|  | //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/Support/CrashRecoveryContext.h" | 
|  | #include "llvm/Config/llvm-config.h" | 
|  | #include "llvm/Support/ErrorHandling.h" | 
|  | #include "llvm/Support/ManagedStatic.h" | 
|  | #include "llvm/Support/Mutex.h" | 
|  | #include "llvm/Support/ThreadLocal.h" | 
|  | #include <setjmp.h> | 
|  | using namespace llvm; | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | struct CrashRecoveryContextImpl; | 
|  |  | 
|  | static ManagedStatic< | 
|  | sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; | 
|  |  | 
|  | struct CrashRecoveryContextImpl { | 
|  | // When threads are disabled, this links up all active | 
|  | // CrashRecoveryContextImpls.  When threads are enabled there's one thread | 
|  | // per CrashRecoveryContext and CurrentContext is a thread-local, so only one | 
|  | // CrashRecoveryContextImpl is active per thread and this is always null. | 
|  | const CrashRecoveryContextImpl *Next; | 
|  |  | 
|  | CrashRecoveryContext *CRC; | 
|  | ::jmp_buf JumpBuffer; | 
|  | volatile unsigned Failed : 1; | 
|  | unsigned SwitchedThread : 1; | 
|  |  | 
|  | public: | 
|  | CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), | 
|  | Failed(false), | 
|  | SwitchedThread(false) { | 
|  | Next = CurrentContext->get(); | 
|  | CurrentContext->set(this); | 
|  | } | 
|  | ~CrashRecoveryContextImpl() { | 
|  | if (!SwitchedThread) | 
|  | CurrentContext->set(Next); | 
|  | } | 
|  |  | 
|  | /// Called when the separate crash-recovery thread was finished, to | 
|  | /// indicate that we don't need to clear the thread-local CurrentContext. | 
|  | void setSwitchedThread() { | 
|  | #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0 | 
|  | SwitchedThread = true; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void HandleCrash() { | 
|  | // Eliminate the current context entry, to avoid re-entering in case the | 
|  | // cleanup code crashes. | 
|  | CurrentContext->set(Next); | 
|  |  | 
|  | assert(!Failed && "Crash recovery context already failed!"); | 
|  | Failed = true; | 
|  |  | 
|  | // FIXME: Stash the backtrace. | 
|  |  | 
|  | // Jump back to the RunSafely we were called under. | 
|  | longjmp(JumpBuffer, 1); | 
|  | } | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex; | 
|  | static bool gCrashRecoveryEnabled = false; | 
|  |  | 
|  | static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> | 
|  | tlIsRecoveringFromCrash; | 
|  |  | 
|  | static void installExceptionOrSignalHandlers(); | 
|  | static void uninstallExceptionOrSignalHandlers(); | 
|  |  | 
|  | CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} | 
|  |  | 
|  | CrashRecoveryContext::~CrashRecoveryContext() { | 
|  | // Reclaim registered resources. | 
|  | CrashRecoveryContextCleanup *i = head; | 
|  | const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get(); | 
|  | tlIsRecoveringFromCrash->set(this); | 
|  | while (i) { | 
|  | CrashRecoveryContextCleanup *tmp = i; | 
|  | i = tmp->next; | 
|  | tmp->cleanupFired = true; | 
|  | tmp->recoverResources(); | 
|  | delete tmp; | 
|  | } | 
|  | tlIsRecoveringFromCrash->set(PC); | 
|  |  | 
|  | CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | 
|  | delete CRCI; | 
|  | } | 
|  |  | 
|  | bool CrashRecoveryContext::isRecoveringFromCrash() { | 
|  | return tlIsRecoveringFromCrash->get() != nullptr; | 
|  | } | 
|  |  | 
|  | CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { | 
|  | if (!gCrashRecoveryEnabled) | 
|  | return nullptr; | 
|  |  | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | 
|  | if (!CRCI) | 
|  | return nullptr; | 
|  |  | 
|  | return CRCI->CRC; | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::Enable() { | 
|  | sys::ScopedLock L(*gCrashRecoveryContextMutex); | 
|  | // FIXME: Shouldn't this be a refcount or something? | 
|  | if (gCrashRecoveryEnabled) | 
|  | return; | 
|  | gCrashRecoveryEnabled = true; | 
|  | installExceptionOrSignalHandlers(); | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::Disable() { | 
|  | sys::ScopedLock L(*gCrashRecoveryContextMutex); | 
|  | if (!gCrashRecoveryEnabled) | 
|  | return; | 
|  | gCrashRecoveryEnabled = false; | 
|  | uninstallExceptionOrSignalHandlers(); | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) | 
|  | { | 
|  | if (!cleanup) | 
|  | return; | 
|  | if (head) | 
|  | head->prev = cleanup; | 
|  | cleanup->next = head; | 
|  | head = cleanup; | 
|  | } | 
|  |  | 
|  | void | 
|  | CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { | 
|  | if (!cleanup) | 
|  | return; | 
|  | if (cleanup == head) { | 
|  | head = cleanup->next; | 
|  | if (head) | 
|  | head->prev = nullptr; | 
|  | } | 
|  | else { | 
|  | cleanup->prev->next = cleanup->next; | 
|  | if (cleanup->next) | 
|  | cleanup->next->prev = cleanup->prev; | 
|  | } | 
|  | delete cleanup; | 
|  | } | 
|  |  | 
|  | #if defined(_MSC_VER) | 
