| Building libjpeg-turbo |
| ====================== |
| |
| |
| Build Requirements |
| ------------------ |
| |
| |
| ### All Systems |
| |
| - [CMake](http://www.cmake.org) v2.8.12 or later |
| |
| - [NASM](http://www.nasm.us) or [YASM](http://yasm.tortall.net) |
| (if building x86 or x86-64 SIMD extensions) |
| * If using NASM, 2.10 or later is required. |
| * If using NASM, 2.10 or later (except 2.11.08) is required for an x86-64 Mac |
| build (2.11.08 does not work properly with libjpeg-turbo's x86-64 SIMD code |
| when building macho64 objects.) NASM or YASM can be obtained from |
| [MacPorts](http://www.macports.org/) or [Homebrew](http://brew.sh/). |
| * If using YASM, 1.2.0 or later is required. |
| - NOTE: Currently, if it is desirable to hide the SIMD function symbols in |
| Mac executables or shared libraries that statically link with |
| libjpeg-turbo, then YASM must be used when building libjpeg-turbo. |
| * If building on Windows, **nasm.exe**/**yasm.exe** should be in your `PATH`. |
| |
| The binary RPMs released by the NASM project do not work on older Linux |
| systems, such as Red Hat Enterprise Linux 5. On such systems, you can easily |
| build and install NASM from a source RPM by downloading one of the SRPMs from |
| |
| <http://www.nasm.us/pub/nasm/releasebuilds> |
| |
| and executing the following as root: |
| |
| ARCH=`uname -m` |
| rpmbuild --rebuild nasm-{version}.src.rpm |
| rpm -Uvh /usr/src/redhat/RPMS/$ARCH/nasm-{version}.$ARCH.rpm |
| |
| NOTE: the NASM build will fail if texinfo is not installed. |
| |
| |
| ### Un*x Platforms (including Linux, Mac, FreeBSD, Solaris, and Cygwin) |
| |
| - GCC v4.1 (or later) or Clang recommended for best performance |
| |
| - If building the TurboJPEG Java wrapper, JDK or OpenJDK 1.5 or later is |
| required. Most modern Linux distributions, as well as Solaris 10 and later, |
| include JDK or OpenJDK. On OS X 10.5 and 10.6, it will be necessary to |
| install the Java Developer Package, which can be downloaded from |
| <http://developer.apple.com/downloads> (Apple ID required.) For other |
| systems, you can obtain the Oracle Java Development Kit from |
| <http://www.java.com>. |
| |
| |
| ### Windows |
| |
| - Microsoft Visual C++ 2005 or later |
| |
| If you don't already have Visual C++, then the easiest way to get it is by |
| installing the |
| [Windows SDK](http://msdn.microsoft.com/en-us/windows/bb980924.aspx). |
| The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and |
| everything necessary to build libjpeg-turbo. |
| |
| * You can also use Microsoft Visual Studio Express/Community Edition, which |
| is a free download. (NOTE: versions prior to 2012 can only be used to |
| build 32-bit code.) |
| * If you intend to build libjpeg-turbo from the command line, then add the |
| appropriate compiler and SDK directories to the `INCLUDE`, `LIB`, and |
| `PATH` environment variables. This is generally accomplished by |
| executing `vcvars32.bat` or `vcvars64.bat` and `SetEnv.cmd`. |
| `vcvars32.bat` and `vcvars64.bat` are part of Visual C++ and are located in |
| the same directory as the compiler. `SetEnv.cmd` is part of the Windows |
| SDK. You can pass optional arguments to `SetEnv.cmd` to specify a 32-bit |
| or 64-bit build environment. |
| |
| ... OR ... |
| |
| - MinGW |
| |
| [MSYS2](http://msys2.github.io/) or [tdm-gcc](http://tdm-gcc.tdragon.net/) |
| recommended if building on a Windows machine. Both distributions install a |
| Start Menu link that can be used to launch a command prompt with the |
| appropriate compiler paths automatically set. |
| |
| - If building the TurboJPEG Java wrapper, JDK 1.5 or later is required. This |
| can be downloaded from <http://www.java.com>. |
| |
| |
| Out-of-Tree Builds |
| ------------------ |
| |
| Binary objects, libraries, and executables are generated in the directory from |
| which CMake is executed (the "binary directory"), and this directory need not |
| necessarily be the same as the libjpeg-turbo source directory. You can create |
