| // | |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // WindowSurfaceVkMac.h: | |
| // Subclasses WindowSurfaceVk for the Mac platform. | |
| // | |
| #ifndef LIBANGLE_RENDERER_VULKAN_MAC_WINDOWSURFACEVKMAC_H_ | |
| #define LIBANGLE_RENDERER_VULKAN_MAC_WINDOWSURFACEVKMAC_H_ | |
| #include "libANGLE/renderer/vulkan/SurfaceVk.h" | |
| #include <Cocoa/Cocoa.h> | |
| namespace rx | |
| { | |
| class WindowSurfaceVkMac : public WindowSurfaceVk | |
| { | |
| public: | |
| WindowSurfaceVkMac(const egl::SurfaceState &surfaceState, EGLNativeWindowType window); | |
| ~WindowSurfaceVkMac() override; | |
| private: | |
| angle::Result createSurfaceVk(vk::Context *context, gl::Extents *extentsOut) override; | |
| angle::Result getCurrentWindowSize(vk::Context *context, gl::Extents *extentsOut) override; | |
| CAMetalLayer *mMetalLayer; | |
| id<MTLDevice> mMetalDevice; | |
| }; | |
| } // namespace rx | |
| #endif // LIBANGLE_RENDERER_VULKAN_MAC_WINDOWSURFACEVKMAC_H_ |