|  | // © 2016 and later: Unicode, Inc. and others. | 
|  | // License & terms of use: http://www.unicode.org/copyright.html | 
|  | /* | 
|  | *************************************************************************** | 
|  | *   Copyright (C) 1999-2016 International Business Machines Corporation | 
|  | *   and others. All rights reserved. | 
|  | *************************************************************************** | 
|  | */ | 
|  | // | 
|  | //  file:  rbbi.cpp  Contains the implementation of the rule based break iterator | 
|  | //                   runtime engine and the API implementation for | 
|  | //                   class RuleBasedBreakIterator | 
|  | // | 
|  |  | 
|  | #include "utypeinfo.h"  // for 'typeid' to work | 
|  |  | 
|  | #include "unicode/utypes.h" | 
|  |  | 
|  | #if !UCONFIG_NO_BREAK_ITERATION | 
|  |  | 
|  | #if defined(STARBOARD) | 
|  | #include "starboard/client_porting/poem/assert_poem.h" | 
|  | #include "starboard/client_porting/poem/string_poem.h" | 
|  | #endif  // defined(STARBOARD) | 
|  |  | 
|  | #include <cinttypes> | 
|  |  | 
|  | #include "unicode/rbbi.h" | 
|  | #include "unicode/schriter.h" | 
|  | #include "unicode/uchriter.h" | 
|  | #include "unicode/uclean.h" | 
|  | #include "unicode/udata.h" | 
|  |  | 
|  | #include "brkeng.h" | 
|  | #include "ucln_cmn.h" | 
|  | #include "cmemory.h" | 
|  | #include "cstring.h" | 
|  | #include "localsvc.h" | 
|  | #include "rbbidata.h" | 
|  | #include "rbbi_cache.h" | 
|  | #include "rbbirb.h" | 
|  | #include "uassert.h" | 
|  | #include "umutex.h" | 
|  | #include "uvectr32.h" | 
|  |  | 
|  | #ifdef RBBI_DEBUG | 
|  | static UBool gTrace = FALSE; | 
|  | #endif | 
|  |  | 
|  | U_NAMESPACE_BEGIN | 
|  |  | 
|  | // The state number of the starting state | 
|  | constexpr int32_t START_STATE = 1; | 
|  |  | 
|  | // The state-transition value indicating "stop" | 
|  | constexpr int32_t STOP_STATE = 0; | 
|  |  | 
|  |  | 
|  | UOBJECT_DEFINE_RTTI_IMPLEMENTATION(RuleBasedBreakIterator) | 
|  |  | 
|  |  | 
|  | //======================================================================= | 
|  | // constructors | 
|  | //======================================================================= | 
|  |  | 
|  | /** | 
|  | * Constructs a RuleBasedBreakIterator that uses the already-created | 
|  | * tables object that is passed in as a parameter. | 
|  | */ | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status) | 
|  | : fSCharIter(UnicodeString()) | 
|  | { | 
|  | init(status); | 
|  | fData = new RBBIDataWrapper(data, status); // status checked in constructor | 
|  | if (U_FAILURE(status)) {return;} | 
|  | if(fData == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | if (fData->fForwardTable->fLookAheadResultsSize > 0) { | 
|  | fLookAheadMatches = static_cast<int32_t *>( | 
|  | uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t))); | 
|  | if (fLookAheadMatches == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // | 
|  | //  Construct from precompiled binary rules (tables).  This constructor is public API, | 
|  | //  taking the rules as a (const uint8_t *) to match the type produced by getBinaryRules(). | 
|  | // | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator(const uint8_t *compiledRules, | 
|  | uint32_t       ruleLength, | 
|  | UErrorCode     &status) | 
|  | : fSCharIter(UnicodeString()) | 
|  | { | 
|  | init(status); | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  | if (compiledRules == NULL || ruleLength < sizeof(RBBIDataHeader)) { | 
|  | status = U_ILLEGAL_ARGUMENT_ERROR; | 
|  | return; | 
|  | } | 
|  | const RBBIDataHeader *data = (const RBBIDataHeader *)compiledRules; | 
|  | if (data->fLength > ruleLength) { | 
|  | status = U_ILLEGAL_ARGUMENT_ERROR; | 
|  | return; | 
|  | } | 
|  | fData = new RBBIDataWrapper(data, RBBIDataWrapper::kDontAdopt, status); | 
|  | if (U_FAILURE(status)) {return;} | 
|  | if(fData == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | if (fData->fForwardTable->fLookAheadResultsSize > 0) { | 
|  | fLookAheadMatches = static_cast<int32_t *>( | 
|  | uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t))); | 
|  | if (fLookAheadMatches == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //   Constructor   from a UDataMemory handle to precompiled break rules | 
|  | //                 stored in an ICU data file. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator(UDataMemory* udm, UErrorCode &status) | 
|  | : fSCharIter(UnicodeString()) | 
|  | { | 
|  | init(status); | 
|  | fData = new RBBIDataWrapper(udm, status); // status checked in constructor | 
|  | if (U_FAILURE(status)) {return;} | 
|  | if(fData == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | if (fData->fForwardTable->fLookAheadResultsSize > 0) { | 
|  | fLookAheadMatches = static_cast<int32_t *>( | 
|  | uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t))); | 
|  | if (fLookAheadMatches == nullptr) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //   Constructor       from a set of rules supplied as a string. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator( const UnicodeString  &rules, | 
|  | UParseError          &parseError, | 
|  | UErrorCode           &status) | 
|  | : fSCharIter(UnicodeString()) | 
|  | { | 
|  | init(status); | 
|  | if (U_FAILURE(status)) {return;} | 
|  | RuleBasedBreakIterator *bi = (RuleBasedBreakIterator *) | 
|  | RBBIRuleBuilder::createRuleBasedBreakIterator(rules, &parseError, status); | 
|  | // Note:  This is a bit awkward.  The RBBI ruleBuilder has a factory method that | 
|  | //        creates and returns a complete RBBI.  From here, in a constructor, we | 
|  | //        can't just return the object created by the builder factory, hence | 
|  | //        the assignment of the factory created object to "this". | 
|  | if (U_SUCCESS(status)) { | 
|  | *this = *bi; | 
