| # Protocol Buffers in Swift |
| |
| ## Objective |
| |
| This document describes the user-facing API and internal implementation of |
| proto2 and proto3 messages in Apple’s Swift programming language. |
| |
| One of the key goals of protobufs is to provide idiomatic APIs for each |
| language. In that vein, **interoperability with Objective-C is a non-goal of |
| this proposal.** Protobuf users who need to pass messages between Objective-C |
| and Swift code in the same application should use the existing Objective-C proto |
| library. The goal of the effort described here is to provide an API for protobuf |
| messages that uses features specific to Swift—optional types, algebraic |
| enumerated types, value types, and so forth—in a natural way that will delight, |
| rather than surprise, users of the language. |
| |
| ## Naming |
| |
| * By convention, both typical protobuf message names and Swift structs/classes |
| are `UpperCamelCase`, so for most messages, the name of a message can be the |
| same as the name of its generated type. (However, see the discussion below |
| about prefixes under [Packages](#packages).) |
| |
| * Enum cases in protobufs typically are `UPPERCASE_WITH_UNDERSCORES`, whereas |
| in Swift they are `lowerCamelCase` (as of the Swift 3 API design |
| guidelines). We will transform the names to match Swift convention, using |
| a whitelist similar to the Objective-C compiler plugin to handle commonly |
| used acronyms. |
| |
| * Typical fields in proto messages are `lowercase_with_underscores`, while in |
| Swift they are `lowerCamelCase`. We will transform the names to match |
| Swift convention by removing the underscores and uppercasing the subsequent |
| letter. |
| |
| ## Swift reserved words |
| |
| Swift has a large set of reserved words—some always reserved and some |
| contextually reserved (that is, they can be used as identifiers in contexts |
| where they would not be confused). As of Swift 2.2, the set of always-reserved |
| words is: |
| |
| ``` |
| _, #available, #column, #else, #elseif, #endif, #file, #function, #if, #line, |
| #selector, as, associatedtype, break, case, catch, class, continue, default, |
| defer, deinit, do, dynamicType, else, enum, extension, fallthrough, false, for, |
| func, guard, if, import, in, init, inout, internal, is, let, nil, operator, |
| private, protocol, public, repeat, rethrows, return, self, Self, static, |
| struct, subscript, super, switch, throw, throws, true, try, typealias, var, |
| where, while |
| ``` |
| |
| The set of contextually reserved words is: |
| |
| ``` |
| associativity, convenience, dynamic, didSet, final, get, infix, indirect, |
| lazy, left, mutating, none, nonmutating, optional, override, postfix, |
| precedence, prefix, Protocol, required, right, set, Type, unowned, weak, |
| willSet |
| ``` |
| |
| It is possible to use any reserved word as an identifier by escaping it with |
| backticks (for example, ``let `class` = 5``). Other name-mangling schemes would |
| require us to transform the names themselves (for example, by appending an |
| underscore), which requires us to then ensure that the new name does not collide |
| with something else in the same namespace. |
| |
| While the backtick feature may not be widely known by all Swift developers, a |
| small amount of user education can address this and it seems like the best |
| approach. We can unconditionally surround all property names with backticks to |
| simplify generation. |
| |
| Some remapping will still be required, though, to avoid collisions between |
| generated properties and the names of methods and properties defined in the base |
| protocol/implementation of messages. |
| |
| # Features of Protocol Buffers |
| |
| This section describes how the features of the protocol buffer syntaxes (proto2 |
| and proto3) map to features in Swift—what the code generated from a proto will |
| look like, and how it will be implemented in the underlying library. |
| |
| ## Packages |
| |
| Modules are the main form of namespacing in Swift, but they are not declared |
| using syntactic constructs like namespaces in C++ or packages in Java. Instead, |
| they are tied to build targets in Xcode (or, in the future with open-source |
| Swift, declarations in a Swift Package Manager manifest). They also do not |
| easily support nesting submodules (Clang module maps support this, but pure |
| Swift does not yet provide a way to define submodules). |
| |
| We will generate types with fully-qualified underscore-delimited names. For |
| example, a message `Baz` in package `foo.bar` would generate a struct named |
