| // Copyright 2015 The Cobalt Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef COBALT_DEBUG_CONSOLE_COMMAND_MANAGER_H_ | |
| #define COBALT_DEBUG_CONSOLE_COMMAND_MANAGER_H_ | |
| #if !defined(ENABLE_DEBUGGER) | |
| #error "Debugger is not enabled in this build." | |
| #endif // !ENABLE_DEBUGGER | |
| #include <map> | |
| #include <set> | |
| #include <string> | |
| #include "base/callback.h" | |
| #include "base/memory/singleton.h" | |
| #include "base/synchronization/lock.h" | |
| namespace cobalt { | |
| namespace debug { | |
| namespace console { | |
| // The console command system allows the app to register actions that can be | |
| // triggered by the debug console. | |
| // | |
| // Any component can create a handler object of the CommandHandler class to | |
| // listen for commands. A CommandHandler object automatically registers itself | |
| // with the ConsoleCommandManager singleton on construction and unregisters | |
| // itself on destruction. | |
| // | |
| // Each CommandHandler object specifies a callback and a help string. The | |
| // ConsoleCommandManager handles a particular command by running the callback of | |
| // the CommandHandler object registered for that command. The help string is | |
| // used within the debug console to document the registered commands. | |
| class ConsoleCommandManager { | |
| public: | |
| // Type for a callback to handle a command. | |
| typedef base::Callback<void(const std::string& message)> CommandCallback; | |
| // Command handler that registers itself with this object. | |
| class CommandHandler { | |
| public: | |
| CommandHandler(const std::string& command, const CommandCallback& callback, | |
| const std::string& short_help, const std::string& long_help); | |
| ~CommandHandler(); | |
| const std::string& command() const { return command_; } | |
| const CommandCallback& callback() const { return callback_; } | |
| const std::string& short_help() const { return short_help_; } | |
| const std::string& long_help() const { return long_help_; } | |
| private: | |
| std::string command_; | |
| CommandCallback callback_; | |
| std::string short_help_; | |
| std::string long_help_; | |
| }; | |
| friend struct base::StaticMemorySingletonTraits<ConsoleCommandManager>; | |
| // Method to get the singleton instance of this class. | |
| static ConsoleCommandManager* GetInstance(); | |
| // Handles a command by posting the message to the handler registered for | |
| // the specified command, if any. | |
| void HandleCommand(const std::string& command, | |
| const std::string& message) const; | |
| // Returns a set of all the currently registered commands. | |
| std::set<std::string> GetRegisteredCommands() const; | |
| // Returns the help strings for a command. | |
| std::string GetShortHelp(const std::string& command) const; | |
| std::string GetLongHelp(const std::string& command) const; | |
| private: | |
| // Class can only be instanced via the singleton | |
| ConsoleCommandManager() {} | |
| ~ConsoleCommandManager() {} | |
| // Command handler map type. | |
| typedef std::map<std::string, const CommandHandler*> CommandHandlerMap; | |
| // Methods to register/unregister command handlers. | |
| // These are intended only to be called from the command handler objects. | |
| friend class CommandHandler; | |
| void RegisterCommandHandler(const CommandHandler* handler); | |
| void UnregisterCommandHandler(const CommandHandler* handler); | |
| mutable base::Lock lock_; | |
| // Map of command handlers, one for each command. | |
| CommandHandlerMap command_command_map_; | |
| }; | |
| } // namespace console | |
| } // namespace debug | |
| } // namespace cobalt | |
| #endif // COBALT_DEBUG_CONSOLE_COMMAND_MANAGER_H_ |