| // Copyright 2017 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Test that declaring local variables in IIFEs works with | |
| // side-effect free debug-evaluate. | |
| Debug = debug.Debug | |
| var exception = null; | |
| function listener(event, exec_state, event_data, data) { | |
| if (event != Debug.DebugEvent.Break) return; | |
| try { | |
| function success(expectation, source) { | |
| assertEquals(expectation, | |
| exec_state.frame(0).evaluate(source, true).value()); | |
| } | |
| function fail(source) { | |
| assertThrows(() => exec_state.frame(0).evaluate(source, true), | |
| EvalError); | |
| } | |
| // Declaring 'a' sets a property to the global object. | |
| fail("var a = 3"); | |
| exec_state.frame(0).evaluate("var a = 2", false); | |
| assertEquals(2, a); | |
| // Wrapping into an IIFE would be fine, since 'a' is local. | |
| success(100, | |
| `(function(x) { | |
| var a = 0; | |
| for (var i = 0; i < x; i++) { | |
| a += x; | |
| } | |
| return a; | |
| })(10);`); | |
| success(100, | |
| `(x => { | |
| let a = 0; | |
| for (var i = 0; i < x; i++) { | |
| a += x; | |
| } | |
| return a; | |
| })(10);`); | |
| // Not using 'var' to declare would make the access go to global object. | |
| fail( `(function(x) { | |
| a = 0; | |
| for (var i = 0; i < x; i++) { | |
| a += x; | |
| } | |
| return a; | |
| })(10);`); | |
| } catch (e) { | |
| exception = e; | |
| print(e, e.stack); | |
| }; | |
| }; | |
| // Add the debug event listener. | |
| Debug.setListener(listener); | |
| function f() { | |
| debugger; | |
| }; | |
| f(); | |
| assertNull(exception); |