| `Foo_Bar_Baz`. For each fully-qualified proto message, there will be exactly one |
| unique type symbol emitted in the generated binary. |
| |
| Users are likely to balk at the ugliness of underscore-delimited names for every |
| generated type. To improve upon this situation, we will add a new string file |
| level option, `swift_package_typealias`, that can be added to `.proto` files. |
| When present, this will cause `typealias`es to be added to the generated Swift |
| messages that replace the package name prefix with the provided string. For |
| example, the following `.proto` file: |
| |
| ```protobuf |
| option swift_package_typealias = "FBP"; |
| package foo.bar; |
| |
| message Baz { |
| // Message fields |
| } |
| ``` |
| |
| would generate the following Swift source: |
| |
| ```swift |
| public struct Foo_Bar_Baz { |
| // Message fields and other methods |
| } |
| |
| typealias FBPBaz = Foo_Bar_Baz |
| ``` |
| |
| It should be noted that this type alias is recorded in the generated |
| `.swiftmodule` so that code importing the module can refer to it, but it does |
| not cause a new symbol to be generated in the compiled binary (i.e., we do not |
| risk compiled size bloat by adding `typealias`es for every type). |
| |
| Other strategies to handle packages that were considered and rejected can be |
| found in [Appendix A](#appendix-a-rejected-strategies-to-handle-packages). |
| |
| ## Messages |
| |
| Proto messages are natural value types and we will generate messages as structs |
| instead of classes. Users will benefit from Swift’s built-in behavior with |
| regard to mutability. We will define a `ProtoMessage` protocol that defines the |
| common methods and properties for all messages (such as serialization) and also |
| lets users treat messages polymorphically. Any shared method implementations |
| that do not differ between individual messages can be implemented in a protocol |
| extension. |
| |
| The backing storage itself for fields of a message will be managed by a |
| `ProtoFieldStorage` type that uses an internal dictionary keyed by field number, |
| and whose values are the value of the field with that number (up-cast to Swift’s |
| `Any` type). This class will provide type-safe getters and setters so that |
| generated messages can manipulate this storage, and core serialization logic |
| will live here as well. Furthermore, factoring the storage out into a separate |
| type, rather than inlining the fields as stored properties in the message |
| itself, lets us implement copy-on-write efficiently to support passing around |
| large messages. (Furthermore, because the messages themselves are value types, |
| inlining fields is not possible if the fields are submessages of the same type, |
| or a type that eventually includes a submessage of the same type.) |
| |
| ### Required fields (proto2 only) |
| |
| Required fields in proto2 messages seem like they could be naturally represented |
| by non-optional properties in Swift, but this presents some problems/concerns. |
| |
| Serialization APIs permit partial serialization, which allows required fields to |
| remain unset. Furthermore, other language APIs still provide `has*` and `clear*` |
| methods for required fields, and knowing whether a property has a value when the |
| message is in memory is still useful. |
| |
| For example, an e-mail draft message may have the “to” address required on the |
| wire, but when the user constructs it in memory, it doesn’t make sense to force |
| a value until they provide one. We only want to force a value to be present when |
| the message is serialized to the wire. Using non-optional properties prevents |
| this use case, and makes client usage awkward because the user would be forced |
| to select a sentinel or placeholder value for any required fields at the time |
| the message was created. |
| |
| ### Default values |
| |
| In proto2, fields can have a default value specified that may be a value other |
| than the default value for its corresponding language type (for example, a |
| default value of 5 instead of 0 for an integer). When reading a field that is |
| not explicitly set, the user expects to get that value. This makes Swift |
| optionals (i.e., `Foo?`) unsuitable for fields in general. Unfortunately, we |
| cannot implement our own “enhanced optional” type without severely complicating |
| usage (Swift’s use of type inference and its lack of implicit conversions would |
| require manual unwrapping of every property value). |
| |
| Instead, we can use **implicitly unwrapped optionals.** For example, a property |
