| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_LINEAR_GRADIENT_H_ |
| #define COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_LINEAR_GRADIENT_H_ |
| |
| #include "cobalt/math/rect_f.h" |
| #include "cobalt/render_tree/brush.h" |
| #include "cobalt/renderer/rasterizer/egl/draw_depth_stencil.h" |
| |
| namespace cobalt { |
| namespace renderer { |
| namespace rasterizer { |
| namespace egl { |
| |
| // Handles drawing a rectangle with a linear color gradient. This may use a |
| // depth stencil, so it must be processed with other transparent draws. |
| class DrawRectLinearGradient : public DrawDepthStencil { |
| public: |
| DrawRectLinearGradient(GraphicsState* graphics_state, |
| const BaseState& base_state, |
| const math::RectF& rect, |
| const render_tree::LinearGradientBrush& brush); |
| |
| void ExecuteOnscreenRasterize(GraphicsState* graphics_state, |
| ShaderProgramManager* program_manager) OVERRIDE; |
| |
| private: |
| void AddRectWithHorizontalGradient( |
| const math::RectF& rect, const math::PointF& source, |
| const math::PointF& dest, const render_tree::ColorStopList& color_stops); |
| void AddRectWithVerticalGradient( |
| const math::RectF& rect, const math::PointF& source, |
| const math::PointF& dest, const render_tree::ColorStopList& color_stops); |
| void AddRectWithAngledGradient( |
| const math::RectF& rect, const render_tree::LinearGradientBrush& brush); |
| uint32_t GetGLColor(const render_tree::ColorStop& color_stop); |
| |
| // Index of the first vertex for the rect with gradient. |
| size_t first_rect_vert_; |
| |
| // For angled gradients, this is the rotation angle needed to transform the |
| // submitted rect with horizontal gradient into the desired rect with angled |
| // gradient. |
| float gradient_angle_; |
| }; |
| |
| } // namespace egl |
| } // namespace rasterizer |
| } // namespace renderer |
| } // namespace cobalt |
| |
| #endif // COBALT_RENDERER_RASTERIZER_EGL_DRAW_RECT_LINEAR_GRADIENT_H_ |