| multiple independent binary directories, in which different versions of |
| libjpeg-turbo can be built from the same source tree using different compilers |
| or settings. In the sections below, *{build_directory}* refers to the binary |
| directory, whereas *{source_directory}* refers to the libjpeg-turbo source |
| directory. For in-tree builds, these directories are the same. |
| |
| |
| Build Procedure |
| --------------- |
| |
| NOTE: The build procedures below assume that CMake is invoked from the command |
| line, but all of these procedures can be adapted to the CMake GUI as |
| well. |
| |
| |
| ### Un*x |
| |
| The following procedure will build libjpeg-turbo on Unix and Unix-like systems. |
| (On Solaris, this generates a 32-bit build. See "Build Recipes" below for |
| 64-bit build instructions.) |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" [additional CMake flags] {source_directory} |
| make |
| |
| This will generate the following files under *{build_directory}*: |
| |
| **libjpeg.a**<br> |
| Static link library for the libjpeg API |
| |
| **libjpeg.so.{version}** (Linux, Unix)<br> |
| **libjpeg.{version}.dylib** (Mac)<br> |
| **cygjpeg-{version}.dll** (Cygwin)<br> |
| Shared library for the libjpeg API |
| |
| By default, *{version}* is 62.2.0, 7.2.0, or 8.1.2, depending on whether |
| libjpeg v6b (default), v7, or v8 emulation is enabled. If using Cygwin, |
| *{version}* is 62, 7, or 8. |
| |
| **libjpeg.so** (Linux, Unix)<br> |
| **libjpeg.dylib** (Mac)<br> |
| Development symlink for the libjpeg API |
| |
| **libjpeg.dll.a** (Cygwin)<br> |
| Import library for the libjpeg API |
| |
| **libturbojpeg.a**<br> |
| Static link library for the TurboJPEG API |
| |
| **libturbojpeg.so.0.2.0** (Linux, Unix)<br> |
| **libturbojpeg.0.2.0.dylib** (Mac)<br> |
| **cygturbojpeg-0.dll** (Cygwin)<br> |
| Shared library for the TurboJPEG API |
| |
| **libturbojpeg.so** (Linux, Unix)<br> |
| **libturbojpeg.dylib** (Mac)<br> |
| Development symlink for the TurboJPEG API |
| |
| **libturbojpeg.dll.a** (Cygwin)<br> |
| Import library for the TurboJPEG API |
| |
| |
| ### Visual C++ (Command Line) |
| |
| cd {build_directory} |
| cmake -G"NMake Makefiles" -DCMAKE_BUILD_TYPE=Release [additional CMake flags] {source_directory} |
| nmake |
| |
| This will build either a 32-bit or a 64-bit version of libjpeg-turbo, depending |
| on which version of **cl.exe** is in the `PATH`. |
| |
| The following files will be generated under *{build_directory}*: |
| |
| **jpeg-static.lib**<br> |
| Static link library for the libjpeg API |
| |
| **jpeg{version}.dll**<br> |
| DLL for the libjpeg API |
| |
| **jpeg.lib**<br> |
| Import library for the libjpeg API |
| |
| **turbojpeg-static.lib**<br> |
| Static link library for the TurboJPEG API |
| |
| **turbojpeg.dll**<br> |
| DLL for the TurboJPEG API |
| |
| **turbojpeg.lib**<br> |
| Import library for the TurboJPEG API |
| |
| *{version}* is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or |
| v8 emulation is enabled. |
| |
| |
| ### Visual C++ (IDE) |
| |
| Choose the appropriate CMake generator option for your version of Visual Studio |
| (run `cmake` with no arguments for a list of available generators.) For |
| instance: |
| |
| cd {build_directory} |
| cmake -G"Visual Studio 10" [additional CMake flags] {source_directory} |
| |
| NOTE: Add "Win64" to the generator name (for example, "Visual Studio 10 Win64") |
| to build a 64-bit version of libjpeg-turbo. A separate build directory must be |
| used for 32-bit and 64-bit builds. |
| |
| You can then open **ALL_BUILD.vcproj** in Visual Studio and build one of the |
| configurations in that project ("Debug", "Release", etc.) to generate a full |
| build of libjpeg-turbo. |
| |
| This will generate the following files under *{build_directory}*: |
| |
| **{configuration}/jpeg-static.lib**<br> |
| Static link library for the libjpeg API |
| |
| **{configuration}/jpeg{version}.dll**<br> |
| DLL for the libjpeg API |
| |
| **{configuration}/jpeg.lib**<br> |