| generated for a field of type `int32` would have Swift type `Int32!`. These |
| properties would behave with the following characteristics, which mirror the |
| nil-resettable properties used elsewhere in Apple’s SDKs (for example, |
| `UIView.tintColor`): |
| |
| * Assigning a non-nil value to a property sets the field to that value. |
| * Assigning nil to a property clears the field (its internal representation is |
| nilled out). |
| * Reading the value of a property returns its value if it is set, or returns |
| its default value if it is not set. Reading a property never returns nil. |
| |
| The final point in the list above implies that the optional cannot be checked to |
| determine if the field is set to a value other than its default: it will never |
| be nil. Instead, we must provide `has*` methods for each field to allow the user |
| to check this. These methods will be public in proto2. In proto3, these methods |
| will be private (if generated at all), since the user can test the returned |
| value against the zero value for that type. |
| |
| ### Autocreation of nested messages |
| |
| For convenience, dotting into an unset field representing a nested message will |
| return an instance of that message with default values. As in the Objective-C |
| implementation, this does not actually cause the field to be set until the |
| returned message is mutated. Fortunately, thanks to the way mutability of value |
| types is implemented in Swift, the language automatically handles the |
| reassignment-on-mutation for us. A static singleton instance containing default |
| values can be associated with each message that can be returned when reading, so |
| copies are only made by the Swift runtime when mutation occurs. For example, |
| given the following proto: |
| |
| ```protobuf |
| message Node { |
| Node child = 1; |
| string value = 2 [default = "foo"]; |
| } |
| ``` |
| |
| The following Swift code would act as commented, where setting deeply nested |
| properties causes the copies and mutations to occur as the assignment statement |
| is unwound: |
| |
| ```swift |
| var node = Node() |
| |
| let s = node.child.child.value |
| // 1. node.child returns the "default Node". |
| // 2. Reading .child on the result of (1) returns the same default Node. |
| // 3. Reading .value on the result of (2) returns the default value "foo". |
| |
| node.child.child.value = "bar" |
| // 4. Setting .value on the default Node causes a copy to be made and sets |
| // the property on that copy. Subsequently, the language updates the |
| // value of "node.child.child" to point to that copy. |
| // 5. Updating "node.child.child" in (4) requires another copy, because |
| // "node.child" was also the instance of the default node. The copy is |
| // assigned back to "node.child". |
| // 6. Setting "node.child" in (5) is a simple value reassignment, since |
| // "node" is a mutable var. |
| ``` |
| |
| In other words, the generated messages do not internally have to manage parental |
| relationships to backfill the appropriate properties on mutation. Swift provides |
| this for free. |
| |
| ## Scalar value fields |
| |
| Proto scalar value fields will map to Swift types in the following way: |
| |
| .proto Type | Swift Type |
| ----------- | ------------------- |
| `double` | `Double` |
| `float` | `Float` |
| `int32` | `Int32` |
| `int64` | `Int64` |
| `uint32` | `UInt32` |
| `uint64` | `UInt64` |
| `sint32` | `Int32` |
| `sint64` | `Int64` |
| `fixed32` | `UInt32` |
| `fixed64` | `UInt64` |
| `sfixed32` | `Int32` |
| `sfixed64` | `Int64` |
| `bool` | `Bool` |
| `string` | `String` |
| `bytes` | `Foundation.NSData` |
| |
| The proto spec defines a number of integral types that map to the same Swift |
| type; for example, `intXX`, `sintXX`, and `sfixedXX` are all signed integers, |
| and `uintXX` and `fixedXX` are both unsigned integers. No other language |
| implementation distinguishes these further, so we do not do so either. The |
| rationale is that the various types only serve to distinguish how the value is |
| **encoded on the wire**; once loaded in memory, the user is not concerned about |
| these variations. |
| |
| Swift’s lack of implicit conversions among types will make it slightly annoying |
| to use these types in a context expecting an `Int`, or vice-versa, but since |
| this is a data-interchange format with explicitly-sized fields, we should not |
| hide that information from the user. Users will have to explicitly write |
| `Int(message.myField)`, for example. |
| |
| ## Embedded message fields |
| |
| Embedded message fields can be represented using an optional variable of the |
