blob: 70f488e6fb5a5d430b1e907564ba88a4ba5ec02c [file] [log] [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/geometry/insets_conversions.h"
#include "base/numerics/safe_conversions.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/insets_f.h"
namespace gfx {
Insets ToFlooredInsets(const InsetsF& insets) {
return Insets::TLBR(
base::ClampFloor(insets.top()), base::ClampFloor(insets.left()),
base::ClampFloor(insets.bottom()), base::ClampFloor(insets.right()));
}
Insets ToCeiledInsets(const InsetsF& insets) {
return Insets::TLBR(
base::ClampCeil(insets.top()), base::ClampCeil(insets.left()),
base::ClampCeil(insets.bottom()), base::ClampCeil(insets.right()));
}
Insets ToRoundedInsets(const InsetsF& insets) {
return Insets::TLBR(
base::ClampRound(insets.top()), base::ClampRound(insets.left()),
base::ClampRound(insets.bottom()), base::ClampRound(insets.right()));
}
} // namespace gfx