| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This provides a way to access the application's current preferences. |
| |
| // Chromium settings and storage represent user-selected preferences and |
| // information and MUST not be extracted, overwritten or modified except |
| // through Chromium defined APIs. |
| |
| #ifndef COMPONENTS_PREFS_PREF_SERVICE_H_ |
| #define COMPONENTS_PREFS_PREF_SERVICE_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/observer_list.h" |
| #include "base/sequence_checker.h" |
| #include "base/time/time.h" |
| #include "base/values.h" |
| #include "components/prefs/persistent_pref_store.h" |
| #include "components/prefs/pref_value_store.h" |
| #include "components/prefs/prefs_export.h" |
| |
| class PrefNotifier; |
| class PrefNotifierImpl; |
| class PrefObserver; |
| class PrefRegistry; |
| class PrefStore; |
| |
| namespace base { |
| class FilePath; |
| } |
| |
| namespace prefs { |
| class ScopedDictionaryPrefUpdate; |
| } |
| |
| namespace subtle { |
| class PrefMemberBase; |
| class ScopedUserPrefUpdateBase; |
| } // namespace subtle |
| |
| // Base class for PrefServices. You can use the base class to read and |
| // interact with preferences, but not to register new preferences; for |
| // that see e.g. PrefRegistrySimple. |
| // |
| // Settings and storage accessed through this class represent |
| // user-selected preferences and information and MUST not be |
| // extracted, overwritten or modified except through the defined APIs. |
| class COMPONENTS_PREFS_EXPORT PrefService { |
| public: |
| enum PrefInitializationStatus { |
| INITIALIZATION_STATUS_WAITING, |
| INITIALIZATION_STATUS_SUCCESS, |
| INITIALIZATION_STATUS_CREATED_NEW_PREF_STORE, |
| INITIALIZATION_STATUS_ERROR |
| }; |
| |
| enum IncludeDefaults { |
| INCLUDE_DEFAULTS, |
| EXCLUDE_DEFAULTS, |
| }; |
| |
| // A helper class to store all the information associated with a preference. |
| class COMPONENTS_PREFS_EXPORT Preference { |
| public: |
| // The type of the preference is determined by the type with which it is |
| // registered. This type needs to be a boolean, integer, double, string, |
| // dictionary (a branch), or list. You shouldn't need to construct this on |
| // your own; use the PrefService::Register*Pref methods instead. |
| Preference(const PrefService* service, |
| std::string name, |
| base::Value::Type type); |
| ~Preference() {} |
| |
| // Returns the name of the Preference (i.e., the key, e.g., |
| // browser.window_placement). |
| std::string name() const { return name_; } |
| |
| // Returns the registered type of the preference. |
| base::Value::Type GetType() const { return type_; } |
| |
| // Returns the value of the Preference, falling back to the registered |
| // default value if no other has been set. |
| const base::Value* GetValue() const; |
| |
| // Returns the value recommended by the admin, if any. |
| const base::Value* GetRecommendedValue() const; |
| |
| // Returns true if the Preference is managed, i.e. set by an admin policy. |
| // Since managed prefs have the highest priority, this also indicates |
| // whether the pref is actually being controlled by the policy setting. |
| bool IsManaged() const; |
| |
| // Returns true if the Preference is controlled by the custodian of the |
| // supervised user. Since a supervised user is not expected to have an admin |
| // policy, this is the controlling pref if set. |
| bool IsManagedByCustodian() const; |
| |
| // Returns true if the Preference's current value is one recommended by |
| // admin policy. Note that this will be false if any other higher-priority |
| // source overrides the value (e.g., the user has set a value). |
| bool IsRecommended() const; |
| |
| // Returns true if the Preference has a value set by an extension, even if |
| // that value is being overridden by a higher-priority source. |
| bool HasExtensionSetting() const; |
| |
| // Returns true if the Preference has a user setting, even if that value is |
| // being overridden by a higher-priority source. |
| bool HasUserSetting() const; |
| |
| // Returns true if the Preference value is currently being controlled by an |
