| using System.Collections.Generic;
|
| using System.Threading.Tasks;
|
| partial class DynamicPropertyComponent
|
| /// Required designer variable.
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| private System.ComponentModel.IContainer components = null;
|
| /// Clean up any resources being used.
|
| /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
| protected override void Dispose(bool disposing)
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| if (disposing && (components != null))
|
| #region Component Designer generated code
|
| /// Required method for Designer support - do not modify
|
| /// the contents of this method with the code editor.
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| private void InitializeComponent()
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| components = new System.ComponentModel.Container();
|