| Import library for the libjpeg API |
| |
| **{configuration}/turbojpeg-static.lib**<br> |
| Static link library for the TurboJPEG API |
| |
| **{configuration}/turbojpeg.dll**<br> |
| DLL for the TurboJPEG API |
| |
| **{configuration}/turbojpeg.lib**<br> |
| Import library for the TurboJPEG API |
| |
| *{configuration}* is Debug, Release, RelWithDebInfo, or MinSizeRel, depending |
| on the configuration you built in the IDE, and *{version}* is 62, 7, or 8, |
| depending on whether libjpeg v6b (default), v7, or v8 emulation is enabled. |
| |
| |
| ### MinGW |
| |
| NOTE: This assumes that you are building on a Windows machine using the MSYS |
| environment. If you are cross-compiling on a Un*x platform (including Mac and |
| Cygwin), then see "Build Recipes" below. |
| |
| cd {build_directory} |
| cmake -G"MSYS Makefiles" [additional CMake flags] {source_directory} |
| make |
| |
| This will generate the following files under *{build_directory}*: |
| |
| **libjpeg.a**<br> |
| Static link library for the libjpeg API |
| |
| **libjpeg-{version}.dll**<br> |
| DLL for the libjpeg API |
| |
| **libjpeg.dll.a**<br> |
| Import library for the libjpeg API |
| |
| **libturbojpeg.a**<br> |
| Static link library for the TurboJPEG API |
| |
| **libturbojpeg.dll**<br> |
| DLL for the TurboJPEG API |
| |
| **libturbojpeg.dll.a**<br> |
| Import library for the TurboJPEG API |
| |
| *{version}* is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or |
| v8 emulation is enabled. |
| |
| |
| ### Debug Build |
| |
| Add `-DCMAKE_BUILD_TYPE=Debug` to the CMake command line. Or, if building |
| with NMake, remove `-DCMAKE_BUILD_TYPE=Release` (Debug builds are the default |
| with NMake.) |
| |
| |
| ### libjpeg v7 or v8 API/ABI Emulation |
| |
| Add `-DWITH_JPEG7=1` to the CMake command line to build a version of |
| libjpeg-turbo that is API/ABI-compatible with libjpeg v7. Add `-DWITH_JPEG8=1` |
| to the CMake command line to build a version of libjpeg-turbo that is |
| API/ABI-compatible with libjpeg v8. See [README.md](README.md) for more |
| information about libjpeg v7 and v8 emulation. |
| |
| |
| ### In-Memory Source/Destination Managers |
| |
| When using libjpeg v6b or v7 API/ABI emulation, add `-DWITH_MEM_SRCDST=0` to |
| the CMake command line to build a version of libjpeg-turbo that lacks the |
| `jpeg_mem_src()` and `jpeg_mem_dest()` functions. These functions were not |
| part of the original libjpeg v6b and v7 APIs, so removing them ensures strict |
| conformance with those APIs. See [README.md](README.md) for more information. |
| |
| |
| ### Arithmetic Coding Support |
| |
| Since the patent on arithmetic coding has expired, this functionality has been |
| included in this release of libjpeg-turbo. libjpeg-turbo's implementation is |
| based on the implementation in libjpeg v8, but it works when emulating libjpeg |
| v7 or v6b as well. The default is to enable both arithmetic encoding and |
| decoding, but those who have philosophical objections to arithmetic coding can |
| add `-DWITH_ARITH_ENC=0` or `-DWITH_ARITH_DEC=0` to the CMake command line to |
| disable encoding or decoding (respectively.) |
| |
| |
| ### TurboJPEG Java Wrapper |
| |
| Add `-DWITH_JAVA=1` to the CMake command line to incorporate an optional Java |
| Native Interface (JNI) wrapper into the TurboJPEG shared library and build the |
| Java front-end classes to support it. This allows the TurboJPEG shared library |
| to be used directly from Java applications. See [java/README](java/README) for |
| more details. |
| |
| If Java is not in your `PATH`, or if you wish to use an alternate JDK to |
| build/test libjpeg-turbo, then (prior to running CMake) set the `JAVA_HOME` |
| environment variable to the location of the JDK that you wish to use. The |
| `Java_JAVAC_EXECUTABLE`, `Java_JAVA_EXECUTABLE`, and `Java_JAR_EXECUTABLE` |
| CMake variables can also be used to specify alternate commands or locations for |
| javac, jar, and java (respectively.) You can also set the |