| // extension, and not by any higher-priority source. |
| bool IsExtensionControlled() const; |
| |
| // Returns true if the Preference value is currently being controlled by a |
| // user setting, and not by any higher-priority source. |
| bool IsUserControlled() const; |
| |
| // Returns true if the Preference is currently using its default value, |
| // and has not been set by any higher-priority source (even with the same |
| // value). |
| bool IsDefaultValue() const; |
| |
| // Returns true if the user can change the Preference value, which is the |
| // case if no higher-priority source than the user store controls the |
| // Preference. |
| bool IsUserModifiable() const; |
| |
| // Returns true if an extension can change the Preference value, which is |
| // the case if no higher-priority source than the extension store controls |
| // the Preference. |
| bool IsExtensionModifiable() const; |
| |
| // Return the registration flags for this pref as a bitmask of |
| // PrefRegistry::PrefRegistrationFlags. |
| uint32_t registration_flags() const { return registration_flags_; } |
| |
| private: |
| friend class PrefService; |
| |
| PrefValueStore* pref_value_store() const { |
| return pref_service_->pref_value_store_.get(); |
| } |
| |
| const std::string name_; |
| |
| const base::Value::Type type_; |
| |
| const uint32_t registration_flags_; |
| |
| // Reference to the PrefService in which this pref was created. |
| const PrefService* const pref_service_; |
| }; |
| |
| // You may wish to use PrefServiceFactory or one of its subclasses |
| // for simplified construction. |
| PrefService(std::unique_ptr<PrefNotifierImpl> pref_notifier, |
| std::unique_ptr<PrefValueStore> pref_value_store, |
| scoped_refptr<PersistentPrefStore> user_prefs, |
| scoped_refptr<PrefRegistry> pref_registry, |
| base::RepeatingCallback<void(PersistentPrefStore::PrefReadError)> |
| read_error_callback, |
| bool async); |
| virtual ~PrefService(); |
| |
| // Lands pending writes to disk. This should only be used if we need to save |
| // immediately (basically, during shutdown). |reply_callback| will be posted |
| // to the current sequence when changes have been written. |
| // |synchronous_done_callback| on the other hand will be invoked right away |
| // wherever the writes complete (could even be invoked synchronously if no |
| // writes need to occur); this is useful when the current thread cannot pump |
| // messages to observe the reply (e.g. nested loops banned on main thread |
| // during shutdown). |synchronous_done_callback| must be thread-safe. |
| void CommitPendingWrite( |
| base::OnceClosure reply_callback = base::OnceClosure(), |
| base::OnceClosure synchronous_done_callback = base::OnceClosure()); |
| |
| // Schedule a write if there is any lossy data pending. Unlike |
| // CommitPendingWrite() this does not immediately sync to disk, instead it |
| // triggers an eventual write if there is lossy data pending and if there |
| // isn't one scheduled already. |
| void SchedulePendingLossyWrites(); |
| |
| // Returns true if the preference for the given preference name is available |
| // and is managed. |
| bool IsManagedPreference(const std::string& pref_name) const; |
| |
| // Returns true if the preference for the given preference name is available |
| // and is controlled by the parent/guardian of the child Account. |
| bool IsPreferenceManagedByCustodian(const std::string& pref_name) const; |
| |
| // Returns |true| if a preference with the given name is available and its |
| // value can be changed by the user. |
| bool IsUserModifiablePreference(const std::string& pref_name) const; |
| |
| // Look up a preference. Returns NULL if the preference is not |
| // registered. |
| const PrefService::Preference* FindPreference(const std::string& path) const; |
| |
| // If the path is valid and the value at the end of the path matches the type |
| // specified, it will return the specified value. Otherwise, the default |
| // value (set when the pref was registered) will be returned. |
| bool GetBoolean(const std::string& path) const; |
| int GetInteger(const std::string& path) const; |
| double GetDouble(const std::string& path) const; |
