| // Copyright 2019 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ |
| #define STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ |
| |
| #include <GLES2/gl2.h> |
| |
| #include "starboard/blitter.h" |
| |
| struct SbBlitterSurfacePrivate { |
| public: |
| ~SbBlitterSurfacePrivate(); |
| |
| // Keep track of the device that created this surface. |
| SbBlitterDevicePrivate* device; |
| |
| // Surfaces may have a render target depending on the way they were created. |
| SbBlitterRenderTargetPrivate* render_target; |
| |
| // Store information about this surface. |
| SbBlitterSurfaceInfo info; |
| |
| // Keep track of the current texture. |
| GLuint color_texture_handle; |
| |
| // Sets the color_texture_handle field using given pixel_data. On failure, |
| // resets color_texture_handle to 0 and returns false. |
| bool SetTexture(void* pixel_data); |
| }; |
| |
| #endif // STARBOARD_SHARED_BLITTERGLES_BLITTER_SURFACE_H_ |