| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_MAC_COORDINATE_CONVERSION_H_ |
| #define UI_GFX_MAC_COORDINATE_CONVERSION_H_ |
| |
| #import <Foundation/Foundation.h> |
| |
| #include "ui/gfx/gfx_export.h" |
| |
| namespace gfx { |
| |
| class Point; |
| class Rect; |
| |
| // Convert a gfx::Rect specified with the origin at the top left of the primary |
| // display into AppKit secreen coordinates (origin at the bottom left). |
| GFX_EXPORT NSRect ScreenRectToNSRect(const Rect& rect); |
| |
| // Convert an AppKit NSRect with origin in the bottom left of the primary |
| // display into a gfx::Rect with origin at the top left of the primary display. |
| GFX_EXPORT Rect ScreenRectFromNSRect(const NSRect& point); |
| |
| // Convert a gfx::Point specified with the origin at the top left of the primary |
| // display into AppKit screen coordinates (origin at the bottom left). |
| GFX_EXPORT NSPoint ScreenPointToNSPoint(const Point& point); |
| |
| // Convert an AppKit NSPoint with origin in the bottom left of the primary |
| // display into a gfx::Point with origin at the top left of the primary display. |
| GFX_EXPORT Point ScreenPointFromNSPoint(const NSPoint& point); |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_MAC_COORDINATE_CONVERSION_H_ |