| std::string GetString(const std::string& path) const; |
| base::FilePath GetFilePath(const std::string& path) const; |
| |
| // Returns the branch if it exists, or the registered default value otherwise. |
| // Note that |path| must point to a registered preference. In that case, these |
| // functions will never return NULL. |
| const base::Value* Get(const std::string& path) const; |
| const base::DictionaryValue* GetDictionary(const std::string& path) const; |
| const base::ListValue* GetList(const std::string& path) const; |
| |
| // Removes a user pref and restores the pref to its default value. |
| void ClearPref(const std::string& path); |
| |
| // If the path is valid (i.e., registered), update the pref value in the user |
| // prefs. |
| // To set the value of dictionary or list values in the pref tree use |
| // Set(), but to modify the value of a dictionary or list use either |
| // ListPrefUpdate or DictionaryPrefUpdate from scoped_user_pref_update.h. |
| void Set(const std::string& path, const base::Value& value); |
| void SetBoolean(const std::string& path, bool value); |
| void SetInteger(const std::string& path, int value); |
| void SetDouble(const std::string& path, double value); |
| void SetString(const std::string& path, const std::string& value); |
| void SetFilePath(const std::string& path, const base::FilePath& value); |
| |
| // Int64 helper methods that actually store the given value as a string. |
| // Note that if obtaining the named value via GetDictionary or GetList, the |
| // Value type will be Type::STRING. |
| void SetInt64(const std::string& path, int64_t value); |
| int64_t GetInt64(const std::string& path) const; |
| |
| // As above, but for unsigned values. |
| void SetUint64(const std::string& path, uint64_t value); |
| uint64_t GetUint64(const std::string& path) const; |
| |
| // Time helper methods that actually store the given value as a string, which |
| // represents the number of microseconds elapsed (absolute for TimeDelta and |
| // relative to Windows epoch for Time variants). Note that if obtaining the |
| // named value via GetDictionary or GetList, the Value type will be |
| // Type::STRING. |
| void SetTime(const std::string& path, base::Time value); |
| base::Time GetTime(const std::string& path) const; |
| void SetTimeDelta(const std::string& path, base::TimeDelta value); |
| base::TimeDelta GetTimeDelta(const std::string& path) const; |
| |
| // Returns the value of the given preference, from the user pref store. If |
| // the preference is not set in the user pref store, returns NULL. |
| const base::Value* GetUserPrefValue(const std::string& path) const; |
| |
| // Changes the default value for a preference. |
| // |
| // Will cause a pref change notification to be fired if this causes |
| // the effective value to change. |
| void SetDefaultPrefValue(const std::string& path, base::Value value); |
| |
| // Returns the default value of the given preference. |path| must point to a |
| // registered preference. In that case, will never return nullptr, so callers |
| // do not need to check this. |
| const base::Value* GetDefaultPrefValue(const std::string& path) const; |
| |
| // Returns true if a value has been set for the specified path. |
| // NOTE: this is NOT the same as FindPreference. In particular |
| // FindPreference returns whether RegisterXXX has been invoked, where as |
| // this checks if a value exists for the path. |
| bool HasPrefPath(const std::string& path) const; |
| |
| // Issues a callback for every preference value. The preferences must not be |
| // mutated during iteration. |
| void IteratePreferenceValues( |
| base::RepeatingCallback<void(const std::string& key, |
| const base::Value& value)> callback) const; |
| |
| // Returns a dictionary with effective preference values. This is an expensive |
| // operation which does a deep copy. Use only if you really need the results |
| // in a base::Value (for example, for JSON serialization). Otherwise use |
| // IteratePreferenceValues above to avoid the copies. |
| // |
| // If INCLUDE_DEFAULTS is requested, preferences set to their default values |
