| // Copyright 2019 Google LLC. | 
 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
 | #include "tools/fiddle/examples.h" | 
 | // HASH=c717491f9251604724c9cbde7088ec20 | 
 | REG_FIDDLE(Bitmap_allocN32Pixels, 256, 256, false, 0) { | 
 | void draw(SkCanvas* canvas) { | 
 |     SkRandom random; | 
 |     SkBitmap bitmap; | 
 |     bitmap.allocN32Pixels(64, 64); | 
 |     bitmap.eraseColor(SK_ColorTRANSPARENT); | 
 |     for (int y = 0; y < 256; y += 64) { | 
 |         for (int x = 0; x < 256; x += 64) { | 
 |             SkColor color = random.nextU(); | 
 |             uint32_t w = random.nextRangeU(4, 32); | 
 |             uint32_t cx = random.nextRangeU(0, 64 - w); | 
 |             uint32_t h = random.nextRangeU(4, 32); | 
 |             uint32_t cy = random.nextRangeU(0, 64 - h); | 
 |             bitmap.erase(color, SkIRect::MakeXYWH(cx, cy, w, h)); | 
 |             canvas->drawBitmap(bitmap, x, y); | 
 |         } | 
 |     } | 
 | } | 
 | }  // END FIDDLE |