| // | |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // RenderbufferD3d.h: Defines the RenderbufferD3D class which implements RenderbufferImpl. | |
| #ifndef LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ | |
| #define LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ | |
| #include "angle_gl.h" | |
| #include "common/angleutils.h" | |
| #include "libANGLE/renderer/RenderbufferImpl.h" | |
| namespace rx | |
| { | |
| class EGLImageD3D; | |
| class RendererD3D; | |
| class RenderTargetD3D; | |
| class SwapChainD3D; | |
| class RenderbufferD3D : public RenderbufferImpl | |
| { | |
| public: | |
| RenderbufferD3D(const gl::RenderbufferState &state, RendererD3D *renderer); | |
| ~RenderbufferD3D() override; | |
| void onDestroy(const gl::Context *context) override; | |
| angle::Result setStorage(const gl::Context *context, | |
| GLenum internalformat, | |
| size_t width, | |
| size_t height) override; | |
| angle::Result setStorageMultisample(const gl::Context *context, | |
| size_t samples, | |
| GLenum internalformat, | |
| size_t width, | |
| size_t height) override; | |
| angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override; | |
| angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget); | |
| angle::Result getAttachmentRenderTarget(const gl::Context *context, | |
| GLenum binding, | |
| const gl::ImageIndex &imageIndex, | |
| GLsizei samples, | |
| FramebufferAttachmentRenderTarget **rtOut) override; | |
| angle::Result initializeContents(const gl::Context *context, | |
| const gl::ImageIndex &imageIndex) override; | |
| private: | |
| RendererD3D *mRenderer; | |
| RenderTargetD3D *mRenderTarget; | |
| EGLImageD3D *mImage; | |
| }; | |
| } // namespace rx | |
| #endif // LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_ |