| // will be included. Otherwise, these will be omitted from the returned |
| // dictionary. |
| std::unique_ptr<base::DictionaryValue> GetPreferenceValues( |
| IncludeDefaults include_defaults) const; |
| |
| bool ReadOnly() const; |
| |
| // Returns the initialization state, taking only user prefs into account. |
| PrefInitializationStatus GetInitializationStatus() const; |
| |
| // Returns the initialization state, taking all pref stores into account. |
| PrefInitializationStatus GetAllPrefStoresInitializationStatus() const; |
| |
| // Tell our PrefValueStore to update itself to |command_line_store|. |
| // Takes ownership of the store. |
| virtual void UpdateCommandLinePrefStore(PrefStore* command_line_store); |
| |
| // We run the callback once, when initialization completes. The bool |
| // parameter will be set to true for successful initialization, |
| // false for unsuccessful. |
| void AddPrefInitObserver(base::OnceCallback<void(bool)> callback); |
| |
| // Returns the PrefRegistry object for this service. You should not |
| // use this; the intent is for no registrations to take place after |
| // PrefService has been constructed. |
| // |
| // Instead of using this method, the recommended approach is to |
| // register all preferences for a class Xyz up front in a static |
| // Xyz::RegisterPrefs function, which gets invoked early in the |
| // application's start-up, before a PrefService is created. |
| // |
| // As an example, prefs registration in Chrome is triggered by the |
| // functions chrome::RegisterPrefs (for global preferences) and |
| // chrome::RegisterProfilePrefs (for user-specific preferences) |
| // implemented in chrome/browser/prefs/browser_prefs.cc. |
| PrefRegistry* DeprecatedGetPrefRegistry(); |
| |
| // Clears mutable values. |
| void ClearMutableValues(); |
| |
| // Invoked when the store is deleted from disk. Allows this PrefService |
| // to tangentially cleanup data it may have saved outside the store. |
| void OnStoreDeletionFromDisk(); |
| |
| // Add new pref stores to the existing PrefValueStore. Only adding new |
| // stores are allowed. If a corresponding store already exists, calling this |
| // will cause DCHECK failures. If the newly added stores already contain |
| // values, PrefNotifier associated with this object will be notified with |
| // these values. |delegate| can be passed to observe events of the new |
| // PrefValueStore. |
| // TODO(qinmin): packaging all the input params in a struct, and do the same |
| // for the constructor. |
| void ChangePrefValueStore( |
| PrefStore* managed_prefs, |
| PrefStore* supervised_user_prefs, |
| PrefStore* extension_prefs, |
| PrefStore* recommended_prefs, |
| std::unique_ptr<PrefValueStore::Delegate> delegate = nullptr); |
| |
| // A low level function for registering an observer for every single |
| // preference changed notification. The caller must ensure that the observer |
| // remains valid as long as it is registered. Pointer ownership is not |
| // transferred. |
| // |
| // Almost all calling code should use a PrefChangeRegistrar instead. |
| // |
| // AVOID ADDING THESE. These are low-level observer notifications that are |
| // called for every pref change. This can lead to inefficiency, and the lack |
| // of a "registrar" model makes it easy to forget to undregister. It is |
| // really designed for integrating other notification systems, not for normal |
| // observation. |
| void AddPrefObserverAllPrefs(PrefObserver* obs); |
| void RemovePrefObserverAllPrefs(PrefObserver* obs); |
| |
| protected: |
| // The PrefNotifier handles registering and notifying preference observers. |
| // It is created and owned by this PrefService. Subclasses may access it for |
| // unit testing. |
| const std::unique_ptr<PrefNotifierImpl> pref_notifier_; |
| |
| // The PrefValueStore provides prioritized preference values. It is owned by |
| // this PrefService. Subclasses may access it for unit testing. |
| std::unique_ptr<PrefValueStore> pref_value_store_; |
| |
| // Pref Stores and profile that we passed to the PrefValueStore. |
| const scoped_refptr<PersistentPrefStore> user_pref_store_; |
| |
| // Callback to call when a read error occurs. Always invoked on the sequence |
| // this PrefService was created own. |
| const base::RepeatingCallback<void(PersistentPrefStore::PrefReadError)> |
| read_error_callback_; |
| |
| private: |
| // Hash map expected to be fastest here since it minimises expensive |
| // string comparisons. Order is unimportant, and deletions are rare. |
| // Confirmed on Android where this speeded Chrome startup by roughly 50ms |
| // vs. std::map, and by roughly 180ms vs. std::set of Preference pointers. |
| typedef std::unordered_map<std::string, Preference> PreferenceMap; |
| |
| // Give access to ReportUserPrefChanged() and GetMutableUserPref(). |
| friend class subtle::ScopedUserPrefUpdateBase; |
| friend class PrefServiceTest_WriteablePrefStoreFlags_Test; |
| friend class prefs::ScopedDictionaryPrefUpdate; |
| |
| // Registration of pref change observers must be done using the |
| // PrefChangeRegistrar, which is declared as a friend here to grant it |
| // access to the otherwise protected members Add/RemovePrefObserver. |
| // PrefMember registers for preferences changes notification directly to |
| // avoid the storage overhead of the registrar, so its base class must be |
| // declared as a friend, too. |
| friend class PrefChangeRegistrar; |
| friend class subtle::PrefMemberBase; |
| |
| // These are protected so they can only be accessed by the friend |
| // classes listed above. |
| // |
| // If the pref at the given path changes, we call the observer's |
| // OnPreferenceChanged method. Note that observers should not call |
| // these methods directly but rather use a PrefChangeRegistrar to |
| // make sure the observer gets cleaned up properly. |
| // |
| // Virtual for testing. |
| virtual void AddPrefObserver(const std::string& path, PrefObserver* obs); |
| virtual void RemovePrefObserver(const std::string& path, PrefObserver* obs); |
| |
| // Sends notification of a changed preference. This needs to be called by |
| // a ScopedUserPrefUpdate or ScopedDictionaryPrefUpdate if a DictionaryValue |
| // or ListValue is changed. |
| void ReportUserPrefChanged(const std::string& key); |
| void ReportUserPrefChanged( |
| const std::string& key, |
| std::set<std::vector<std::string>> path_components); |
| |
| // Sets the value for this pref path in the user pref store and informs the |
| // PrefNotifier of the change. |
| void SetUserPrefValue(const std::string& path, |
| std::unique_ptr<base::Value> new_value); |
| |
| // Load preferences from storage, attempting to diagnose and handle errors. |
| // This should only be called from the constructor. |
| void InitFromStorage(bool async); |
| |
| // Used to set the value of dictionary or list values in the user pref store. |
| // This will create a dictionary or list if one does not exist in the user |
| // pref store. This method returns NULL only if you're requesting an |
| // unregistered pref or a non-dict/non-list pref. |
| // |type| may only be Values::Type::DICTIONARY or Values::Type::LIST and |
| // |path| must point to a registered preference of type |type|. |
| // Ownership of the returned value remains at the user pref store. |
| base::Value* GetMutableUserPref(const std::string& path, |
| base::Value::Type type); |
| |
| // GetPreferenceValue is the equivalent of FindPreference(path)->GetValue(), |
| // it has been added for performance. It is faster because it does |
| // not need to find or create a Preference object to get the |
| // value (GetValue() calls back though the preference service to |
| // actually get the value.). |
| const base::Value* GetPreferenceValue(const std::string& path) const; |
| const base::Value* GetPreferenceValueChecked(const std::string& path) const; |
| |
| const scoped_refptr<PrefRegistry> pref_registry_; |
| |
| // Local cache of registered Preference objects. The pref_registry_ |
| // is authoritative with respect to what the types and default values |
| // of registered preferences are. |
| mutable PreferenceMap prefs_map_; |
| |
| SEQUENCE_CHECKER(sequence_checker_); |
| |
| DISALLOW_COPY_AND_ASSIGN(PrefService); |
| }; |
| |
| #endif // COMPONENTS_PREFS_PREF_SERVICE_H_ |