blob: c2548b772676e0b52f8606c0dbf1572d02c4d2cf [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/basic-block-instrumentor.h"
#include <sstream>
#include "src/codegen/optimized-compilation-info.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/graph.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/schedule.h"
#include "src/objects/objects-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
// Find the first place to insert new nodes in a block that's already been
// scheduled that won't upset the register allocator.
static NodeVector::iterator FindInsertionPoint(BasicBlock* block) {
NodeVector::iterator i = block->begin();
for (; i != block->end(); ++i) {
const Operator* op = (*i)->op();
if (OperatorProperties::IsBasicBlockBegin(op)) continue;
switch (op->opcode()) {
case IrOpcode::kParameter:
case IrOpcode::kPhi:
case IrOpcode::kEffectPhi:
return i;
// TODO(dcarney): need to mark code as non-serializable.
static const Operator* PointerConstant(CommonOperatorBuilder* common,
intptr_t ptr) {
return kSystemPointerSize == 8
? common->Int64Constant(ptr)
: common->Int32Constant(static_cast<int32_t>(ptr));
BasicBlockProfiler::Data* BasicBlockInstrumentor::Instrument(
OptimizedCompilationInfo* info, Graph* graph, Schedule* schedule,
Isolate* isolate) {
// Basic block profiling disables concurrent compilation, so handle deref is
// fine.
AllowHandleDereference allow_handle_dereference;
// Skip the exit block in profiles, since the register allocator can't handle
// it and entry into it means falling off the end of the function anyway.
size_t n_blocks = static_cast<size_t>(schedule->RpoBlockCount()) - 1;
BasicBlockProfiler::Data* data = BasicBlockProfiler::Get()->NewData(n_blocks);
// Set the function name.
// Capture the schedule string before instrumentation.
std::ostringstream os;
os << *schedule;
// Add the increment instructions to the start of every block.
CommonOperatorBuilder common(graph->zone());
Node* zero = graph->NewNode(common.Int32Constant(0));
Node* one = graph->NewNode(common.Int32Constant(1));
MachineOperatorBuilder machine(graph->zone());
BasicBlockVector* blocks = schedule->rpo_order();
size_t block_number = 0;
for (BasicBlockVector::iterator it = blocks->begin(); block_number < n_blocks;
++it, ++block_number) {
BasicBlock* block = (*it);
data->SetBlockRpoNumber(block_number, block->rpo_number());
// TODO(dcarney): wire effect and control deps for load and store.
// Construct increment operation.
Node* base = graph->NewNode(
PointerConstant(&common, data->GetCounterAddress(block_number)));
Node* load = graph->NewNode(machine.Load(MachineType::Uint32()), base, zero,
graph->start(), graph->start());
Node* inc = graph->NewNode(machine.Int32Add(), load, one);
Node* store =
MachineRepresentation::kWord32, kNoWriteBarrier)),
base, zero, inc, graph->start(), graph->start());
// Insert the new nodes.
static const int kArraySize = 6;
Node* to_insert[kArraySize] = {zero, one, base, load, inc, store};
int insertion_start = block_number == 0 ? 0 : 2;
NodeVector::iterator insertion_point = FindInsertionPoint(block);
block->InsertNodes(insertion_point, &to_insert[insertion_start],
// Tell the scheduler about the new nodes.
for (int i = insertion_start; i < kArraySize; ++i) {
schedule->SetBlockForNode(block, to_insert[i]);
return data;
} // namespace compiler
} // namespace internal
} // namespace v8