| * Copyright 2017 Google Inc. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| #ifndef SkSGInvalidationController_DEFINED |
| #define SkSGInvalidationController_DEFINED |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkTypes.h" |
| #include "include/private/SkTDArray.h" |
| * Receiver for invalidation events. |
| * Tracks dirty regions for repaint. |
| class InvalidationController { |
| InvalidationController(); |
| InvalidationController(const InvalidationController&) = delete; |
| InvalidationController& operator=(const InvalidationController&) = delete; |
| void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); |
| const SkRect& bounds() const { return fBounds; } |
| const SkRect* begin() const { return fRects.begin(); } |
| const SkRect* end() const { return fRects.end(); } |
| SkTDArray<SkRect> fRects; |
| #endif // SkSGInvalidationController_DEFINED |