|  | delete bi; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | // Default Constructor.      Create an empty shell that can be set up later. | 
|  | //                           Used when creating a RuleBasedBreakIterator from a set | 
|  | //                           of rules. | 
|  | //------------------------------------------------------------------------------- | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator() | 
|  | : fSCharIter(UnicodeString()) | 
|  | { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | init(status); | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //   Copy constructor.  Will produce a break iterator with the same behavior, | 
|  | //                      and which iterates over the same text, as the one passed in. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  | RuleBasedBreakIterator::RuleBasedBreakIterator(const RuleBasedBreakIterator& other) | 
|  | : BreakIterator(other), | 
|  | fSCharIter(UnicodeString()) | 
|  | { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | this->init(status); | 
|  | *this = other; | 
|  | } | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Destructor | 
|  | */ | 
|  | RuleBasedBreakIterator::~RuleBasedBreakIterator() { | 
|  | if (fCharIter != &fSCharIter) { | 
|  | // fCharIter was adopted from the outside. | 
|  | delete fCharIter; | 
|  | } | 
|  | fCharIter = nullptr; | 
|  |  | 
|  | utext_close(&fText); | 
|  |  | 
|  | if (fData != nullptr) { | 
|  | fData->removeReference(); | 
|  | fData = nullptr; | 
|  | } | 
|  | delete fBreakCache; | 
|  | fBreakCache = nullptr; | 
|  |  | 
|  | delete fDictionaryCache; | 
|  | fDictionaryCache = nullptr; | 
|  |  | 
|  | delete fLanguageBreakEngines; | 
|  | fLanguageBreakEngines = nullptr; | 
|  |  | 
|  | delete fUnhandledBreakEngine; | 
|  | fUnhandledBreakEngine = nullptr; | 
|  |  | 
|  | uprv_free(fLookAheadMatches); | 
|  | fLookAheadMatches = nullptr; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Assignment operator.  Sets this iterator to have the same behavior, | 
|  | * and iterate over the same text, as the one passed in. | 
|  | * TODO: needs better handling of memory allocation errors. | 
|  | */ | 
|  | RuleBasedBreakIterator& | 
|  | RuleBasedBreakIterator::operator=(const RuleBasedBreakIterator& that) { | 
|  | if (this == &that) { | 
|  | return *this; | 
|  | } | 
|  | BreakIterator::operator=(that); | 
|  |  | 
|  | if (fLanguageBreakEngines != NULL) { | 
|  | delete fLanguageBreakEngines; | 
|  | fLanguageBreakEngines = NULL;   // Just rebuild for now | 
|  | } | 
|  | // TODO: clone fLanguageBreakEngines from "that" | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | utext_clone(&fText, &that.fText, FALSE, TRUE, &status); | 
|  |  | 
|  | if (fCharIter != &fSCharIter) { | 
|  | delete fCharIter; | 
|  | } | 
|  | fCharIter = &fSCharIter; | 
|  |  | 
|  | if (that.fCharIter != NULL && that.fCharIter != &that.fSCharIter) { | 
|  | // This is a little bit tricky - it will intially appear that | 
|  | //  this->fCharIter is adopted, even if that->fCharIter was | 
|  | //  not adopted.  That's ok. | 
|  | fCharIter = that.fCharIter->clone(); | 
|  | } | 
|  | fSCharIter = that.fSCharIter; | 
|  | if (fCharIter == NULL) { | 
|  | fCharIter = &fSCharIter; | 
|  | } | 
|  |  | 
|  | if (fData != NULL) { | 
|  | fData->removeReference(); | 
|  | fData = NULL; | 
|  | } | 
|  | if (that.fData != NULL) { | 
|  | fData = that.fData->addReference(); | 
|  | } | 
|  |  | 
|  | uprv_free(fLookAheadMatches); | 
|  | fLookAheadMatches = nullptr; | 
|  | if (fData && fData->fForwardTable->fLookAheadResultsSize > 0) { | 
|  | fLookAheadMatches = static_cast<int32_t *>( | 
|  | uprv_malloc(fData->fForwardTable->fLookAheadResultsSize * sizeof(int32_t))); | 
|  | } | 
|  |  | 
|  |  | 
|  | fPosition = that.fPosition; | 
|  | fRuleStatusIndex = that.fRuleStatusIndex; | 
|  | fDone = that.fDone; | 
|  |  | 
|  | // TODO: both the dictionary and the main cache need to be copied. | 
|  | //       Current position could be within a dictionary range. Trying to continue | 
|  | //       the iteration without the caches present would go to the rules, with | 
|  | //       the assumption that the current position is on a rule boundary. | 
|  | fBreakCache->reset(fPosition, fRuleStatusIndex); | 
|  | fDictionaryCache->reset(); | 
|  |  | 
|  | return *this; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  | // | 
|  | //    init()      Shared initialization routine.   Used by all the constructors. | 
|  | //                Initializes all fields, leaving the object in a consistent state. | 
|  | // | 
|  | //----------------------------------------------------------------------------- | 
|  | void RuleBasedBreakIterator::init(UErrorCode &status) { | 
|  | fCharIter             = nullptr; | 
|  | fData                 = nullptr; | 
|  | fPosition             = 0; | 
|  | fRuleStatusIndex      = 0; | 
|  | fDone                 = false; | 
|  | fDictionaryCharCount  = 0; | 
|  | fLanguageBreakEngines = nullptr; | 
|  | fUnhandledBreakEngine = nullptr; | 
|  | fBreakCache           = nullptr; | 
|  | fDictionaryCache      = nullptr; | 
|  | fLookAheadMatches     = nullptr; | 
|  |  | 
|  | // Note: IBM xlC is unable to assign or initialize member fText from UTEXT_INITIALIZER. | 
|  | // fText                 = UTEXT_INITIALIZER; | 
|  | static const UText initializedUText = UTEXT_INITIALIZER; | 
|  | uprv_memcpy(&fText, &initializedUText, sizeof(UText)); | 
|  |  | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | utext_openUChars(&fText, NULL, 0, &status); | 
|  | fDictionaryCache = new DictionaryCache(this, status); | 
|  | fBreakCache      = new BreakCache(this, status); | 
|  | if (U_SUCCESS(status) && (fDictionaryCache == NULL || fBreakCache == NULL)) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | } | 
|  |  | 
|  | #ifdef RBBI_DEBUG | 
|  | static UBool debugInitDone = FALSE; | 
|  | if (debugInitDone == FALSE) { | 
|  | char *debugEnv = getenv("U_RBBIDEBUG"); | 
