| // Copyright 2020 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| uniform vec4 u_clip_adjustment; |
| uniform mat3 u_view_matrix; |
| attribute vec2 a_position; |
| attribute vec4 a_rcorner_inner; |
| attribute vec4 a_rcorner_outer; |
| varying vec4 v_rcorner_inner; |
| varying vec4 v_rcorner_outer; |
| |
| void main() { |
| vec3 pos2d = u_view_matrix * vec3(a_position, 1); |
| gl_Position = vec4(pos2d.xy * u_clip_adjustment.xy + |
| u_clip_adjustment.zw, 0, pos2d.z); |
| v_rcorner_inner = a_rcorner_inner; |
| v_rcorner_outer = a_rcorner_outer; |
| } |