| `CMAKE_JAVA_COMPILE_FLAGS` CMake variable or the `JAVAFLAGS` environment |
| variable to specify arguments that should be passed to the Java compiler when |
| building the TurboJPEG classes, and the `JAVAARGS` CMake variable to specify |
| arguments that should be passed to the JRE when running the TurboJPEG Java unit |
| tests. |
| |
| |
| Build Recipes |
| ------------- |
| |
| |
| ### 32-bit Build on 64-bit Linux/Unix/Mac |
| |
| Use export/setenv to set the following environment variables before running |
| CMake: |
| |
| CFLAGS=-m32 |
| LDFLAGS=-m32 |
| |
| |
| ### 64-bit Build on Solaris |
| |
| Use export/setenv to set the following environment variables before running |
| CMake: |
| |
| CFLAGS=-m64 |
| LDFLAGS=-m64 |
| |
| |
| ### Other Compilers |
| |
| On Un*x systems, prior to running CMake, you can set the `CC` environment |
| variable to the command used to invoke the C compiler. |
| |
| |
| ### 32-bit MinGW Build on Un*x (including Mac and Cygwin) |
| |
| Create a file called **toolchain.cmake** under *{build_directory}*, with the |
| following contents: |
| |
| set(CMAKE_SYSTEM_NAME Windows) |
| set(CMAKE_SYSTEM_PROCESSOR X86) |
| set(CMAKE_C_COMPILER {mingw_binary_path}/i686-w64-mingw32-gcc) |
| set(CMAKE_RC_COMPILER {mingw_binary_path}/i686-w64-mingw32-windres) |
| |
| *{mingw\_binary\_path}* is the directory under which the MinGW binaries are |
| located (usually **/usr/bin**.) Next, execute the following commands: |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| ### 64-bit MinGW Build on Un*x (including Mac and Cygwin) |
| |
| Create a file called **toolchain.cmake** under *{build_directory}*, with the |
| following contents: |
| |
| set(CMAKE_SYSTEM_NAME Windows) |
| set(CMAKE_SYSTEM_PROCESSOR AMD64) |
| set(CMAKE_C_COMPILER {mingw_binary_path}/x86_64-w64-mingw32-gcc) |
| set(CMAKE_RC_COMPILER {mingw_binary_path}/x86_64-w64-mingw32-windres) |
| |
| *{mingw\_binary\_path}* is the directory under which the MinGW binaries are |
| located (usually **/usr/bin**.) Next, execute the following commands: |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| Building libjpeg-turbo for iOS |
| ------------------------------ |
| |
| iOS platforms, such as the iPhone and iPad, use ARM processors, and all |
| currently supported models include NEON instructions. Thus, they can take |
| advantage of libjpeg-turbo's SIMD extensions to significantly accelerate JPEG |
| compression/decompression. This section describes how to build libjpeg-turbo |
| for these platforms. |
| |
| |
| ### Additional build requirements |
| |
| - For configurations that require [gas-preprocessor.pl] |
| (https://raw.githubusercontent.com/libjpeg-turbo/gas-preprocessor/master/gas-preprocessor.pl), |
| it should be installed in your `PATH`. |
| |
| |
| ### ARMv7 (32-bit) |
| |
| **gas-preprocessor.pl required** |
| |
| The following scripts demonstrate how to build libjpeg-turbo to run on the |
| iPhone 3GS-4S/iPad 1st-3rd Generation and newer: |
| |
| #### Xcode 4.2 and earlier (LLVM-GCC) |
| |
| IOS_PLATFORMDIR=/Developer/Platforms/iPhoneOS.platform |
| IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk) |
| export CFLAGS="-mfloat-abi=softfp -march=armv7 -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -miphoneos-version-min=3.0" |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Darwin) |
| set(CMAKE_SYSTEM_PROCESSOR arm) |
| set(CMAKE_C_COMPILER ${IOS_PLATFORMDIR}/Developer/usr/bin/arm-apple-darwin10-llvm-gcc-4.2) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| #### Xcode 4.3-4.6 (LLVM-GCC) |
| |
| Same as above, but replace the first line with: |
| |
| IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform |
| |
| #### Xcode 5 and later (Clang) |
| |
| IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform |
| IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk) |
| export CFLAGS="-mfloat-abi=softfp -arch armv7 -miphoneos-version-min=3.0" |
| export ASMFLAGS="-no-integrated-as" |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Darwin) |