|  | if (debugEnv && uprv_strstr(debugEnv, "trace")) { | 
|  | gTrace = TRUE; | 
|  | } | 
|  | debugInitDone = TRUE; | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------- | 
|  | // | 
|  | //    clone - Returns a newly-constructed RuleBasedBreakIterator with the same | 
|  | //            behavior, and iterating over the same text, as this one. | 
|  | //            Virtual function: does the right thing with subclasses. | 
|  | // | 
|  | //----------------------------------------------------------------------------- | 
|  | RuleBasedBreakIterator* | 
|  | RuleBasedBreakIterator::clone() const { | 
|  | return new RuleBasedBreakIterator(*this); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Equality operator.  Returns TRUE if both BreakIterators are of the | 
|  | * same class, have the same behavior, and iterate over the same text. | 
|  | */ | 
|  | UBool | 
|  | RuleBasedBreakIterator::operator==(const BreakIterator& that) const { | 
|  | if (typeid(*this) != typeid(that)) { | 
|  | return FALSE; | 
|  | } | 
|  | if (this == &that) { | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | // The base class BreakIterator carries no state that participates in equality, | 
|  | // and does not implement an equality function that would otherwise be | 
|  | // checked at this point. | 
|  |  | 
|  | const RuleBasedBreakIterator& that2 = (const RuleBasedBreakIterator&) that; | 
|  |  | 
|  | if (!utext_equals(&fText, &that2.fText)) { | 
|  | // The two break iterators are operating on different text, | 
|  | //   or have a different iteration position. | 
|  | //   Note that fText's position is always the same as the break iterator's position. | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | if (!(fPosition == that2.fPosition && | 
|  | fRuleStatusIndex == that2.fRuleStatusIndex && | 
|  | fDone == that2.fDone)) { | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | if (that2.fData == fData || | 
|  | (fData != NULL && that2.fData != NULL && *that2.fData == *fData)) { | 
|  | // The two break iterators are using the same rules. | 
|  | return TRUE; | 
|  | } | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Compute a hash code for this BreakIterator | 
|  | * @return A hash code | 
|  | */ | 
|  | int32_t | 
|  | RuleBasedBreakIterator::hashCode(void) const { | 
|  | int32_t   hash = 0; | 
|  | if (fData != NULL) { | 
|  | hash = fData->hashCode(); | 
|  | } | 
|  | return hash; | 
|  | } | 
|  |  | 
|  |  | 
|  | void RuleBasedBreakIterator::setText(UText *ut, UErrorCode &status) { | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  | fBreakCache->reset(); | 
|  | fDictionaryCache->reset(); | 
|  | utext_clone(&fText, ut, FALSE, TRUE, &status); | 
|  |  | 
|  | // Set up a dummy CharacterIterator to be returned if anyone | 
|  | //   calls getText().  With input from UText, there is no reasonable | 
|  | //   way to return a characterIterator over the actual input text. | 
|  | //   Return one over an empty string instead - this is the closest | 
|  | //   we can come to signaling a failure. | 
|  | //   (GetText() is obsolete, this failure is sort of OK) | 
|  | fSCharIter.setText(UnicodeString()); | 
|  |  | 
|  | if (fCharIter != &fSCharIter) { | 
|  | // existing fCharIter was adopted from the outside.  Delete it now. | 
|  | delete fCharIter; | 
|  | } | 
|  | fCharIter = &fSCharIter; | 
|  |  | 
|  | this->first(); | 
|  | } | 
|  |  | 
|  |  | 
|  | UText *RuleBasedBreakIterator::getUText(UText *fillIn, UErrorCode &status) const { | 
|  | UText *result = utext_clone(fillIn, &fText, FALSE, TRUE, &status); | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | //======================================================================= | 
|  | // BreakIterator overrides | 
|  | //======================================================================= | 
|  |  | 
|  | /** | 
|  | * Return a CharacterIterator over the text being analyzed. | 
|  | */ | 
|  | CharacterIterator& | 
|  | RuleBasedBreakIterator::getText() const { | 
|  | return *fCharIter; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the iterator to analyze a new piece of text.  This function resets | 
|  | * the current iteration position to the beginning of the text. | 
|  | * @param newText An iterator over the text to analyze. | 
|  | */ | 
|  | void | 
|  | RuleBasedBreakIterator::adoptText(CharacterIterator* newText) { | 
|  | // If we are holding a CharacterIterator adopted from a | 
|  | //   previous call to this function, delete it now. | 
|  | if (fCharIter != &fSCharIter) { | 
|  | delete fCharIter; | 
|  | } | 
|  |  | 
|  | fCharIter = newText; | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | fBreakCache->reset(); | 
|  | fDictionaryCache->reset(); | 
|  | if (newText==NULL || newText->startIndex() != 0) { | 
|  | // startIndex !=0 wants to be an error, but there's no way to report it. | 
|  | // Make the iterator text be an empty string. | 
|  | utext_openUChars(&fText, NULL, 0, &status); | 
|  | } else { | 
|  | utext_openCharacterIterator(&fText, newText, &status); | 
|  | } | 
|  | this->first(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the iterator to analyze a new piece of text.  This function resets | 
|  | * the current iteration position to the beginning of the text. | 
|  | * @param newText An iterator over the text to analyze. | 
|  | */ | 
|  | void | 
|  | RuleBasedBreakIterator::setText(const UnicodeString& newText) { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | fBreakCache->reset(); | 
|  | fDictionaryCache->reset(); | 
|  | utext_openConstUnicodeString(&fText, &newText, &status); | 
|  |  | 
|  | // Set up a character iterator on the string. | 
|  | //   Needed in case someone calls getText(). | 
|  | //  Can not, unfortunately, do this lazily on the (probably never) | 
|  | //  call to getText(), because getText is const. | 
|  | fSCharIter.setText(newText); | 
|  |  | 
|  | if (fCharIter != &fSCharIter) { | 
