| // | |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // formatutils9.h: Queries for GL image formats and their translations to D3D | |
| // formats. | |
| #ifndef LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ | |
| #define LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ | |
| namespace rx | |
| { | |
| enum VertexConversionType | |
| { | |
| VERTEX_CONVERT_NONE = 0, | |
| VERTEX_CONVERT_CPU = 1, | |
| VERTEX_CONVERT_GPU = 2, | |
| VERTEX_CONVERT_BOTH = 3 | |
| }; | |
| } // namespace rx | |
| #endif // LIBANGLE_RENDERER_D3D_FORMATUTILSD3D_H_ |