| // | |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // IndexDataManager.h: Defines the IndexDataManager, a class that | |
| // runs the Buffer translation process for index buffers. | |
| #ifndef LIBANGLE_INDEXDATAMANAGER_H_ | |
| #define LIBANGLE_INDEXDATAMANAGER_H_ | |
| #include <GLES2/gl2.h> | |
| #include "common/angleutils.h" | |
| #include "common/mathutil.h" | |
| #include "libANGLE/Error.h" | |
| #include "libANGLE/renderer/d3d/RendererD3D.h" | |
| namespace | |
| { | |
| enum | |
| { | |
| INITIAL_INDEX_BUFFER_SIZE = 4096 * sizeof(GLuint) | |
| }; | |
| } | |
| namespace gl | |
| { | |
| class Buffer; | |
| } | |
| namespace rx | |
| { | |
| class IndexBufferInterface; | |
| class StaticIndexBufferInterface; | |
| class StreamingIndexBufferInterface; | |
| class IndexBuffer; | |
| class BufferD3D; | |
| class RendererD3D; | |
| struct SourceIndexData | |
| { | |
| BufferD3D *srcBuffer; | |
| const void *srcIndices; | |
| unsigned int srcCount; | |
| gl::DrawElementsType srcIndexType; | |
| bool srcIndicesChanged; | |
| }; | |
| struct TranslatedIndexData | |
| { | |
| unsigned int startIndex; | |
| unsigned int startOffset; // In bytes | |
| IndexBuffer *indexBuffer; | |
| BufferD3D *storage; | |
| gl::DrawElementsType indexType; | |
| unsigned int serial; | |
| SourceIndexData srcIndexData; | |
| }; | |
| class IndexDataManager : angle::NonCopyable | |
| { | |
| public: | |
| explicit IndexDataManager(BufferFactoryD3D *factory); | |
| virtual ~IndexDataManager(); | |
| void deinitialize(); | |
| angle::Result prepareIndexData(const gl::Context *context, | |
| gl::DrawElementsType srcType, | |
| gl::DrawElementsType dstType, | |
| GLsizei count, | |
| gl::Buffer *glBuffer, | |
| const void *indices, | |
| TranslatedIndexData *translated); | |
| private: | |
| angle::Result streamIndexData(const gl::Context *context, | |
| const void *data, | |
| unsigned int count, | |
| gl::DrawElementsType srcType, | |
| gl::DrawElementsType dstType, | |
| bool usePrimitiveRestartFixedIndex, | |
| TranslatedIndexData *translated); | |
| angle::Result getStreamingIndexBuffer(const gl::Context *context, | |
| gl::DrawElementsType destinationIndexType, | |
| IndexBufferInterface **outBuffer); | |
| using StreamingBuffer = std::unique_ptr<StreamingIndexBufferInterface>; | |
| BufferFactoryD3D *const mFactory; | |
| std::unique_ptr<StreamingIndexBufferInterface> mStreamingBufferShort; | |
| std::unique_ptr<StreamingIndexBufferInterface> mStreamingBufferInt; | |
| }; | |
| angle::Result GetIndexTranslationDestType(const gl::Context *context, | |
| GLsizei indexCount, | |
| gl::DrawElementsType indexType, | |
| const void *indices, | |
| bool usePrimitiveRestartWorkaround, | |
| gl::DrawElementsType *destTypeOut); | |
| ANGLE_INLINE bool IsOffsetAligned(gl::DrawElementsType elementType, unsigned int offset) | |
| { | |
| return (offset % gl::GetDrawElementsTypeSize(elementType) == 0); | |
| } | |
| } // namespace rx | |
| #endif // LIBANGLE_INDEXDATAMANAGER_H_ |