|  | // old fCharIter was adopted from the outside.  Delete it. | 
|  | delete fCharIter; | 
|  | } | 
|  | fCharIter = &fSCharIter; | 
|  |  | 
|  | this->first(); | 
|  | } | 
|  |  | 
|  |  | 
|  | /** | 
|  | *  Provide a new UText for the input text.  Must reference text with contents identical | 
|  | *  to the original. | 
|  | *  Intended for use with text data originating in Java (garbage collected) environments | 
|  | *  where the data may be moved in memory at arbitrary times. | 
|  | */ | 
|  | RuleBasedBreakIterator &RuleBasedBreakIterator::refreshInputText(UText *input, UErrorCode &status) { | 
|  | if (U_FAILURE(status)) { | 
|  | return *this; | 
|  | } | 
|  | if (input == NULL) { | 
|  | status = U_ILLEGAL_ARGUMENT_ERROR; | 
|  | return *this; | 
|  | } | 
|  | int64_t pos = utext_getNativeIndex(&fText); | 
|  | //  Shallow read-only clone of the new UText into the existing input UText | 
|  | utext_clone(&fText, input, FALSE, TRUE, &status); | 
|  | if (U_FAILURE(status)) { | 
|  | return *this; | 
|  | } | 
|  | utext_setNativeIndex(&fText, pos); | 
|  | if (utext_getNativeIndex(&fText) != pos) { | 
|  | // Sanity check.  The new input utext is supposed to have the exact same | 
|  | // contents as the old.  If we can't set to the same position, it doesn't. | 
|  | // The contents underlying the old utext might be invalid at this point, | 
|  | // so it's not safe to check directly. | 
|  | status = U_ILLEGAL_ARGUMENT_ERROR; | 
|  | } | 
|  | return *this; | 
|  | } | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Sets the current iteration position to the beginning of the text, position zero. | 
|  | * @return The new iterator position, which is zero. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::first(void) { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | if (!fBreakCache->seek(0)) { | 
|  | fBreakCache->populateNear(0, status); | 
|  | } | 
|  | fBreakCache->current(); | 
|  | U_ASSERT(fPosition == 0); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the current iteration position to the end of the text. | 
|  | * @return The text's past-the-end offset. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::last(void) { | 
|  | int32_t endPos = (int32_t)utext_nativeLength(&fText); | 
|  | UBool endShouldBeBoundary = isBoundary(endPos);      // Has side effect of setting iterator position. | 
|  | (void)endShouldBeBoundary; | 
|  | U_ASSERT(endShouldBeBoundary); | 
|  | U_ASSERT(fPosition == endPos); | 
|  | return endPos; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Advances the iterator either forward or backward the specified number of steps. | 
|  | * Negative values move backward, and positive values move forward.  This is | 
|  | * equivalent to repeatedly calling next() or previous(). | 
|  | * @param n The number of steps to move.  The sign indicates the direction | 
|  | * (negative is backwards, and positive is forwards). | 
|  | * @return The character offset of the boundary position n boundaries away from | 
|  | * the current one. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::next(int32_t n) { | 
|  | int32_t result = 0; | 
|  | if (n > 0) { | 
|  | for (; n > 0 && result != UBRK_DONE; --n) { | 
|  | result = next(); | 
|  | } | 
|  | } else if (n < 0) { | 
|  | for (; n < 0 && result != UBRK_DONE; ++n) { | 
|  | result = previous(); | 
|  | } | 
|  | } else { | 
|  | result = current(); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Advances the iterator to the next boundary position. | 
|  | * @return The position of the first boundary after this one. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::next(void) { | 
|  | fBreakCache->next(); | 
|  | return fDone ? UBRK_DONE : fPosition; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Move the iterator backwards, to the boundary preceding the current one. | 
|  | * | 
|  | *         Starts from the current position within fText. | 
|  | *         Starting position need not be on a boundary. | 
|  | * | 
|  | * @return The position of the boundary position immediately preceding the starting position. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::previous(void) { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | fBreakCache->previous(status); | 
|  | return fDone ? UBRK_DONE : fPosition; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the iterator to refer to the first boundary position following | 
|  | * the specified position. | 
|  | * @param startPos The position from which to begin searching for a break position. | 
|  | * @return The position of the first break after the current position. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::following(int32_t startPos) { | 
|  | // if the supplied position is before the beginning, return the | 
|  | // text's starting offset | 
|  | if (startPos < 0) { | 
|  | return first(); | 
|  | } | 
|  |  | 
|  | // Move requested offset to a code point start. It might be on a trail surrogate, | 
|  | // or on a trail byte if the input is UTF-8. Or it may be beyond the end of the text. | 
|  | utext_setNativeIndex(&fText, startPos); | 
|  | startPos = (int32_t)utext_getNativeIndex(&fText); | 
|  |  | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | fBreakCache->following(startPos, status); | 
|  | return fDone ? UBRK_DONE : fPosition; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets the iterator to refer to the last boundary position before the | 
|  | * specified position. | 
|  | * @param offset The position to begin searching for a break from. | 
|  | * @return The position of the last boundary before the starting position. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::preceding(int32_t offset) { | 
|  | if (offset > utext_nativeLength(&fText)) { | 
|  | return last(); | 
|  | } | 
|  |  | 
|  | // Move requested offset to a code point start. It might be on a trail surrogate, | 
|  | // or on a trail byte if the input is UTF-8. | 