|  | // If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way | 
|  | // better than VEH. Vectored exception handling catches all exceptions happening | 
|  | // on the thread with installed exception handlers, so it can interfere with | 
|  | // internal exception handling of other libraries on that thread. SEH works | 
|  | // exactly as you would expect normal exception handling to work: it only | 
|  | // catches exceptions if they would bubble out from the stack frame with __try / | 
|  | // __except. | 
|  |  | 
|  | static void installExceptionOrSignalHandlers() {} | 
|  | static void uninstallExceptionOrSignalHandlers() {} | 
|  |  | 
|  | bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { | 
|  | if (!gCrashRecoveryEnabled) { | 
|  | Fn(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Result = true; | 
|  | __try { | 
|  | Fn(); | 
|  | } __except (1) { // Catch any exception. | 
|  | Result = false; | 
|  | } | 
|  | return Result; | 
|  | } | 
|  |  | 
|  | #else // !_MSC_VER | 
|  |  | 
|  | #if defined(_WIN32) | 
|  | // This is a non-MSVC compiler, probably mingw gcc or clang without | 
|  | // -fms-extensions. Use vectored exception handling (VEH). | 
|  | // | 
|  | // On Windows, we can make use of vectored exception handling to catch most | 
|  | // crashing situations.  Note that this does mean we will be alerted of | 
|  | // exceptions *before* structured exception handling has the opportunity to | 
|  | // catch it. Unfortunately, this causes problems in practice with other code | 
|  | // running on threads with LLVM crash recovery contexts, so we would like to | 
|  | // eventually move away from VEH. | 
|  | // | 
|  | // Vectored works on a per-thread basis, which is an advantage over | 
|  | // SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have | 
|  | // any native support for chaining exception handlers, but VEH allows more than | 
|  | // one. | 
|  | // | 
|  | // The vectored exception handler functionality was added in Windows | 
|  | // XP, so if support for older versions of Windows is required, | 
|  | // it will have to be added. | 
|  |  | 
|  | #include "Windows/WindowsSupport.h" | 
|  |  | 
|  | static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) | 
|  | { | 
|  | // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported | 
|  | // compilers and platforms, so we define it manually. | 
|  | constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL; | 
|  | switch (ExceptionInfo->ExceptionRecord->ExceptionCode) | 
|  | { | 
|  | case DBG_PRINTEXCEPTION_C: | 
|  | case DbgPrintExceptionWideC: | 
|  | case 0x406D1388:  // set debugger thread name | 
|  | return EXCEPTION_CONTINUE_EXECUTION; | 
|  | } | 
|  |  | 
|  | // Lookup the current thread local recovery object. | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | 
|  |  | 
|  | if (!CRCI) { | 
|  | // Something has gone horribly wrong, so let's just tell everyone | 
|  | // to keep searching | 
|  | CrashRecoveryContext::Disable(); | 
|  | return EXCEPTION_CONTINUE_SEARCH; | 
|  | } | 
|  |  | 
|  | // TODO: We can capture the stack backtrace here and store it on the | 
|  | // implementation if we so choose. | 
|  |  | 
|  | // Handle the crash | 
|  | const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | 
|  |  | 
|  | // Note that we don't actually get here because HandleCrash calls | 
|  | // longjmp, which means the HandleCrash function never returns. | 
|  | llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); | 
|  | } | 
|  |  | 
|  | // Because the Enable and Disable calls are static, it means that | 
|  | // there may not actually be an Impl available, or even a current | 
|  | // CrashRecoveryContext at all.  So we make use of a thread-local | 
|  | // exception table.  The handles contained in here will either be | 
|  | // non-NULL, valid VEH handles, or NULL. | 
|  | static sys::ThreadLocal<const void> sCurrentExceptionHandle; | 
|  |  | 
|  | static void installExceptionOrSignalHandlers() { | 
|  | // We can set up vectored exception handling now.  We will install our | 
|  | // handler as the front of the list, though there's no assurances that | 
|  | // it will remain at the front (another call could install itself before | 
|  | // our handler).  This 1) isn't likely, and 2) shouldn't cause problems. | 
|  | PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); | 
|  | sCurrentExceptionHandle.set(handle); | 
|  | } | 
|  |  | 
|  | static void uninstallExceptionOrSignalHandlers() { | 
|  | PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); | 
|  | if (currentHandle) { | 
|  | // Now we can remove the vectored exception handler from the chain | 
|  | ::RemoveVectoredExceptionHandler(currentHandle); | 
|  |  | 
|  | // Reset the handle in our thread-local set. | 
|  | sCurrentExceptionHandle.set(NULL); | 
|  | } | 
|  | } | 
|  |  | 
|  | #else // !_WIN32 | 
|  |  | 