| set(CMAKE_SYSTEM_PROCESSOR arm) |
| set(CMAKE_C_COMPILER /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| ### ARMv7s (32-bit) |
| |
| **gas-preprocessor.pl required** |
| |
| The following scripts demonstrate how to build libjpeg-turbo to run on the |
| iPhone 5/iPad 4th Generation and newer: |
| |
| #### Xcode 4.5-4.6 (LLVM-GCC) |
| |
| IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform |
| IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk) |
| export CFLAGS="-Wall -mfloat-abi=softfp -march=armv7s -mcpu=swift -mtune=swift -mfpu=neon -miphoneos-version-min=6.0" |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Darwin) |
| set(CMAKE_SYSTEM_PROCESSOR arm) |
| set(CMAKE_C_COMPILER ${IOS_PLATFORMDIR}/Developer/usr/bin/arm-apple-darwin10-llvm-gcc-4.2) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| #### Xcode 5 and later (Clang) |
| |
| Same as the ARMv7 build procedure for Xcode 5 and later, except replace the |
| compiler flags as follows: |
| |
| export CFLAGS="-Wall -mfloat-abi=softfp -arch armv7s -miphoneos-version-min=6.0" |
| |
| |
| ### ARMv8 (64-bit) |
| |
| **gas-preprocessor.pl required if using Xcode < 6** |
| |
| The following script demonstrates how to build libjpeg-turbo to run on the |
| iPhone 5S/iPad Mini 2/iPad Air and newer. |
| |
| IOS_PLATFORMDIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform |
| IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk) |
| export CFLAGS="-Wall -arch arm64 -miphoneos-version-min=7.0 -funwind-tables" |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Darwin) |
| set(CMAKE_SYSTEM_PROCESSOR aarch64) |
| set(CMAKE_C_COMPILER /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| Once built, lipo can be used to combine the ARMv7, v7s, and/or v8 variants into |
| a universal library. |
| |
| |
| Building libjpeg-turbo for Android |
| ---------------------------------- |
| |
| Building libjpeg-turbo for Android platforms requires the |
| [Android NDK](https://developer.android.com/tools/sdk/ndk). |
| |
| |
| ### ARMv7 (32-bit) |
| |
| The following is a general recipe script that can be modified for your specific |
| needs. |
| |
| # Set these variables to suit your needs |
| NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/sdk/ndk-bundle} |
| BUILD_PLATFORM={the platform name for the NDK package you installed-- |
| for example, "windows-x86" or "linux-x86_64" or "darwin-x86_64"} |
| TOOLCHAIN_VERSION={"4.8", "4.9", "clang3.5", etc. This corresponds to a |
| toolchain directory under ${NDK_PATH}/toolchains/.} |
| ANDROID_VERSION={The minimum version of Android to support-- for example, |
| "16", "19", etc.} |
| |
| # It should not be necessary to modify the rest |
| HOST=arm-linux-androideabi |
| SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-arm |
| export CFLAGS="-march=armv7-a -mfloat-abi=softfp -fprefetch-loop-arrays \ |
| -D__ANDROID_API__=${ANDROID_VERSION} --sysroot=${SYSROOT} \ |
| -isystem ${NDK_PATH}/sysroot/usr/include \ |
| -isystem ${NDK_PATH}/sysroot/usr/include/${HOST}" |
| export LDFLAGS=-pie |
| TOOLCHAIN=${NDK_PATH}/toolchains/${HOST}-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM} |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Linux) |
| set(CMAKE_SYSTEM_PROCESSOR arm) |
| set(CMAKE_C_COMPILER ${TOOLCHAIN}/bin/${HOST}-gcc) |
| set(CMAKE_FIND_ROOT_PATH ${TOOLCHAIN}/${HOST}) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_POSITION_INDEPENDENT_CODE=1 \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| ### ARMv8 (64-bit) |
| |
| The following is a general recipe script that can be modified for your specific |
| needs. |
| |
| # Set these variables to suit your needs |
| NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/sdk/ndk-bundle} |
| BUILD_PLATFORM={the platform name for the NDK package you installed-- |
| for example, "windows-x86" or "linux-x86_64" or "darwin-x86_64"} |
| TOOLCHAIN_VERSION={"4.8", "4.9", "clang3.5", etc. This corresponds to a |
| toolchain directory under ${NDK_PATH}/toolchains/.} |