|  |  | 
|  | utext_setNativeIndex(&fText, offset); | 
|  | int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText)); | 
|  |  | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | fBreakCache->preceding(adjustedOffset, status); | 
|  | return fDone ? UBRK_DONE : fPosition; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if the specfied position is a boundary position.  As a side | 
|  | * effect, leaves the iterator pointing to the first boundary position at | 
|  | * or after "offset". | 
|  | * | 
|  | * @param offset the offset to check. | 
|  | * @return True if "offset" is a boundary position. | 
|  | */ | 
|  | UBool RuleBasedBreakIterator::isBoundary(int32_t offset) { | 
|  | // out-of-range indexes are never boundary positions | 
|  | if (offset < 0) { | 
|  | first();       // For side effects on current position, tag values. | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | // Adjust offset to be on a code point boundary and not beyond the end of the text. | 
|  | // Note that isBoundary() is always false for offsets that are not on code point boundaries. | 
|  | // But we still need the side effect of leaving iteration at the following boundary. | 
|  |  | 
|  | utext_setNativeIndex(&fText, offset); | 
|  | int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText)); | 
|  |  | 
|  | bool result = false; | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | if (fBreakCache->seek(adjustedOffset) || fBreakCache->populateNear(adjustedOffset, status)) { | 
|  | result = (fBreakCache->current() == offset); | 
|  | } | 
|  |  | 
|  | if (result && adjustedOffset < offset && utext_char32At(&fText, offset) == U_SENTINEL) { | 
|  | // Original offset is beyond the end of the text. Return FALSE, it's not a boundary, | 
|  | // but the iteration position remains set to the end of the text, which is a boundary. | 
|  | return FALSE; | 
|  | } | 
|  | if (!result) { | 
|  | // Not on a boundary. isBoundary() must leave iterator on the following boundary. | 
|  | // Cache->seek(), above, left us on the preceding boundary, so advance one. | 
|  | next(); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | /** | 
|  | * Returns the current iteration position. | 
|  | * @return The current iteration position. | 
|  | */ | 
|  | int32_t RuleBasedBreakIterator::current(void) const { | 
|  | return fPosition; | 
|  | } | 
|  |  | 
|  |  | 
|  | //======================================================================= | 
|  | // implementation | 
|  | //======================================================================= | 
|  |  | 
|  | // | 
|  | // RBBIRunMode  -  the state machine runs an extra iteration at the beginning and end | 
|  | //                 of user text.  A variable with this enum type keeps track of where we | 
|  | //                 are.  The state machine only fetches user input while in the RUN mode. | 
|  | // | 
|  | enum RBBIRunMode { | 
|  | RBBI_START,     // state machine processing is before first char of input | 
|  | RBBI_RUN,       // state machine processing is in the user text | 
|  | RBBI_END        // state machine processing is after end of user text. | 
|  | }; | 
|  |  | 
|  |  | 
|  | // Wrapper functions to select the appropriate handleNext() or handleSafePrevious() | 
|  | // instantiation, based on whether an 8 or 16 bit table is required. | 
|  | // | 
|  | // These Trie access functions will be inlined within the handleNext()/Previous() instantions. | 
|  | static inline uint16_t TrieFunc8(const UCPTrie *trie, UChar32 c) { | 
|  | return UCPTRIE_FAST_GET(trie, UCPTRIE_8, c); | 
|  | } | 
|  |  | 
|  | static inline uint16_t TrieFunc16(const UCPTrie *trie, UChar32 c) { | 
|  | return UCPTRIE_FAST_GET(trie, UCPTRIE_16, c); | 
|  | } | 
|  |  | 
|  | int32_t RuleBasedBreakIterator::handleNext() { | 
|  | const RBBIStateTable *statetable = fData->fForwardTable; | 
|  | bool use8BitsTrie = ucptrie_getValueWidth(fData->fTrie) == UCPTRIE_VALUE_BITS_8; | 
|  | if (statetable->fFlags & RBBI_8BITS_ROWS) { | 
|  | if (use8BitsTrie) { | 
|  | return handleNext<RBBIStateTableRow8, TrieFunc8>(); | 
|  | } else { | 
|  | return handleNext<RBBIStateTableRow8, TrieFunc16>(); | 
|  | } | 
|  | } else { | 
|  | if (use8BitsTrie) { | 
|  | return handleNext<RBBIStateTableRow16, TrieFunc8>(); | 
|  | } else { | 
|  | return handleNext<RBBIStateTableRow16, TrieFunc16>(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | int32_t RuleBasedBreakIterator::handleSafePrevious(int32_t fromPosition) { | 
|  | const RBBIStateTable *statetable = fData->fReverseTable; | 
|  | bool use8BitsTrie = ucptrie_getValueWidth(fData->fTrie) == UCPTRIE_VALUE_BITS_8; | 
|  | if (statetable->fFlags & RBBI_8BITS_ROWS) { | 
|  | if (use8BitsTrie) { | 
|  | return handleSafePrevious<RBBIStateTableRow8, TrieFunc8>(fromPosition); | 
|  | } else { | 
|  | return handleSafePrevious<RBBIStateTableRow8, TrieFunc16>(fromPosition); | 
|  | } | 
|  | } else { | 
|  | if (use8BitsTrie) { | 
|  | return handleSafePrevious<RBBIStateTableRow16, TrieFunc8>(fromPosition); | 
|  | } else { | 
|  | return handleSafePrevious<RBBIStateTableRow16, TrieFunc16>(fromPosition); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------------- | 
|  | // | 
|  | //  handleNext() | 
|  | //     Run the state machine to find a boundary | 
|  | // | 
|  | //----------------------------------------------------------------------------------- | 
|  | template <typename RowType, RuleBasedBreakIterator::PTrieFunc trieFunc> | 
|  | int32_t RuleBasedBreakIterator::handleNext() { | 
|  | int32_t             state; | 
|  | uint16_t            category        = 0; | 
|  | RBBIRunMode         mode; | 
|  |  | 
|  | RowType             *row; | 
|  | UChar32             c; | 
|  | int32_t             result             = 0; | 
|  | int32_t             initialPosition    = 0; | 
|  | const RBBIStateTable *statetable       = fData->fForwardTable; | 
|  | const char         *tableData          = statetable->fTableData; | 