| generated message type. Thus, the message |
| |
| ```protobuf |
| message Foo { |
| Bar bar = 1; |
| } |
| ``` |
| |
| would be represented in Swift as |
| |
| ```swift |
| public struct Foo: ProtoMessage { |
| public var bar: Bar! { |
| get { ... } |
| set { ... } |
| } |
| } |
| ``` |
| |
| If the user explicitly sets `bar` to nil, or if it was never set when read from |
| the wire, retrieving the value of `bar` would return a default, statically |
| allocated instance of `Bar` containing default values for its fields. This |
| achieves the desired behavior for default values in the same way that scalar |
| fields are designed, and also allows users to deep-drill into complex object |
| graphs to get or set fields without checking for nil at each step. |
| |
| ## Enum fields |
| |
| The design and implementation of enum fields will differ somewhat drastically |
| depending on whether the message being generated is a proto2 or proto3 message. |
| |
| ### proto2 enums |
| |
| For proto2, we do not need to be concerned about unknown enum values, so we can |
| use the simple raw-value enum syntax provided by Swift. So the following enum in |
| proto2: |
| |
| ```protobuf |
| enum ContentType { |
| TEXT = 0; |
| IMAGE = 1; |
| } |
| ``` |
| |
| would become this Swift enum: |
| |
| ```swift |
| public enum ContentType: Int32, NilLiteralConvertible { |
| case text = 0 |
| case image = 1 |
| |
| public init(nilLiteral: ()) { |
| self = .text |
| } |
| } |
| ``` |
| |
| See below for the discussion about `NilLiteralConvertible`. |
| |
| ### proto3 enums |
| |
| For proto3, we need to be able to preserve unknown enum values that may come |
| across the wire so that they can be written back if unmodified. We can |
| accomplish this in Swift by using a case with an associated value for unknowns. |
| So the following enum in proto3: |
| |
| ```protobuf |
| enum ContentType { |
| TEXT = 0; |
| IMAGE = 1; |
| } |
| ``` |
| |
| would become this Swift enum: |
| |
| ```swift |
| public enum ContentType: RawRepresentable, NilLiteralConvertible { |
| case text |
| case image |
| case UNKNOWN_VALUE(Int32) |
| |
| public typealias RawValue = Int32 |
| |
| public init(nilLiteral: ()) { |
| self = .text |
| } |
| |
| public init(rawValue: RawValue) { |
| switch rawValue { |
| case 0: self = .text |
| case 1: self = .image |
| default: self = .UNKNOWN_VALUE(rawValue) |
| } |
| |
| public var rawValue: RawValue { |
| switch self { |
| case .text: return 0 |
| case .image: return 1 |
| case .UNKNOWN_VALUE(let value): return value |
| } |
| } |
| } |
| ``` |
| |
| Note that the use of a parameterized case prevents us from inheriting from the |
| raw `Int32` type; Swift does not allow an enum with a raw type to have cases |
| with arguments. Instead, we must implement the raw value initializer and |
| computed property manually. The `UNKNOWN_VALUE` case is explicitly chosen to be |
| "ugly" so that it stands out and does not conflict with other possible case |
| names. |
| |
| Using this approach, proto3 consumers must always have a default case or handle |
| the `.UNKNOWN_VALUE` case to satisfy case exhaustion in a switch statement; the |
| Swift compiler considers it an error if switch statements are not exhaustive. |
| |
| ### NilLiteralConvertible conformance |
| |
| This is required to clean up the usage of enum-typed properties in switch |
| statements. Unlike other field types, enum properties cannot be |
| implicitly-unwrapped optionals without requiring that uses in switch statements |
| be explicitly unwrapped. For example, if we consider a message with the enum |
| above, this usage will fail to compile: |
| |
| ```swift |
| // Without NilLiteralConvertible conformance on ContentType |
| public struct SomeMessage: ProtoMessage { |
| public var contentType: ContentType! { ... } |
| } |
| |
| // ERROR: no case named text or image |
| switch someMessage.contentType { |
| case .text: { ... } |
| case .image: { ... } |
| } |
| ``` |
| |
| Even though our implementation guarantees that `contentType` will never be nil, |
| if it is an optional type, its cases would be `some` and `none`, not the cases |
| of the underlying enum type. In order to use it in this context, the user must |
| write `someMessage.contentType!` in their switch statement. |
| |
| Making the enum itself `NilLiteralConvertible` permits us to make the property |
| non-optional, so the user can still set it to nil to clear it (i.e., reset it to |
| its default value), while eliminating the need to explicitly unwrap it in a |
| switch statement. |
| |
| ```swift |
| // With NilLiteralConvertible conformance on ContentType |
