| // | |
| // Copyright 2013 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // ValidateOutputs validates fragment shader outputs. It checks for conflicting locations, | |
| // out-of-range locations, that locations are specified when using multiple outputs, and YUV output | |
| // validity. | |
| // | |
| #ifndef COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ | |
| #define COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ | |
| #include "compiler/translator/ExtensionBehavior.h" | |
| namespace sh | |
| { | |
| class TIntermBlock; | |
| class TDiagnostics; | |
| // Returns true if the shader has no conflicting or otherwise erroneous fragment outputs. | |
| bool ValidateOutputs(TIntermBlock *root, | |
| const TExtensionBehavior &extBehavior, | |
| int maxDrawBuffers, | |
| TDiagnostics *diagnostics); | |
| } // namespace sh | |
| #endif // COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ |