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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_
#define NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_
#include <limits>
#include "net/third_party/quic/core/quic_ack_listener_interface.h"
#include "net/third_party/quic/core/quic_session.h"
#include "net/third_party/quic/core/quic_stream.h"
#include "net/third_party/quic/core/quic_types.h"
#include "net/third_party/quic/platform/api/quic_mem_slice_span.h"
#include "net/third_party/quic/platform/api/quic_reference_counted.h"
#include "net/third_party/quic/platform/impl/quic_export_impl.h"
#include "net/third_party/quic/quartc/quartc_interval_counter.h"
#include "starboard/types.h"
namespace quic {
// Sends and receives data with a particular QUIC stream ID, reliably and
// in-order. To send/receive data out of order, use separate streams. To
// send/receive unreliably, close a stream after reliability is no longer
// needed.
class QuartcStream : public QuicStream {
public:
QuartcStream(QuicStreamId id, QuicSession* session);
explicit QuartcStream(PendingStream pending);
~QuartcStream() override;
// QuicStream overrides.
void OnDataAvailable() override;
void OnClose() override;
void OnStreamDataConsumed(size_t bytes_consumed) override;
void OnDataBuffered(
QuicStreamOffset offset,
QuicByteCount data_length,
const QuicReferenceCountedPointer<QuicAckListenerInterface>& ack_listener)
override;
bool OnStreamFrameAcked(QuicStreamOffset offset,
QuicByteCount data_length,
bool fin_acked,
QuicTime::Delta ack_delay_time,
QuicByteCount* newly_acked_length) override;
void OnStreamFrameRetransmitted(QuicStreamOffset offset,
QuicByteCount data_length,
bool fin_retransmitted) override;
void OnStreamFrameLost(QuicStreamOffset offset,
QuicByteCount data_length,
bool fin_lost) override;
void OnCanWrite() override;
// QuartcStream interface methods.
// Whether the stream should be cancelled instead of retransmitted on loss.
// If set to true, the stream will reset itself instead of retransmitting lost
// stream frames. Defaults to false. Setting it to true is equivalent to
// setting |max_retransmission_count| to zero.
bool cancel_on_loss();
void set_cancel_on_loss(bool cancel_on_loss);
// Maximum number of times this stream's data may be retransmitted. Each byte
// of stream data may be retransmitted this many times. If any byte (or range
// of bytes) is lost and would be retransmitted more than this number of
// times, the stream resets itself instead of retransmitting the data again.
// Setting this value to zero disables retransmissions.
//
// Note that this limit applies only to stream data, not to the FIN bit. If
// only the FIN bit needs to be retransmitted, there is no benefit to
// cancelling the stream and sending a reset frame instead.
int max_retransmission_count() const;
void set_max_retransmission_count(int max_retransmission_count);
QuicByteCount BytesPendingRetransmission();
// Returns the current read offset for this stream. During a call to
// Delegate::OnReceived, this value is the offset of the first byte read.
QuicStreamOffset ReadOffset();
// Marks this stream as finished writing. Asynchronously sends a FIN and
// closes the write-side. It is not necessary to call FinishWriting() if the
// last call to Write() sends a FIN.
void FinishWriting();
// Implemented by the user of the QuartcStream to receive incoming
// data and be notified of state changes.
class Delegate {
public:
virtual ~Delegate() {}
// Called when the stream receives data. |iov| is a pointer to the first of
// |iov_length| readable regions. |iov| points to readable data within
// |stream|'s sequencer buffer. QUIC may modify or delete this data after
// the application consumes it. |fin| indicates the end of stream data.
// Returns the number of bytes consumed. May return 0 if the delegate is
// unable to consume any bytes at this time.
virtual size_t OnReceived(QuartcStream* stream,
IOVEC* iov,
size_t iov_length,
bool fin) = 0;
// Called when the stream is closed, either locally or by the remote
// endpoint. Streams close when (a) fin bits are both sent and received,
// (b) Close() is called, or (c) the stream is reset.
// TODO(zhihuang) Creates a map from the integer error_code to WebRTC native
// error code.
virtual void OnClose(QuartcStream* stream) = 0;
// Called when the contents of the stream's buffer changes.
virtual void OnBufferChanged(QuartcStream* stream) = 0;
};
// The |delegate| is not owned by QuartcStream.
void SetDelegate(Delegate* delegate);
private:
Delegate* delegate_ = nullptr;
// Maximum number of times this stream's data may be retransmitted.
int max_retransmission_count_ = std::numeric_limits<int>::max();
// Counter which tracks the number of times each frame has been lost
// (accounting for the possibility of overlapping frames).
//
// If the maximum count of any lost frame exceeds |max_retransmission_count_|,
// the stream will cancel itself on the next attempt to retransmit data (the
// next call to |OnCanWrite|).
QuartcIntervalCounter<QuicStreamOffset> lost_frame_counter_;
};
} // namespace quic
#endif // NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_