| ANDROID_VERSION={The minimum version of Android to support. "21" or later |
| is required for a 64-bit build.} |
| |
| # It should not be necessary to modify the rest |
| HOST=aarch64-linux-android |
| SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-arm64 |
| export CFLAGS="-D__ANDROID_API__=${ANDROID_VERSION} --sysroot=${SYSROOT} \ |
| -isystem ${NDK_PATH}/sysroot/usr/include \ |
| -isystem ${NDK_PATH}/sysroot/usr/include/${HOST}" |
| export LDFLAGS=-pie |
| TOOLCHAIN=${NDK_PATH}/toolchains/${HOST}-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM} |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Linux) |
| set(CMAKE_SYSTEM_PROCESSOR aarch64) |
| set(CMAKE_C_COMPILER ${TOOLCHAIN}/bin/${HOST}-gcc) |
| set(CMAKE_FIND_ROOT_PATH ${TOOLCHAIN}/${HOST}) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_POSITION_INDEPENDENT_CODE=1 \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| ### x86 (32-bit) |
| |
| The following is a general recipe script that can be modified for your specific |
| needs. |
| |
| # Set these variables to suit your needs |
| NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/sdk/ndk-bundle} |
| BUILD_PLATFORM={the platform name for the NDK package you installed-- |
| for example, "windows-x86" or "linux-x86_64" or "darwin-x86_64"} |
| TOOLCHAIN_VERSION={"4.8", "4.9", "clang3.5", etc. This corresponds to a |
| toolchain directory under ${NDK_PATH}/toolchains/.} |
| ANDROID_VERSION={The minimum version of Android to support-- for example, |
| "16", "19", etc.} |
| |
| # It should not be necessary to modify the rest |
| HOST=i686-linux-android |
| SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-x86 |
| export CFLAGS="-D__ANDROID_API__=${ANDROID_VERSION} --sysroot=${SYSROOT} \ |
| -isystem ${NDK_PATH}/sysroot/usr/include \ |
| -isystem ${NDK_PATH}/sysroot/usr/include/${HOST}" |
| export LDFLAGS=-pie |
| TOOLCHAIN=${NDK_PATH}/toolchains/x86-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM} |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Linux) |
| set(CMAKE_SYSTEM_PROCESSOR i386) |
| set(CMAKE_C_COMPILER ${TOOLCHAIN}/bin/${HOST}-gcc) |
| set(CMAKE_FIND_ROOT_PATH ${TOOLCHAIN}/${HOST}) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_POSITION_INDEPENDENT_CODE=1 \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| ### x86-64 (64-bit) |
| |
| The following is a general recipe script that can be modified for your specific |
| needs. |
| |
| # Set these variables to suit your needs |
| NDK_PATH={full path to the "ndk" directory-- for example, /opt/android/sdk/ndk-bundle} |
| BUILD_PLATFORM={the platform name for the NDK package you installed-- |
| for example, "windows-x86" or "linux-x86_64" or "darwin-x86_64"} |
| TOOLCHAIN_VERSION={"4.8", "4.9", "clang3.5", etc. This corresponds to a |
| toolchain directory under ${NDK_PATH}/toolchains/.} |
| ANDROID_VERSION={The minimum version of Android to support. "21" or later |
| is required for a 64-bit build.} |
| |
| # It should not be necessary to modify the rest |
| HOST=x86_64-linux-android |
| SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-x86_64 |
| export CFLAGS="-D__ANDROID_API__=${ANDROID_VERSION} --sysroot=${SYSROOT} \ |
| -isystem ${NDK_PATH}/sysroot/usr/include \ |
| -isystem ${NDK_PATH}/sysroot/usr/include/${HOST}" |
| export LDFLAGS=-pie |
| TOOLCHAIN=${NDK_PATH}/toolchains/x86_64-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM} |
| |
| cat <<EOF >toolchain.cmake |
| set(CMAKE_SYSTEM_NAME Linux) |
| set(CMAKE_SYSTEM_PROCESSOR x86_64) |
| set(CMAKE_C_COMPILER ${TOOLCHAIN}/bin/${HOST}-gcc) |
| set(CMAKE_FIND_ROOT_PATH ${TOOLCHAIN}/${HOST}) |
| EOF |
| |
| cd {build_directory} |
| cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \ |
| -DCMAKE_POSITION_INDEPENDENT_CODE=1 \ |
| [additional CMake flags] {source_directory} |
| make |
| |
| |
| If building for Android 4.0.x (API level < 16) or earlier, remove |
| `-DCMAKE_POSITION_INDEPENDENT_CODE=1` from the CMake arguments and `-pie` from |