| public struct SomeMessage: ProtoMessage { |
| // Note that the property type is no longer optional |
| public var contentType: ContentType { ... } |
| } |
| |
| // OK: Compiles and runs as expected |
| switch someMessage.contentType { |
| case .text: { ... } |
| case .image: { ... } |
| } |
| |
| // The enum can be reset to its default value this way |
| someMessage.contentType = nil |
| ``` |
| |
| One minor oddity with this approach is that nil will be auto-converted to the |
| default value of the enum in any context, not just field assignment. In other |
| words, this is valid: |
| |
| ```swift |
| func foo(contentType: ContentType) { ... } |
| foo(nil) // Inside foo, contentType == .text |
| ``` |
| |
| That being said, the advantage of being able to simultaneously support |
| nil-resettability and switch-without-unwrapping outweighs this side effect, |
| especially if appropriately documented. It is our hope that a new form of |
| resettable properties will be added to Swift that eliminates this inconsistency. |
| Some community members have already drafted or sent proposals for review that |
| would benefit our designs: |
| |
| * [SE-0030: Property Behaviors] |
| (https://github.com/apple/swift-evolution/blob/master/proposals/0030-property-behavior-decls.md) |
| * [Drafted: Resettable Properties] |
| (https://github.com/patters/swift-evolution/blob/master/proposals/0000-resettable-properties.md) |
| |
| ### Enum aliases |
| |
| The `allow_alias` option in protobuf slightly complicates the use of Swift enums |
| to represent that type, because raw values of cases in an enum must be unique. |
| Swift lets us define static variables in an enum that alias actual cases. For |
| example, the following protobuf enum: |
| |
| ```protobuf |
| enum Foo { |
| option allow_alias = true; |
| BAR = 0; |
| BAZ = 0; |
| } |
| ``` |
| |
| will be represented in Swift as: |
| |
| ```swift |
| public enum Foo: Int32, NilLiteralConvertible { |
| case bar = 0 |
| static public let baz = bar |
| |
| // ... etc. |
| } |
| |
| // Can still use .baz shorthand to reference the alias in contexts |
| // where the type is inferred |
| ``` |
| |
| That is, we use the first name as the actual case and use static variables for |
| the other aliases. One drawback to this approach is that the static aliases |
| cannot be used as cases in a switch statement (the compiler emits the error |
| *“Enum case ‘baz’ not found in type ‘Foo’”*). However, in our own code bases, |
| there are only a few places where enum aliases are not mere renamings of an |
| older value, but they also don’t appear to be the type of value that one would |
| expect to switch on (for example, a group of named constants representing |
| metrics rather than a set of options), so this restriction is not significant. |
| |
| This strategy also implies that changing the name of an enum and adding the old |
| name as an alias below the new name will be a breaking change in the generated |
| Swift code. |
| |
| ## Oneof types |
| |
| The `oneof` feature represents a “variant/union” data type that maps nicely to |
| Swift enums with associated values (algebraic types). These fields can also be |
| accessed independently though, and, specifically in the case of proto2, it’s |
| reasonable to expect access to default values when accessing a field that is not |
| explicitly set. |
| |
| Taking all this into account, we can represent a `oneof` in Swift with two sets |
| of constructs: |
| |
| * Properties in the message that correspond to the `oneof` fields. |
| * A nested enum named after the `oneof` and which provides the corresponding |
| field values as case arguments. |
| |
| This approach fulfills the needs of proto consumers by providing a |
| Swift-idiomatic way of simultaneously checking which field is set and accessing |
| its value, providing individual properties to access the default values |
| (important for proto2), and safely allows a field to be moved into a `oneof` |
| without breaking clients. |
| |
| Consider the following proto: |
| |
| ```protobuf |
| message MyMessage { |
| oneof record { |
| string name = 1 [default = "unnamed"]; |
| int32 id_number = 2 [default = 0]; |
| } |
| } |
| ``` |
| |
| In Swift, we would generate an enum, a property for that enum, and properties |
| for the fields themselves: |
| |
| ```swift |
| public struct MyMessage: ProtoMessage { |
| public enum Record: NilLiteralConvertible { |
| case name(String) |
| case idNumber(Int32) |
| case NOT_SET |
| |
| public init(nilLiteral: ()) { self = .NOT_SET } |
| } |
| |
| // This is the "Swifty" way of accessing the value |
