr double kSecondPartEnd = 0.4; |
| MultiAnimation::Parts parts; |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(100), Tween::LINEAR)); |
| parts.push_back(MultiAnimation::Part(base::Milliseconds(100), Tween::EASE_OUT, |
| kSecondPartStart, kSecondPartEnd)); |
| |
| MultiAnimation animation(parts); |
| animation.set_continuous(false); |
| AnimationContainerElement* as_element = |
| static_cast<AnimationContainerElement*>(&animation); |
| as_element->SetStartTime(base::TimeTicks()); |
| |
| // Step to 150, which is half way through the second part. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(150)); |
| const double current_animation_value = |
| Tween::CalculateValue(Tween::EASE_OUT, .5); |
| EXPECT_DOUBLE_EQ(Tween::DoubleValueBetween(current_animation_value, |
| kSecondPartStart, kSecondPartEnd), |
| animation.GetCurrentValue()); |
| |
| // Step to 200 which is at the end. The final value should now be kPartEnd as |
| // the animation is not continuous. |
| as_element->Step(base::TimeTicks() + base::Milliseconds(200)); |
| EXPECT_DOUBLE_EQ(kSecondPartEnd, animation.GetCurrentValue()); |
| } |
| |
| } // namespace gfx |