| `LDFLAGS`. |
| |
| |
| Advanced CMake Options |
| ---------------------- |
| |
| To list and configure other CMake options not specifically mentioned in this |
| guide, run |
| |
| ccmake {source_directory} |
| |
| or |
| |
| cmake-gui {source_directory} |
| |
| from the build directory after initially configuring the build. CCMake is a |
| text-based interactive version of CMake, and CMake-GUI is a GUI version. Both |
| will display all variables that are relevant to the libjpeg-turbo build, their |
| current values, and a help string describing what they do. |
| |
| |
| Installing libjpeg-turbo |
| ======================== |
| |
| You can use the build system to install libjpeg-turbo (as opposed to creating |
| an installer package.) To do this, run `make install` or `nmake install` |
| (or build the "install" target in the Visual Studio IDE.) Running |
| `make uninstall` or `nmake uninstall` (or building the "uninstall" target in |
| the Visual Studio IDE) will uninstall libjpeg-turbo. |
| |
| The `CMAKE_INSTALL_PREFIX` CMake variable can be modified in order to install |
| libjpeg-turbo into a directory of your choosing. If you don't specify |
| `CMAKE_INSTALL_PREFIX`, then the default is: |
| |
| **c:\libjpeg-turbo**<br> |
| Visual Studio 32-bit build |
| |
| **c:\libjpeg-turbo64**<br> |
| Visual Studio 64-bit build |
| |
| **c:\libjpeg-turbo-gcc**<br> |
| MinGW 32-bit build |
| |
| **c:\libjpeg-turbo-gcc64**<br> |
| MinGW 64-bit build |
| |
| **/opt/libjpeg-turbo**<br> |
| Un*x |
| |
| The default value of `CMAKE_INSTALL_PREFIX` causes the libjpeg-turbo files to |
| be installed with a directory structure resembling that of the official |
| libjpeg-turbo binary packages. Changing the value of `CMAKE_INSTALL_PREFIX` |
| (for instance, to **/usr/local**) causes the libjpeg-turbo files to be |
| installed with a directory structure that conforms to GNU standards. |
| |
| The `CMAKE_INSTALL_BINDIR`, `CMAKE_INSTALL_DATAROOTDIR`, |
| `CMAKE_INSTALL_DOCDIR`, `CMAKE_INSTALL_INCLUDEDIR`, `CMAKE_INSTALL_JAVADIR`, |
| `CMAKE_INSTALL_LIBDIR`, and `CMAKE_INSTALL_MANDIR` CMake variables allow a |
| finer degree of control over where specific files in the libjpeg-turbo |
| distribution should be installed. These directory variables can either be |
| specified as absolute paths or as paths relative to `CMAKE_INSTALL_PREFIX` (for |
| instance, setting `CMAKE_INSTALL_DOCDIR` to **doc** would cause the |
| documentation to be installed in **${CMAKE\_INSTALL\_PREFIX}/doc**.) If a |
| directory variable contains the name of another directory variable in angle |
| brackets, then its final value will depend on the final value of that other |
| variable. For instance, the default value of `CMAKE_INSTALL_MANDIR` is |
| **\<CMAKE\_INSTALL\_DATAROOTDIR\>/man**. |
| |
| NOTE: If setting one of these directory variables to a relative path using the |
| CMake command line, you must specify that the variable is of type `PATH`. |
| For example: |
| |
| cmake -G"{generator type}" -DCMAKE_INSTALL_LIBDIR:PATH=lib {source_directory} |
| |
| Otherwise, CMake will assume that the path is relative to the build directory |
| rather than the install directory. |
| |
| |
| Creating Distribution Packages |
| ============================== |
| |
| The following commands can be used to create various types of distribution |
| packages: |
| |
| |
| Linux |
| ----- |
| |
| make rpm |
| |
| Create Red Hat-style binary RPM package. Requires RPM v4 or later. |
| |
| make srpm |
| |
| This runs `make dist` to create a pristine source tarball, then creates a |
| Red Hat-style source RPM package from the tarball. Requires RPM v4 or later. |
| |
| make deb |
| |
| Create Debian-style binary package. Requires dpkg. |
| |
| |
| Mac |
| --- |
| |
| make dmg |
| |
| Create Mac package/disk image. This requires pkgbuild and productbuild, which |
| are installed by default on OS X 10.7 and later and which can be obtained by |
| installing Xcode 3.2.6 (with the "Unix Development" option) on OS X 10.6. |