| public var record: Record { ... } |
| |
| // Direct access to the underlying fields |
| public var name: String! { ... } |
| public var idNumber: Int32! { ... } |
| } |
| ``` |
| |
| This makes both usage patterns possible: |
| |
| ```swift |
| // Usage 1: Case-based dispatch |
| switch message.record { |
| case .name(let name): |
| // Do something with name if it was explicitly set |
| case .idNumber(let id): |
| // Do something with id_number if it was explicitly set |
| case .NOT_SET: |
| // Do something if it’s not set |
| } |
| |
| // Usage 2: Direct access for default value fallback |
| // Sets the label text to the name if it was explicitly set, or to |
| // "unnamed" (the default value for the field) if id_number was set |
| // instead |
| let myLabel = UILabel() |
| myLabel.text = message.name |
| ``` |
| |
| As with proto enums, the generated `oneof` enum conforms to |
| `NilLiteralConvertible` to avoid switch statement issues. Setting the property |
| to nil will clear it (i.e., reset it to `NOT_SET`). |
| |
| ## Unknown Fields (proto2 only) |
| |
| To be written. |
| |
| ## Extensions (proto2 only) |
| |
| To be written. |
| |
| ## Reflection and Descriptors |
| |
| We will not include reflection or descriptors in the first version of the Swift |
| library. The use cases for reflection on mobile are not as strong and the static |
| data to represent the descriptors would add bloat when we wish to keep the code |
| size small. |
| |
| In the future, we will investigate whether they can be included as extensions |
| which might be able to be excluded from a build and/or automatically dead |
| stripped by the compiler if they are not used. |
| |
| ## Appendix A: Rejected strategies to handle packages |
| |
| ### Each package is its own Swift module |
| |
| Each proto package could be declared as its own Swift module, replacing dots |
| with underscores (e.g., package `foo.bar` becomes module `Foo_Bar`). Then, users |
| would simply import modules containing whatever proto modules they want to use |
| and refer to the generated types by their short names. |
| |
| **This solution is simply not possible, however.** Swift modules cannot |
| circularly reference each other, but there is no restriction against proto |
| packages doing so. Circular imports are forbidden (e.g., `foo.proto` importing |
| `bar.proto` importing `foo.proto`), but nothing prevents package `foo` from |
| using a type in package `bar` which uses a different type in package `foo`, as |
| long as there is no import cycle. If these packages were generated as Swift |
| modules, then `Foo` would contain an `import Bar` statement and `Bar` would |
| contain an `import Foo` statement, and there is no way to compile this. |
| |
| ### Ad hoc namespacing with structs |
| |
| We can “fake” namespaces in Swift by declaring empty structs with private |
| initializers. Since modules are constructed based on compiler arguments, not by |
| syntactic constructs, and because there is no pure Swift way to define |
| submodules (even though Clang module maps support this), there is no |
| source-drive way to group generated code into namespaces aside from this |
| approach. |
| |
| Types can be added to those intermediate package structs using Swift extensions. |
| For example, a message `Baz` in package `foo.bar` could be represented in Swift |
| as follows: |
| |
| ```swift |
| public struct Foo { |
| private init() {} |
| } |
| |
| public extension Foo { |
| public struct Bar { |
| private init() {} |
| } |
| } |
| |
| public extension Foo.Bar { |
| public struct Baz { |
| // Message fields and other methods |
| } |
| } |
| |
| let baz = Foo.Bar.Baz() |
| ``` |
| |
| Each of these constructs would actually be defined in a separate file; Swift |
| lets us keep them separate and add multiple structs to a single “namespace” |
| through extensions. |
| |
| Unfortunately, these intermediate structs generate symbols of their own |
| (metatype information in the data segment). This becomes problematic if multiple |
| build targets contain Swift sources generated from different messages in the |
| same package. At link time, these symbols would collide, resulting in multiple |
| definition errors. |
| |
| This approach also has the disadvantage that there is no automatic “short” way |
| to refer to the generated messages at the deepest nesting levels; since this use |
| of structs is a hack around the lack of namespaces, there is no equivalent to |
| import (Java) or using (C++) to simplify this. Users would have to declare type |
| aliases to make this cleaner, or we would have to generate them for users. |