|  | uint32_t            tableRowLen        = statetable->fRowLen; | 
|  | uint32_t            dictStart          = statetable->fDictCategoriesStart; | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPuts("Handle Next   pos   char  state category"); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // handleNext alway sets the break tag value. | 
|  | // Set the default for it. | 
|  | fRuleStatusIndex = 0; | 
|  |  | 
|  | fDictionaryCharCount = 0; | 
|  |  | 
|  | // if we're already at the end of the text, return DONE. | 
|  | initialPosition = fPosition; | 
|  | UTEXT_SETNATIVEINDEX(&fText, initialPosition); | 
|  | result          = initialPosition; | 
|  | c               = UTEXT_NEXT32(&fText); | 
|  | if (c==U_SENTINEL) { | 
|  | fDone = TRUE; | 
|  | return UBRK_DONE; | 
|  | } | 
|  |  | 
|  | //  Set the initial state for the state machine | 
|  | state = START_STATE; | 
|  | row = (RowType *) | 
|  | //(statetable->fTableData + (statetable->fRowLen * state)); | 
|  | (tableData + tableRowLen * state); | 
|  |  | 
|  |  | 
|  | mode     = RBBI_RUN; | 
|  | if (statetable->fFlags & RBBI_BOF_REQUIRED) { | 
|  | category = 2; | 
|  | mode     = RBBI_START; | 
|  | } | 
|  |  | 
|  |  | 
|  | // loop until we reach the end of the text or transition to state 0 | 
|  | // | 
|  | for (;;) { | 
|  | if (c == U_SENTINEL) { | 
|  | // Reached end of input string. | 
|  | if (mode == RBBI_END) { | 
|  | // We have already run the loop one last time with the | 
|  | //   character set to the psueudo {eof} value.  Now it is time | 
|  | //   to unconditionally bail out. | 
|  | break; | 
|  | } | 
|  | // Run the loop one last time with the fake end-of-input character category. | 
|  | mode = RBBI_END; | 
|  | category = 1; | 
|  | } | 
|  |  | 
|  | // | 
|  | // Get the char category.  An incoming category of 1 or 2 means that | 
|  | //      we are preset for doing the beginning or end of input, and | 
|  | //      that we shouldn't get a category from an actual text input character. | 
|  | // | 
|  | if (mode == RBBI_RUN) { | 
|  | // look up the current character's character category, which tells us | 
|  | // which column in the state table to look at. | 
|  | category = trieFunc(fData->fTrie, c); | 
|  | fDictionaryCharCount += (category >= dictStart); | 
|  | } | 
|  |  | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPrintf("             %4" PRId64 "   ", utext_getNativeIndex(&fText)); | 
|  | if (0x20<=c && c<0x7f) { | 
|  | RBBIDebugPrintf("\"%c\"  ", c); | 
|  | } else { | 
|  | RBBIDebugPrintf("%5x  ", c); | 
|  | } | 
|  | RBBIDebugPrintf("%3d  %3d\n", state, category); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // State Transition - move machine to its next state | 
|  | // | 
|  |  | 
|  | // fNextState is a variable-length array. | 
|  | U_ASSERT(category<fData->fHeader->fCatCount); | 
|  | state = row->fNextState[category];  /*Not accessing beyond memory*/ | 
|  | row = (RowType *) | 
|  | // (statetable->fTableData + (statetable->fRowLen * state)); | 
|  | (tableData + tableRowLen * state); | 
|  |  | 
|  |  | 
|  | uint16_t accepting = row->fAccepting; | 
|  | if (accepting == ACCEPTING_UNCONDITIONAL) { | 
|  | // Match found, common case. | 
|  | if (mode != RBBI_START) { | 
|  | result = (int32_t)UTEXT_GETNATIVEINDEX(&fText); | 
|  | } | 
|  | fRuleStatusIndex = row->fTagsIdx;   // Remember the break status (tag) values. | 
|  | } else if (accepting > ACCEPTING_UNCONDITIONAL) { | 
|  | // Lookahead match is completed. | 
|  | U_ASSERT(accepting < fData->fForwardTable->fLookAheadResultsSize); | 
|  | int32_t lookaheadResult = fLookAheadMatches[accepting]; | 
|  | if (lookaheadResult >= 0) { | 
|  | fRuleStatusIndex = row->fTagsIdx; | 
|  | fPosition = lookaheadResult; | 
|  | return lookaheadResult; | 
|  | } | 
|  | } | 
|  |  | 
|  | // If we are at the position of the '/' in a look-ahead (hard break) rule; | 
|  | // record the current position, to be returned later, if the full rule matches. | 
|  | // TODO: Move this check before the previous check of fAccepting. | 
|  | //       This would enable hard-break rules with no following context. | 
|  | //       But there are line break test failures when trying this. Investigate. | 
|  | //       Issue ICU-20837 | 
|  | uint16_t rule = row->fLookAhead; | 
|  | U_ASSERT(rule == 0 || rule > ACCEPTING_UNCONDITIONAL); | 
|  | U_ASSERT(rule == 0 || rule < fData->fForwardTable->fLookAheadResultsSize); | 
|  | if (rule > ACCEPTING_UNCONDITIONAL) { | 
|  | int32_t  pos = (int32_t)UTEXT_GETNATIVEINDEX(&fText); | 
|  | fLookAheadMatches[rule] = pos; | 
|  | } | 
|  |  | 
|  | if (state == STOP_STATE) { | 
|  | // This is the normal exit from the lookup state machine. | 
|  | // We have advanced through the string until it is certain that no | 
|  | //   longer match is possible, no matter what characters follow. | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Advance to the next character. | 
|  | // If this is a beginning-of-input loop iteration, don't advance | 
|  | //    the input position.  The next iteration will be processing the | 
|  | //    first real input character. | 
|  | if (mode == RBBI_RUN) { | 
|  | c = UTEXT_NEXT32(&fText); | 
|  | } else { | 
|  | if (mode == RBBI_START) { | 
|  | mode = RBBI_RUN; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // The state machine is done.  Check whether it found a match... | 
|  |  | 
|  | // If the iterator failed to advance in the match engine, force it ahead by one. | 
|  | //   (This really indicates a defect in the break rules.  They should always match | 
|  | //    at least one character.) | 
|  | if (result == initialPosition) { | 
|  | utext_setNativeIndex(&fText, initialPosition); | 
|  | utext_next32(&fText); | 
|  | result = (int32_t)utext_getNativeIndex(&fText); | 
|  | fRuleStatusIndex = 0; | 
|  | } | 
|  |  | 
|  | // Leave the iterator at our result position. | 