| Packages built in this manner can be installed on OS X 10.5 and later, but they |
| must be built on OS X 10.6 or later. |
| |
| make udmg |
| |
| This creates a Mac package/disk image that contains universal x86-64/i386/ARM |
| binaries. The following CMake variables control which architectures are |
| included in the universal binaries. Setting any of these variables to an empty |
| string excludes that architecture from the package. |
| |
| * `OSX_32BIT_BUILD`: Directory containing an i386 (32-bit) Mac build of |
| libjpeg-turbo (default: *{source_directory}*/osxx86) |
| * `IOS_ARMV7_BUILD`: Directory containing an ARMv7 (32-bit) iOS build of |
| libjpeg-turbo (default: *{source_directory}*/iosarmv7) |
| * `IOS_ARMV7S_BUILD`: Directory containing an ARMv7s (32-bit) iOS build of |
| libjpeg-turbo (default: *{source_directory}*/iosarmv7s) |
| * `IOS_ARMV8_BUILD`: Directory containing an ARMv8 (64-bit) iOS build of |
| libjpeg-turbo (default: *{source_directory}*/iosarmv8) |
| |
| You should first use CMake to configure i386, ARMv7, ARMv7s, and/or ARMv8 |
| sub-builds of libjpeg-turbo (see "Build Recipes" and "Building libjpeg-turbo |
| for iOS" above) in build directories that match those specified in the |
| aforementioned CMake variables. Next, configure the primary build of |
| libjpeg-turbo as an out-of-tree build, and build it. Once the primary build |
| has been built, run `make udmg` from the build directory. The packaging system |
| will build the sub-builds, use lipo to combine them into a single set of |
| universal binaries, then package the universal binaries in the same manner as |
| `make dmg`. |
| |
| |
| Cygwin |
| ------ |
| |
| make cygwinpkg |
| |
| Build a Cygwin binary package. |
| |
| |
| Windows |
| ------- |
| |
| If using NMake: |
| |
| cd {build_directory} |
| nmake installer |
| |
| If using MinGW: |
| |
| cd {build_directory} |
| make installer |
| |
| If using the Visual Studio IDE, build the "installer" target. |
| |
| The installer package (libjpeg-turbo-*{version}*[-gcc|-vc][64].exe) will be |
| located under *{build_directory}*. If building using the Visual Studio IDE, |
| then the installer package will be located in a subdirectory with the same name |
| as the configuration you built (such as *{build_directory}*\Debug\ or |
| *{build_directory}*\Release\). |
| |
| Building a Windows installer requires the |
| [Nullsoft Install System](http://nsis.sourceforge.net/). makensis.exe should |
| be in your `PATH`. |
| |
| |
| Regression testing |
| ================== |
| |
| The most common way to test libjpeg-turbo is by invoking `make test` (Un*x) or |
| `nmake test` (Windows command line) or by building the "RUN_TESTS" target |
| (Visual Studio IDE), once the build has completed. This runs a series of tests |
| to ensure that mathematical compatibility has been maintained between |
| libjpeg-turbo and libjpeg v6b. This also invokes the TurboJPEG unit tests, |
| which ensure that the colorspace extensions, YUV encoding, decompression |
| scaling, and other features of the TurboJPEG C and Java APIs are working |
| properly (and, by extension, that the equivalent features of the underlying |
| libjpeg API are also working.) |
| |
| Invoking `make testclean` (Un*x) or `nmake testclean` (Windows command line) or |
| building the "testclean" target (Visual Studio IDE) will clean up the output |
| images generated by the tests. |
| |
| On Un*x platforms, more extensive tests of the TurboJPEG C and Java wrappers |
| can be run by invoking `make tjtest`. These extended TurboJPEG tests |
| essentially iterate through all of the available features of the TurboJPEG APIs |
| that are not covered by the TurboJPEG unit tests (including the lossless |
| transform options) and compare the images generated by each feature to images |
| generated using the equivalent feature in the libjpeg API. The extended |
| TurboJPEG tests are meant to test for regressions in the TurboJPEG wrappers, |
| not in the underlying libjpeg API library. |