|  | // Generic POSIX implementation. | 
|  | // | 
|  | // This implementation relies on synchronous signals being delivered to the | 
|  | // current thread. We use a thread local object to keep track of the active | 
|  | // crash recovery context, and install signal handlers to invoke HandleCrash on | 
|  | // the active object. | 
|  | // | 
|  | // This implementation does not to attempt to chain signal handlers in any | 
|  | // reliable fashion -- if we get a signal outside of a crash recovery context we | 
|  | // simply disable crash recovery and raise the signal again. | 
|  |  | 
|  | #include <signal.h> | 
|  |  | 
|  | static const int Signals[] = | 
|  | { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; | 
|  | static const unsigned NumSignals = array_lengthof(Signals); | 
|  | static struct sigaction PrevActions[NumSignals]; | 
|  |  | 
|  | static void CrashRecoverySignalHandler(int Signal) { | 
|  | // Lookup the current thread local recovery object. | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | 
|  |  | 
|  | if (!CRCI) { | 
|  | // We didn't find a crash recovery context -- this means either we got a | 
|  | // signal on a thread we didn't expect it on, the application got a signal | 
|  | // outside of a crash recovery context, or something else went horribly | 
|  | // wrong. | 
|  | // | 
|  | // Disable crash recovery and raise the signal again. The assumption here is | 
|  | // that the enclosing application will terminate soon, and we won't want to | 
|  | // attempt crash recovery again. | 
|  | // | 
|  | // This call of Disable isn't thread safe, but it doesn't actually matter. | 
|  | CrashRecoveryContext::Disable(); | 
|  | raise(Signal); | 
|  |  | 
|  | // The signal will be thrown once the signal mask is restored. | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Unblock the signal we received. | 
|  | sigset_t SigMask; | 
|  | sigemptyset(&SigMask); | 
|  | sigaddset(&SigMask, Signal); | 
|  | sigprocmask(SIG_UNBLOCK, &SigMask, nullptr); | 
|  |  | 
|  | if (CRCI) | 
|  | const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | 
|  | } | 
|  |  | 
|  | static void installExceptionOrSignalHandlers() { | 
|  | // Setup the signal handler. | 
|  | struct sigaction Handler; | 
|  | Handler.sa_handler = CrashRecoverySignalHandler; | 
|  | Handler.sa_flags = 0; | 
|  | sigemptyset(&Handler.sa_mask); | 
|  |  | 
|  | for (unsigned i = 0; i != NumSignals; ++i) { | 
|  | sigaction(Signals[i], &Handler, &PrevActions[i]); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void uninstallExceptionOrSignalHandlers() { | 
|  | // Restore the previous signal handlers. | 
|  | for (unsigned i = 0; i != NumSignals; ++i) | 
|  | sigaction(Signals[i], &PrevActions[i], nullptr); | 
|  | } | 
|  |  | 
|  | #endif // !_WIN32 | 
|  |  | 
|  | bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { | 
|  | // If crash recovery is disabled, do nothing. | 
|  | if (gCrashRecoveryEnabled) { | 
|  | assert(!Impl && "Crash recovery context already initialized!"); | 
|  | CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); | 
|  | Impl = CRCI; | 
|  |  | 
|  | if (setjmp(CRCI->JumpBuffer) != 0) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | Fn(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | #endif // !_MSC_VER | 
|  |  | 
|  | void CrashRecoveryContext::HandleCrash() { | 
|  | CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | 
|  | assert(CRCI && "Crash recovery context never initialized!"); | 
|  | CRCI->HandleCrash(); | 
|  | } | 
|  |  | 
|  | // FIXME: Portability. | 
|  | static void setThreadBackgroundPriority() { | 
|  | #ifdef __APPLE__ | 
|  | setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static bool hasThreadBackgroundPriority() { | 
|  | #ifdef __APPLE__ | 
|  | return getpriority(PRIO_DARWIN_THREAD, 0) == 1; | 
|  | #else | 
|  | return false; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | namespace { | 
|  | struct RunSafelyOnThreadInfo { | 
|  | function_ref<void()> Fn; | 
|  | CrashRecoveryContext *CRC; | 
|  | bool UseBackgroundPriority; | 
|  | bool Result; | 
|  | }; | 
|  | } | 
|  |  | 
|  | static void RunSafelyOnThread_Dispatch(void *UserData) { | 
|  | RunSafelyOnThreadInfo *Info = | 
|  | reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); | 
|  |  | 
|  | if (Info->UseBackgroundPriority) | 
|  | setThreadBackgroundPriority(); | 
|  |  | 
|  | Info->Result = Info->CRC->RunSafely(Info->Fn); | 
|  | } | 
|  | bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn, | 
|  | unsigned RequestedStackSize) { | 
|  | bool UseBackgroundPriority = hasThreadBackgroundPriority(); | 
|  | RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false }; | 
|  | llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); | 
|  | if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl) | 
|  | CRC->setSwitchedThread(); | 
|  | return Info.Result; | 
|  | } |