| // Copyright 2012 the V8 project authors. All rights reserved. | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following | |
| // disclaimer in the documentation and/or other materials provided | |
| // with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| "use strict"; | |
| let top_level_let = 255; | |
| var Debug = debug.Debug; | |
| const ScopeType = debug.ScopeType; | |
| let exception = null; | |
| let listenerDelegate = null; | |
| const expected_break_count = 5; | |
| let break_count = 0; | |
| Debug.setListener(function(event, exec_state, event_data, data) { | |
| if (event != Debug.DebugEvent.Break) return; | |
| try { | |
| break_count++; | |
| listenerDelegate(exec_state); | |
| } catch (e) { | |
| exception = e; | |
| print(e, e.stack); | |
| } | |
| }); | |
| function CheckScope(scope_frame, scope_expectations, expected_scope_type) { | |
| assertEquals(expected_scope_type, scope_frame.scopeType()); | |
| var scope_object = scope_frame.scopeObject().value(); | |
| for (let name in scope_expectations) { | |
| let actual = scope_object[name]; | |
| let expected = scope_expectations[name]; | |
| assertEquals(expected, actual); | |
| } | |
| } | |
| // --- | |
| listenerDelegate = function(exec_state) { | |
| const frame = exec_state.frame(0); | |
| assertEquals(6, frame.scopeCount()); | |
| CheckScope(frame.scope(0), {}, ScopeType.Local); | |
| CheckScope(frame.scope(1), { a: 4, b: 5 }, ScopeType.Closure); | |
| CheckScope(frame.scope(2), { z: 22, w: 5, v: "Capybara" }, ScopeType.Closure); | |
| CheckScope(frame.scope(3), { x: 5 }, ScopeType.Closure); | |
| CheckScope(frame.scope(4), { top_level_let: 255 }, ScopeType.Script); | |
| CheckScope(frame.scope(5), {}, ScopeType.Global); | |
| }; | |
| (function F1(x) { | |
| function F2(y) { | |
| var z = x + y; | |
| { | |
| var w = 5; | |
| var v = "Capybara"; | |
| var F3 = function(a, b) { | |
| function F4(p) { | |
| debugger; | |
| return p + a + b + z + w + v.length; | |
| } | |
| return F4; | |
| } | |
| return F3(4, 5); | |
| } | |
| } | |
| return F2(17); | |
| })(5)(); | |
| // --- | |
| listenerDelegate = function(exec_state) { | |
| const frame = exec_state.frame(0); | |
| assertEquals(6, frame.scopeCount()); | |
| CheckScope(frame.scope(0), {}, ScopeType.Local); | |
| CheckScope(frame.scope(1), { l3: 9 }, ScopeType.Block); | |
| CheckScope(frame.scope(2), { l2: 7 }, ScopeType.Block); | |
| CheckScope(frame.scope(3), { v1:3, l0: 0, v3: 5, v6: 11 }, ScopeType.Closure); | |
| CheckScope(frame.scope(4), { top_level_let: 255 }, ScopeType.Script); | |
| CheckScope(frame.scope(5), {}, ScopeType.Global); | |
| }; | |
| (function() { | |
| var v1 = 3; | |
| var v2 = 4; | |
| let l0 = 0; | |
| { | |
| var v3 = 5; | |
| let l1 = 6; | |
| let l2 = 7; | |
| { | |
| var v4 = 8; | |
| let l3 = 9; | |
| { | |
| var v5 = "Cat"; | |
| let l4 = 11; | |
| var v6 = l4; | |
| return function() { | |
| debugger; | |
| return l0 + v1 + v3 + l2 + l3 + v6; | |
| }; | |
| } | |
| } | |
| } | |
| })()(); |