|  | fPosition = result; | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPrintf("result = %d\n\n", result); | 
|  | } | 
|  | #endif | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------------- | 
|  | // | 
|  | //  handleSafePrevious() | 
|  | // | 
|  | //      Iterate backwards using the safe reverse rules. | 
|  | //      The logic of this function is similar to handleNext(), but simpler | 
|  | //      because the safe table does not require as many options. | 
|  | // | 
|  | //----------------------------------------------------------------------------------- | 
|  | template <typename RowType, RuleBasedBreakIterator::PTrieFunc trieFunc> | 
|  | int32_t RuleBasedBreakIterator::handleSafePrevious(int32_t fromPosition) { | 
|  |  | 
|  | int32_t             state; | 
|  | uint16_t            category        = 0; | 
|  | RowType            *row; | 
|  | UChar32             c; | 
|  | int32_t             result          = 0; | 
|  |  | 
|  | const RBBIStateTable *stateTable = fData->fReverseTable; | 
|  | UTEXT_SETNATIVEINDEX(&fText, fromPosition); | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPuts("Handle Previous   pos   char  state category"); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // if we're already at the start of the text, return DONE. | 
|  | if (fData == NULL || UTEXT_GETNATIVEINDEX(&fText)==0) { | 
|  | return BreakIterator::DONE; | 
|  | } | 
|  |  | 
|  | //  Set the initial state for the state machine | 
|  | c = UTEXT_PREVIOUS32(&fText); | 
|  | state = START_STATE; | 
|  | row = (RowType *) | 
|  | (stateTable->fTableData + (stateTable->fRowLen * state)); | 
|  |  | 
|  | // loop until we reach the start of the text or transition to state 0 | 
|  | // | 
|  | for (; c != U_SENTINEL; c = UTEXT_PREVIOUS32(&fText)) { | 
|  |  | 
|  | // look up the current character's character category, which tells us | 
|  | // which column in the state table to look at. | 
|  | // | 
|  | //  Off the dictionary flag bit. For reverse iteration it is not used. | 
|  | category = trieFunc(fData->fTrie, c); | 
|  |  | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPrintf("             %4d   ", (int32_t)utext_getNativeIndex(&fText)); | 
|  | if (0x20<=c && c<0x7f) { | 
|  | RBBIDebugPrintf("\"%c\"  ", c); | 
|  | } else { | 
|  | RBBIDebugPrintf("%5x  ", c); | 
|  | } | 
|  | RBBIDebugPrintf("%3d  %3d\n", state, category); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // State Transition - move machine to its next state | 
|  | // | 
|  | // fNextState is a variable-length array. | 
|  | U_ASSERT(category<fData->fHeader->fCatCount); | 
|  | state = row->fNextState[category];  /*Not accessing beyond memory*/ | 
|  | row = (RowType *) | 
|  | (stateTable->fTableData + (stateTable->fRowLen * state)); | 
|  |  | 
|  | if (state == STOP_STATE) { | 
|  | // This is the normal exit from the lookup state machine. | 
|  | // Transistion to state zero means we have found a safe point. | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // The state machine is done.  Check whether it found a match... | 
|  | result = (int32_t)UTEXT_GETNATIVEINDEX(&fText); | 
|  | #ifdef RBBI_DEBUG | 
|  | if (gTrace) { | 
|  | RBBIDebugPrintf("result = %d\n\n", result); | 
|  | } | 
|  | #endif | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //   getRuleStatus()   Return the break rule tag associated with the current | 
|  | //                     iterator position.  If the iterator arrived at its current | 
|  | //                     position by iterating forwards, the value will have been | 
|  | //                     cached by the handleNext() function. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  |  | 
|  | int32_t  RuleBasedBreakIterator::getRuleStatus() const { | 
|  |  | 
|  | // fLastRuleStatusIndex indexes to the start of the appropriate status record | 
|  | //                                                 (the number of status values.) | 
|  | //   This function returns the last (largest) of the array of status values. | 
|  | int32_t  idx = fRuleStatusIndex + fData->fRuleStatusTable[fRuleStatusIndex]; | 
|  | int32_t  tagVal = fData->fRuleStatusTable[idx]; | 
|  |  | 
|  | return tagVal; | 
|  | } | 
|  |  | 
|  |  | 
|  | int32_t RuleBasedBreakIterator::getRuleStatusVec( | 
|  | int32_t *fillInVec, int32_t capacity, UErrorCode &status) { | 
|  | if (U_FAILURE(status)) { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int32_t  numVals = fData->fRuleStatusTable[fRuleStatusIndex]; | 
|  | int32_t  numValsToCopy = numVals; | 
|  | if (numVals > capacity) { | 
|  | status = U_BUFFER_OVERFLOW_ERROR; | 
|  | numValsToCopy = capacity; | 
|  | } | 
|  | int i; | 
|  | for (i=0; i<numValsToCopy; i++) { | 
|  | fillInVec[i] = fData->fRuleStatusTable[fRuleStatusIndex + i + 1]; | 
|  | } | 
|  | return numVals; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //   getBinaryRules        Access to the compiled form of the rules, | 
|  | //                         for use by build system tools that save the data | 
|  | //                         for standard iterator types. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  | const uint8_t  *RuleBasedBreakIterator::getBinaryRules(uint32_t &length) { | 
|  | const uint8_t  *retPtr = NULL; | 
|  | length = 0; | 
|  |  | 
|  | if (fData != NULL) { | 
|  | retPtr = (const uint8_t *)fData->fHeader; | 
|  | length = fData->fHeader->fLength; | 
|  | } | 
|  | return retPtr; | 
|  | } | 
|  |  | 
|  |  | 
|  | RuleBasedBreakIterator *RuleBasedBreakIterator::createBufferClone( | 
|  | void * /*stackBuffer*/, int32_t &bufferSize, UErrorCode &status) { | 
|  | if (U_FAILURE(status)){ | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | if (bufferSize == 0) { | 
|  | bufferSize = 1;  // preflighting for deprecated functionality | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | BreakIterator *clonedBI = clone(); | 
|  | if (clonedBI == NULL) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | } else { | 
