| // | |
| // Copyright 2011 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // | |
| // length_limits.h | |
| // | |
| #ifndef COMPILER_TRANSLATOR_LENGTHLIMITS_H_ | |
| #define COMPILER_TRANSLATOR_LENGTHLIMITS_H_ | |
| #include "GLSLANG/ShaderLang.h" | |
| // These constants are factored out from the rest of the headers to | |
| // make it easier to reference them from the compiler sources. | |
| namespace sh | |
| { | |
| size_t GetGlobalMaxTokenSize(ShShaderSpec spec); | |
| } // namespace sh | |
| #endif // COMPILER_TRANSLATOR_LENGTHLIMITS_H_ |