|  | status = U_SAFECLONE_ALLOCATED_WARNING; | 
|  | } | 
|  | return (RuleBasedBreakIterator *)clonedBI; | 
|  | } | 
|  |  | 
|  | U_NAMESPACE_END | 
|  |  | 
|  |  | 
|  | static icu::UStack *gLanguageBreakFactories = nullptr; | 
|  | static const icu::UnicodeString *gEmptyString = nullptr; | 
|  | static icu::UInitOnce gLanguageBreakFactoriesInitOnce = U_INITONCE_INITIALIZER; | 
|  | static icu::UInitOnce gRBBIInitOnce = U_INITONCE_INITIALIZER; | 
|  |  | 
|  | /** | 
|  | * Release all static memory held by breakiterator. | 
|  | */ | 
|  | U_CDECL_BEGIN | 
|  | UBool U_CALLCONV rbbi_cleanup(void) { | 
|  | delete gLanguageBreakFactories; | 
|  | gLanguageBreakFactories = nullptr; | 
|  | delete gEmptyString; | 
|  | gEmptyString = nullptr; | 
|  | gLanguageBreakFactoriesInitOnce.reset(); | 
|  | gRBBIInitOnce.reset(); | 
|  | return TRUE; | 
|  | } | 
|  | U_CDECL_END | 
|  |  | 
|  | U_CDECL_BEGIN | 
|  | static void U_CALLCONV _deleteFactory(void *obj) { | 
|  | delete (icu::LanguageBreakFactory *) obj; | 
|  | } | 
|  | U_CDECL_END | 
|  | U_NAMESPACE_BEGIN | 
|  |  | 
|  | static void U_CALLCONV rbbiInit() { | 
|  | gEmptyString = new UnicodeString(); | 
|  | ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup); | 
|  | } | 
|  |  | 
|  | static void U_CALLCONV initLanguageFactories() { | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  | U_ASSERT(gLanguageBreakFactories == NULL); | 
|  | gLanguageBreakFactories = new UStack(_deleteFactory, NULL, status); | 
|  | if (gLanguageBreakFactories != NULL && U_SUCCESS(status)) { | 
|  | ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status); | 
|  | gLanguageBreakFactories->push(builtIn, status); | 
|  | #ifdef U_LOCAL_SERVICE_HOOK | 
|  | LanguageBreakFactory *extra = (LanguageBreakFactory *)uprv_svc_hook("languageBreakFactory", &status); | 
|  | if (extra != NULL) { | 
|  | gLanguageBreakFactories->push(extra, status); | 
|  | } | 
|  | #endif | 
|  | } | 
|  | ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup); | 
|  | } | 
|  |  | 
|  |  | 
|  | static const LanguageBreakEngine* | 
|  | getLanguageBreakEngineFromFactory(UChar32 c) | 
|  | { | 
|  | umtx_initOnce(gLanguageBreakFactoriesInitOnce, &initLanguageFactories); | 
|  | if (gLanguageBreakFactories == NULL) { | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | int32_t i = gLanguageBreakFactories->size(); | 
|  | const LanguageBreakEngine *lbe = NULL; | 
|  | while (--i >= 0) { | 
|  | LanguageBreakFactory *factory = (LanguageBreakFactory *)(gLanguageBreakFactories->elementAt(i)); | 
|  | lbe = factory->getEngineFor(c); | 
|  | if (lbe != NULL) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | return lbe; | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------- | 
|  | // | 
|  | //  getLanguageBreakEngine  Find an appropriate LanguageBreakEngine for the | 
|  | //                          the character c. | 
|  | // | 
|  | //------------------------------------------------------------------------------- | 
|  | const LanguageBreakEngine * | 
|  | RuleBasedBreakIterator::getLanguageBreakEngine(UChar32 c) { | 
|  | const LanguageBreakEngine *lbe = NULL; | 
|  | UErrorCode status = U_ZERO_ERROR; | 
|  |  | 
|  | if (fLanguageBreakEngines == NULL) { | 
|  | fLanguageBreakEngines = new UStack(status); | 
|  | if (fLanguageBreakEngines == NULL || U_FAILURE(status)) { | 
|  | delete fLanguageBreakEngines; | 
|  | fLanguageBreakEngines = 0; | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | int32_t i = fLanguageBreakEngines->size(); | 
|  | while (--i >= 0) { | 
|  | lbe = (const LanguageBreakEngine *)(fLanguageBreakEngines->elementAt(i)); | 
|  | if (lbe->handles(c)) { | 
|  | return lbe; | 
|  | } | 
|  | } | 
|  |  | 
|  | // No existing dictionary took the character. See if a factory wants to | 
|  | // give us a new LanguageBreakEngine for this character. | 
|  | lbe = getLanguageBreakEngineFromFactory(c); | 
|  |  | 
|  | // If we got one, use it and push it on our stack. | 
|  | if (lbe != NULL) { | 
|  | fLanguageBreakEngines->push((void *)lbe, status); | 
|  | // Even if we can't remember it, we can keep looking it up, so | 
|  | // return it even if the push fails. | 
|  | return lbe; | 
|  | } | 
|  |  | 
|  | // No engine is forthcoming for this character. Add it to the | 
|  | // reject set. Create the reject break engine if needed. | 
|  | if (fUnhandledBreakEngine == NULL) { | 
|  | fUnhandledBreakEngine = new UnhandledEngine(status); | 
|  | if (U_SUCCESS(status) && fUnhandledBreakEngine == NULL) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return nullptr; | 
|  | } | 
|  | // Put it last so that scripts for which we have an engine get tried | 
|  | // first. | 
|  | fLanguageBreakEngines->insertElementAt(fUnhandledBreakEngine, 0, status); | 
|  | // If we can't insert it, or creation failed, get rid of it | 
|  | if (U_FAILURE(status)) { | 
|  | delete fUnhandledBreakEngine; | 
|  | fUnhandledBreakEngine = 0; | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Tell the reject engine about the character; at its discretion, it may | 
|  | // add more than just the one character. | 
|  | fUnhandledBreakEngine->handleCharacter(c); | 
|  |  | 
|  | return fUnhandledBreakEngine; | 
|  | } | 
|  |  | 
|  | void RuleBasedBreakIterator::dumpCache() { | 
|  | fBreakCache->dumpCache(); | 
|  | } | 
|  |  | 
|  | void RuleBasedBreakIterator::dumpTables() { | 
|  | fData->printData(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns the description used to create this iterator | 
|  | */ | 
|  |  | 
|  | const UnicodeString& | 
|  | RuleBasedBreakIterator::getRules() const { | 
|  | if (fData != NULL) { | 
|  | return fData->getRuleSourceString(); | 
|  | } else { | 
|  | umtx_initOnce(gRBBIInitOnce, &rbbiInit); | 
|  | return *gEmptyString; | 
|  | } | 
|  | } | 
|  |  | 
|  | U_NAMESPACE_END | 
|  |  | 
|  | #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |