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// Copyright 2016 the V8 project authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_WASM_WASM_OBJECTS_H_
#define V8_WASM_WASM_OBJECTS_H_
#include <memory>
#include "src/base/bit-field.h"
#include "src/base/bits.h"
#include "src/codegen/signature.h"
#include "src/debug/debug.h"
#include "src/heap/heap.h"
#include "src/objects/js-function.h"
#include "src/objects/objects.h"
#include "src/wasm/struct-types.h"
#include "src/wasm/value-type.h"
// Has to be the last include (doesn't have include guards)
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
namespace wasm {
class InterpretedFrame;
class NativeModule;
class WasmCode;
struct WasmException;
struct WasmGlobal;
struct WasmModule;
class WasmValue;
class WireBytesRef;
} // namespace wasm
class BreakPoint;
class JSArrayBuffer;
class SeqOneByteString;
class WasmCapiFunction;
class WasmExceptionTag;
class WasmExportedFunction;
class WasmExternalFunction;
class WasmInstanceObject;
class WasmJSFunction;
class WasmModuleObject;
enum class SharedFlag : uint8_t;
template <class CppType>
class Managed;
#include "torque-generated/src/wasm/wasm-objects-tq.inc"
#define DECL_OPTIONAL_ACCESSORS(name, type) \
DECL_GETTER(has_##name, bool) \
DECL_ACCESSORS(name, type)
// A helper for an entry in an indirect function table (IFT).
// The underlying storage in the instance is used by generated code to
// call functions indirectly at runtime.
// Each entry has the following fields:
// - object = target instance, if a Wasm function, tuple if imported
// - sig_id = signature id of function
// - target = entrypoint to Wasm code or import wrapper code
class V8_EXPORT_PRIVATE IndirectFunctionTableEntry {
public:
inline IndirectFunctionTableEntry(Handle<WasmInstanceObject>, int table_index,
int entry_index);
inline IndirectFunctionTableEntry(Handle<WasmIndirectFunctionTable> table,
int entry_index);
void clear();
void Set(int sig_id, Handle<WasmInstanceObject> target_instance,
int target_func_index);
void Set(int sig_id, Address call_target, Object ref);
Object object_ref() const;
int sig_id() const;
Address target() const;
private:
Handle<WasmInstanceObject> const instance_;
Handle<WasmIndirectFunctionTable> const table_;
int const index_;
};
// A helper for an entry for an imported function, indexed statically.
// The underlying storage in the instance is used by generated code to
// call imported functions at runtime.
// Each entry is either:
// - Wasm to JS, which has fields
// - object = a Tuple2 of the importing instance and the callable
// - target = entrypoint to import wrapper code
// - Wasm to Wasm, which has fields
// - object = target instance
// - target = entrypoint for the function
class ImportedFunctionEntry {
public:
inline ImportedFunctionEntry(Handle<WasmInstanceObject>, int index);
// Initialize this entry as a Wasm to JS call. This accepts the isolate as a
// parameter, since it must allocate a tuple.
V8_EXPORT_PRIVATE void SetWasmToJs(Isolate*, Handle<JSReceiver> callable,
const wasm::WasmCode* wasm_to_js_wrapper);
// Initialize this entry as a Wasm to Wasm call.
void SetWasmToWasm(WasmInstanceObject target_instance, Address call_target);
WasmInstanceObject instance();
JSReceiver callable();
Object maybe_callable();
Object object_ref();
Address target();
private:
Handle<WasmInstanceObject> const instance_;
int const index_;
};
enum InternalizeString : bool { kInternalize = true, kNoInternalize = false };
// Representation of a WebAssembly.Module JavaScript-level object.
class WasmModuleObject : public JSObject {
public:
DECL_CAST(WasmModuleObject)
DECL_ACCESSORS(managed_native_module, Managed<wasm::NativeModule>)
DECL_ACCESSORS(export_wrappers, FixedArray)
DECL_ACCESSORS(script, Script)
inline wasm::NativeModule* native_module() const;
inline const std::shared_ptr<wasm::NativeModule>& shared_native_module()
const;
inline const wasm::WasmModule* module() const;
// Dispatched behavior.
DECL_PRINTER(WasmModuleObject)
DECL_VERIFIER(WasmModuleObject)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
TORQUE_GENERATED_WASM_MODULE_OBJECT_FIELDS)
// Creates a new {WasmModuleObject} for an existing {NativeModule} that is
// reference counted and might be shared between multiple Isolates.
V8_EXPORT_PRIVATE static Handle<WasmModuleObject> New(
Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module,
Handle<Script> script);
V8_EXPORT_PRIVATE static Handle<WasmModuleObject> New(
Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module,
Handle<Script> script, Handle<FixedArray> export_wrappers);
// Check whether this module was generated from asm.js source.
inline bool is_asm_js();
// Get the module name, if set. Returns an empty handle otherwise.
static MaybeHandle<String> GetModuleNameOrNull(Isolate*,
Handle<WasmModuleObject>);
// Get the function name of the function identified by the given index.
// Returns a null handle if the function is unnamed or the name is not a valid
// UTF-8 string.
static MaybeHandle<String> GetFunctionNameOrNull(Isolate*,
Handle<WasmModuleObject>,
uint32_t func_index);
// Get the function name of the function identified by the given index.
// Returns "func[func_index]" if the function is unnamed or the
// name is not a valid UTF-8 string.
static Handle<String> GetFunctionName(Isolate*, Handle<WasmModuleObject>,
uint32_t func_index);
// Get the raw bytes of the function name of the function identified by the
// given index.
// Meant to be used for debugging or frame printing.
// Does not allocate, hence gc-safe.
Vector<const uint8_t> GetRawFunctionName(uint32_t func_index);
// Extract a portion of the wire bytes as UTF-8 string, optionally
// internalized. (Prefer to internalize early if the string will be used for a
// property lookup anyway.)
static Handle<String> ExtractUtf8StringFromModuleBytes(
Isolate*, Handle<WasmModuleObject>, wasm::WireBytesRef,
InternalizeString);
static Handle<String> ExtractUtf8StringFromModuleBytes(
Isolate*, Vector<const uint8_t> wire_byte, wasm::WireBytesRef,
InternalizeString);
OBJECT_CONSTRUCTORS(WasmModuleObject, JSObject);
};
// Representation of a WebAssembly.Table JavaScript-level object.
class V8_EXPORT_PRIVATE WasmTableObject : public JSObject {
public:
DECL_CAST(WasmTableObject)
// The instance in which this WasmTableObject is defined.
// This field is undefined if the global is defined outside any Wasm module,
// i.e., through the JS API (WebAssembly.Table).
// Because it might be undefined, we declare it as a HeapObject.
DECL_ACCESSORS(instance, HeapObject)
// The entries array is at least as big as {current_length()}, but might be
// bigger to make future growth more efficient.
DECL_ACCESSORS(entries, FixedArray)
DECL_INT_ACCESSORS(current_length)
// TODO(titzer): introduce DECL_I64_ACCESSORS macro
DECL_ACCESSORS(maximum_length, Object)
DECL_ACCESSORS(dispatch_tables, FixedArray)
DECL_INT_ACCESSORS(raw_type)
// Dispatched behavior.
DECL_PRINTER(WasmTableObject)
DECL_VERIFIER(WasmTableObject)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
TORQUE_GENERATED_WASM_TABLE_OBJECT_FIELDS)
inline wasm::ValueType type();
static int Grow(Isolate* isolate, Handle<WasmTableObject> table,
uint32_t count, Handle<Object> init_value);
static Handle<WasmTableObject> New(Isolate* isolate,
Handle<WasmInstanceObject> instance,
wasm::ValueType type, uint32_t initial,
bool has_maximum, uint32_t maximum,
Handle<FixedArray>* entries);
static void AddDispatchTable(Isolate* isolate, Handle<WasmTableObject> table,
Handle<WasmInstanceObject> instance,
int table_index);
static bool IsInBounds(Isolate* isolate, Handle<WasmTableObject> table,
uint32_t entry_index);
static bool IsValidElement(Isolate* isolate, Handle<WasmTableObject> table,
Handle<Object> entry);
static void Set(Isolate* isolate, Handle<WasmTableObject> table,
uint32_t index, Handle<Object> entry);
static Handle<Object> Get(Isolate* isolate, Handle<WasmTableObject> table,
uint32_t index);
static void Fill(Isolate* isolate, Handle<WasmTableObject> table,
uint32_t start, Handle<Object> entry, uint32_t count);
// TODO(wasm): Unify these three methods into one.
static void UpdateDispatchTables(Isolate* isolate,
Handle<WasmTableObject> table,
int entry_index,
const wasm::FunctionSig* sig,
Handle<WasmInstanceObject> target_instance,
int target_func_index);
static void UpdateDispatchTables(Isolate* isolate,
Handle<WasmTableObject> table,
int entry_index,
Handle<WasmJSFunction> function);
static void UpdateDispatchTables(Isolate* isolate,
Handle<WasmTableObject> table,
int entry_index,
Handle<WasmCapiFunction> capi_function);
static void ClearDispatchTables(Isolate* isolate,
Handle<WasmTableObject> table, int index);
static void SetFunctionTablePlaceholder(Isolate* isolate,
Handle<WasmTableObject> table,
int entry_index,
Handle<WasmInstanceObject> instance,
int func_index);
// This function reads the content of a function table entry and returns it
// through the out parameters {is_valid}, {is_null}, {instance},
// {function_index}, and {maybe_js_function}.
static void GetFunctionTableEntry(
Isolate* isolate, const wasm::WasmModule* module,
Handle<WasmTableObject> table, int entry_index, bool* is_valid,
bool* is_null, MaybeHandle<WasmInstanceObject>* instance,
int* function_index, MaybeHandle<WasmJSFunction>* maybe_js_function);
private:
static void SetFunctionTableEntry(Isolate* isolate,
Handle<WasmTableObject> table,
Handle<FixedArray> entries, int entry_index,
Handle<Object> entry);
OBJECT_CONSTRUCTORS(WasmTableObject, JSObject);
};
// Representation of a WebAssembly.Memory JavaScript-level object.
class WasmMemoryObject : public JSObject {
public:
DECL_CAST(WasmMemoryObject)
DECL_ACCESSORS(array_buffer, JSArrayBuffer)
DECL_INT_ACCESSORS(maximum_pages)
DECL_OPTIONAL_ACCESSORS(instances, WeakArrayList)
// Dispatched behavior.
DECL_PRINTER(WasmMemoryObject)
DECL_VERIFIER(WasmMemoryObject)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
TORQUE_GENERATED_WASM_MEMORY_OBJECT_FIELDS)
// Add an instance to the internal (weak) list.
V8_EXPORT_PRIVATE static void AddInstance(Isolate* isolate,
Handle<WasmMemoryObject> memory,
Handle<WasmInstanceObject> object);
inline bool has_maximum_pages();
V8_EXPORT_PRIVATE static Handle<WasmMemoryObject> New(
Isolate* isolate, MaybeHandle<JSArrayBuffer> buffer, uint32_t maximum);
V8_EXPORT_PRIVATE static MaybeHandle<WasmMemoryObject> New(Isolate* isolate,
uint32_t initial,
uint32_t maximum,
SharedFlag shared);
void update_instances(Isolate* isolate, Handle<JSArrayBuffer> buffer);
V8_EXPORT_PRIVATE static int32_t Grow(Isolate*, Handle<WasmMemoryObject>,
uint32_t pages);
OBJECT_CONSTRUCTORS(WasmMemoryObject, JSObject);
};
// Representation of a WebAssembly.Global JavaScript-level object.
class WasmGlobalObject : public JSObject {
public:
DECL_CAST(WasmGlobalObject)
// The instance in which this WasmGlobalObject is defined.
// This field is undefined if the global is defined outside any Wasm module,
// i.e., through the JS API (WebAssembly.Global).
// Because it might be undefined, we declare it as a HeapObject.
DECL_ACCESSORS(instance, HeapObject)
DECL_ACCESSORS(untagged_buffer, JSArrayBuffer)
DECL_ACCESSORS(tagged_buffer, FixedArray)
DECL_INT32_ACCESSORS(offset)
DECL_INT_ACCESSORS(raw_type)
DECL_PRIMITIVE_ACCESSORS(type, wasm::ValueType)
// TODO(7748): Once we improve the encoding of mutability/type, turn this back
// into a boolean accessor.
DECL_INT_ACCESSORS(is_mutable)
// Dispatched behavior.
DECL_PRINTER(WasmGlobalObject)
DECL_VERIFIER(WasmGlobalObject)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
TORQUE_GENERATED_WASM_GLOBAL_OBJECT_FIELDS)
V8_EXPORT_PRIVATE static MaybeHandle<WasmGlobalObject> New(
Isolate* isolate, Handle<WasmInstanceObject> instance,
MaybeHandle<JSArrayBuffer> maybe_untagged_buffer,
MaybeHandle<FixedArray> maybe_tagged_buffer, wasm::ValueType type,
int32_t offset, bool is_mutable);
inline int type_size() const;
inline int32_t GetI32();
inline int64_t GetI64();
inline float GetF32();
inline double GetF64();
inline Handle<Object> GetRef();
inline void SetI32(int32_t value);
inline void SetI64(int64_t value);
inline void SetF32(float value);
inline void SetF64(double value);
inline void SetExternRef(Handle<Object> value);
inline bool SetFuncRef(Isolate* isolate, Handle<Object> value);
private:
// This function returns the address of the global's data in the
// JSArrayBuffer. This buffer may be allocated on-heap, in which case it may
// not have a fixed address.
inline Address address() const;
OBJECT_CONSTRUCTORS(WasmGlobalObject, JSObject);
};
// Representation of a WebAssembly.Instance JavaScript-level object.
class V8_EXPORT_PRIVATE WasmInstanceObject : public JSObject {
public:
DECL_CAST(WasmInstanceObject)
DECL_ACCESSORS(module_object, WasmModuleObject)
DECL_ACCESSORS(exports_object, JSObject)
DECL_ACCESSORS(native_context, Context)
DECL_OPTIONAL_ACCESSORS(memory_object, WasmMemoryObject)
DECL_OPTIONAL_ACCESSORS(untagged_globals_buffer, JSArrayBuffer)
DECL_OPTIONAL_ACCESSORS(tagged_globals_buffer, FixedArray)
DECL_OPTIONAL_ACCESSORS(imported_mutable_globals_buffers, FixedArray)
DECL_OPTIONAL_ACCESSORS(tables, FixedArray)
DECL_OPTIONAL_ACCESSORS(indirect_function_tables, FixedArray)
DECL_ACCESSORS(imported_function_refs, FixedArray)
DECL_OPTIONAL_ACCESSORS(indirect_function_table_refs, FixedArray)
DECL_OPTIONAL_ACCESSORS(managed_native_allocations, Foreign)
DECL_OPTIONAL_ACCESSORS(exceptions_table, FixedArray)
DECL_OPTIONAL_ACCESSORS(wasm_external_functions, FixedArray)
DECL_ACCESSORS(managed_object_maps, FixedArray)
DECL_PRIMITIVE_ACCESSORS(memory_start, byte*)
DECL_PRIMITIVE_ACCESSORS(memory_size, size_t)
DECL_PRIMITIVE_ACCESSORS(memory_mask, size_t)
DECL_PRIMITIVE_ACCESSORS(isolate_root, Address)
DECL_PRIMITIVE_ACCESSORS(stack_limit_address, Address)
DECL_PRIMITIVE_ACCESSORS(real_stack_limit_address, Address)
DECL_PRIMITIVE_ACCESSORS(imported_function_targets, Address*)
DECL_PRIMITIVE_ACCESSORS(globals_start, byte*)
DECL_PRIMITIVE_ACCESSORS(imported_mutable_globals, Address*)
DECL_PRIMITIVE_ACCESSORS(indirect_function_table_size, uint32_t)
DECL_PRIMITIVE_ACCESSORS(indirect_function_table_sig_ids, uint32_t*)
DECL_PRIMITIVE_ACCESSORS(indirect_function_table_targets, Address*)
DECL_PRIMITIVE_ACCESSORS(jump_table_start, Address)
DECL_PRIMITIVE_ACCESSORS(data_segment_starts, Address*)
DECL_PRIMITIVE_ACCESSORS(data_segment_sizes, uint32_t*)
DECL_PRIMITIVE_ACCESSORS(dropped_elem_segments, byte*)
DECL_PRIMITIVE_ACCESSORS(hook_on_function_call_address, Address)
DECL_PRIMITIVE_ACCESSORS(num_liftoff_function_calls_array, uint32_t*)
// Clear uninitialized padding space. This ensures that the snapshot content
// is deterministic. Depending on the V8 build mode there could be no padding.
V8_INLINE void clear_padding();
// Dispatched behavior.
DECL_PRINTER(WasmInstanceObject)
DECL_VERIFIER(WasmInstanceObject)
// Layout description.
#define WASM_INSTANCE_OBJECT_FIELDS(V) \
/* Often-accessed fields go first to minimize generated code size. */ \
V(kMemoryStartOffset, kSystemPointerSize) \
V(kMemorySizeOffset, kSizetSize) \
V(kMemoryMaskOffset, kSizetSize) \
V(kStackLimitAddressOffset, kSystemPointerSize) \
V(kImportedFunctionRefsOffset, kTaggedSize) \
V(kImportedFunctionTargetsOffset, kSystemPointerSize) \
V(kIndirectFunctionTableRefsOffset, kTaggedSize) \
V(kIndirectFunctionTableTargetsOffset, kSystemPointerSize) \
V(kIndirectFunctionTableSigIdsOffset, kSystemPointerSize) \
V(kIndirectFunctionTableSizeOffset, kUInt32Size) \
/* Optional padding to align system pointer size fields */ \
V(kOptionalPaddingOffset, POINTER_SIZE_PADDING(kOptionalPaddingOffset)) \
V(kGlobalsStartOffset, kSystemPointerSize) \
V(kImportedMutableGlobalsOffset, kSystemPointerSize) \
V(kIsolateRootOffset, kSystemPointerSize) \
V(kJumpTableStartOffset, kSystemPointerSize) \
/* End of often-accessed fields. */ \
V(kModuleObjectOffset, kTaggedSize) \
V(kExportsObjectOffset, kTaggedSize) \
V(kNativeContextOffset, kTaggedSize) \
V(kMemoryObjectOffset, kTaggedSize) \
V(kUntaggedGlobalsBufferOffset, kTaggedSize) \
V(kTaggedGlobalsBufferOffset, kTaggedSize) \
V(kImportedMutableGlobalsBuffersOffset, kTaggedSize) \
V(kTablesOffset, kTaggedSize) \
V(kIndirectFunctionTablesOffset, kTaggedSize) \
V(kManagedNativeAllocationsOffset, kTaggedSize) \
V(kExceptionsTableOffset, kTaggedSize) \
V(kWasmExternalFunctionsOffset, kTaggedSize) \
V(kManagedObjectMapsOffset, kTaggedSize) \
V(kRealStackLimitAddressOffset, kSystemPointerSize) \
V(kDataSegmentStartsOffset, kSystemPointerSize) \
V(kDataSegmentSizesOffset, kSystemPointerSize) \
V(kDroppedElemSegmentsOffset, kSystemPointerSize) \
V(kHookOnFunctionCallAddressOffset, kSystemPointerSize) \
V(kNumLiftoffFunctionCallsArrayOffset, kSystemPointerSize) \
V(kHeaderSize, 0)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
WASM_INSTANCE_OBJECT_FIELDS)
STATIC_ASSERT(IsAligned(kHeaderSize, kTaggedSize));
// TODO(ishell, v8:8875): When pointer compression is enabled 8-byte size
// fields (external pointers, doubles and BigInt data) are only kTaggedSize
// aligned so checking for alignments of fields bigger than kTaggedSize
// doesn't make sense until v8:8875 is fixed.
#define ASSERT_FIELD_ALIGNED(offset, size) \
STATIC_ASSERT(size == 0 || IsAligned(offset, size) || \
(COMPRESS_POINTERS_BOOL && (size == kSystemPointerSize) && \
IsAligned(offset, kTaggedSize)));
WASM_INSTANCE_OBJECT_FIELDS(ASSERT_FIELD_ALIGNED)
#undef ASSERT_FIELD_ALIGNED
#undef WASM_INSTANCE_OBJECT_FIELDS
static constexpr uint16_t kTaggedFieldOffsets[] = {
kImportedFunctionRefsOffset,
kIndirectFunctionTableRefsOffset,
kModuleObjectOffset,
kExportsObjectOffset,
kNativeContextOffset,
kMemoryObjectOffset,
kUntaggedGlobalsBufferOffset,
kTaggedGlobalsBufferOffset,
kImportedMutableGlobalsBuffersOffset,
kTablesOffset,
kIndirectFunctionTablesOffset,
kManagedNativeAllocationsOffset,
kExceptionsTableOffset,
kWasmExternalFunctionsOffset,
kManagedObjectMapsOffset};
const wasm::WasmModule* module();
static bool EnsureIndirectFunctionTableWithMinimumSize(
Handle<WasmInstanceObject> instance, int table_index,
uint32_t minimum_size);
void SetRawMemory(byte* mem_start, size_t mem_size);
static Handle<WasmInstanceObject> New(Isolate*, Handle<WasmModuleObject>);
Address GetCallTarget(uint32_t func_index);
static int IndirectFunctionTableSize(Isolate* isolate,
Handle<WasmInstanceObject> instance,
uint32_t table_index);
// Copies table entries. Returns {false} if the ranges are out-of-bounds.
static bool CopyTableEntries(Isolate* isolate,
Handle<WasmInstanceObject> instance,
uint32_t table_dst_index,
uint32_t table_src_index, uint32_t dst,
uint32_t src,
uint32_t count) V8_WARN_UNUSED_RESULT;
// Copy table entries from an element segment. Returns {false} if the ranges
// are out-of-bounds.
static bool InitTableEntries(Isolate* isolate,
Handle<WasmInstanceObject> instance,
uint32_t table_index, uint32_t segment_index,
uint32_t dst, uint32_t src,
uint32_t count) V8_WARN_UNUSED_RESULT;
// Iterates all fields in the object except the untagged fields.
class BodyDescriptor;
static MaybeHandle<WasmExternalFunction> GetWasmExternalFunction(
Isolate* isolate, Handle<WasmInstanceObject> instance, int index);
// Acquires the {WasmExternalFunction} for a given {function_index} from the
// cache of the given {instance}, or creates a new {WasmExportedFunction} if
// it does not exist yet. The new {WasmExportedFunction} is added to the
// cache of the {instance} immediately.
static Handle<WasmExternalFunction> GetOrCreateWasmExternalFunction(
Isolate* isolate, Handle<WasmInstanceObject> instance,
int function_index);
static void SetWasmExternalFunction(Isolate* isolate,
Handle<WasmInstanceObject> instance,
int index,
Handle<WasmExternalFunction> val);
// Imports a constructed {WasmJSFunction} into the indirect function table of
// this instance. Note that this might trigger wrapper compilation, since a
// {WasmJSFunction} is instance-independent and just wraps a JS callable.
static void ImportWasmJSFunctionIntoTable(Isolate* isolate,
Handle<WasmInstanceObject> instance,
int table_index, int entry_index,
Handle<WasmJSFunction> js_function);
// Get a raw pointer to the location where the given global is stored.
// {global} must not be a reference type.
static uint8_t* GetGlobalStorage(Handle<WasmInstanceObject>,
const wasm::WasmGlobal&);
// Get the FixedArray and the index in that FixedArray for the given global,
// which must be a reference type.
static std::pair<Handle<FixedArray>, uint32_t> GetGlobalBufferAndIndex(
Handle<WasmInstanceObject>, const wasm::WasmGlobal&);
// Get the value of a global in the given instance.
static wasm::WasmValue GetGlobalValue(Handle<WasmInstanceObject>,
const wasm::WasmGlobal&);
// Get the name of a global in the given instance by index.
static MaybeHandle<String> GetGlobalNameOrNull(Isolate*,
Handle<WasmInstanceObject>,
uint32_t global_index);
// Get the name of a memory in the given instance by index.
static MaybeHandle<String> GetMemoryNameOrNull(Isolate*,
Handle<WasmInstanceObject>,
uint32_t memory_index);
// Get the name of a table in the given instance by index.
static MaybeHandle<String> GetTableNameOrNull(Isolate*,
Handle<WasmInstanceObject>,
uint32_t table_index);
OBJECT_CONSTRUCTORS(WasmInstanceObject, JSObject);
private:
// Get the name in the given instance by index and kind.
static MaybeHandle<String> GetNameFromImportsAndExportsOrNull(
Isolate*, Handle<WasmInstanceObject>, wasm::ImportExportKindCode kind,
uint32_t index);
static void InitDataSegmentArrays(Handle<WasmInstanceObject>,
Handle<WasmModuleObject>);
static void InitElemSegmentArrays(Handle<WasmInstanceObject>,
Handle<WasmModuleObject>);
};
// Representation of WebAssembly.Exception JavaScript-level object.
class WasmExceptionObject : public JSObject {
public:
DECL_CAST(WasmExceptionObject)
DECL_ACCESSORS(serialized_signature, PodArray<wasm::ValueType>)
DECL_ACCESSORS(exception_tag, HeapObject)
// Dispatched behavior.
DECL_PRINTER(WasmExceptionObject)
DECL_VERIFIER(WasmExceptionObject)
DEFINE_FIELD_OFFSET_CONSTANTS(JSObject::kHeaderSize,
TORQUE_GENERATED_WASM_EXCEPTION_OBJECT_FIELDS)
// Checks whether the given {sig} has the same parameter types as the
// serialized signature stored within this exception object.
bool MatchesSignature(const wasm::FunctionSig* sig);
static Handle<WasmExceptionObject> New(Isolate* isolate,
const wasm::FunctionSig* sig,
Handle<HeapObject> exception_tag);
OBJECT_CONSTRUCTORS(WasmExceptionObject, JSObject);
};
// A Wasm exception that has been thrown out of Wasm code.
class V8_EXPORT_PRIVATE WasmExceptionPackage : public JSReceiver {
public:
static Handle<WasmExceptionPackage> New(
Isolate* isolate, Handle<WasmExceptionTag> exception_tag,
int encoded_size);
// The below getters return {undefined} in case the given exception package
// does not carry the requested values (i.e. is of a different type).
static Handle<Object> GetExceptionTag(
Isolate* isolate, Handle<WasmExceptionPackage> exception_package);
static Handle<Object> GetExceptionValues(
Isolate* isolate, Handle<WasmExceptionPackage> exception_package);
// Determines the size of the array holding all encoded exception values.
static uint32_t GetEncodedSize(const wasm::WasmException* exception);
DECL_CAST(WasmExceptionPackage)
OBJECT_CONSTRUCTORS(WasmExceptionPackage, JSReceiver);
};
// A Wasm function that is wrapped and exported to JavaScript.
// Representation of WebAssembly.Function JavaScript-level object.
class WasmExportedFunction : public JSFunction {
public:
WasmInstanceObject instance();
V8_EXPORT_PRIVATE int function_index();
V8_EXPORT_PRIVATE static bool IsWasmExportedFunction(Object object);
V8_EXPORT_PRIVATE static Handle<WasmExportedFunction> New(
Isolate* isolate, Handle<WasmInstanceObject> instance, int func_index,
int arity, Handle<Code> export_wrapper);
Address GetWasmCallTarget();
V8_EXPORT_PRIVATE const wasm::FunctionSig* sig();
bool MatchesSignature(const wasm::WasmModule* other_module,
const wasm::FunctionSig* other_sig);
DECL_CAST(WasmExportedFunction)
OBJECT_CONSTRUCTORS(WasmExportedFunction, JSFunction);
};
// A Wasm function that was created by wrapping a JavaScript callable.
// Representation of WebAssembly.Function JavaScript-level object.
class WasmJSFunction : public JSFunction {
public:
static bool IsWasmJSFunction(Object object);
static Handle<WasmJSFunction> New(Isolate* isolate,
const wasm::FunctionSig* sig,
Handle<JSReceiver> callable);
JSReceiver GetCallable() const;
// Deserializes the signature of this function using the provided zone. Note
// that lifetime of the signature is hence directly coupled to the zone.
const wasm::FunctionSig* GetSignature(Zone* zone);
bool MatchesSignature(const wasm::FunctionSig* sig);
DECL_CAST(WasmJSFunction)
OBJECT_CONSTRUCTORS(WasmJSFunction, JSFunction);
};
// An external function exposed to Wasm via the C/C++ API.
class WasmCapiFunction : public JSFunction {
public:
static bool IsWasmCapiFunction(Object object);
static Handle<WasmCapiFunction> New(
Isolate* isolate, Address call_target, Handle<Foreign> embedder_data,
Handle<PodArray<wasm::ValueType>> serialized_signature);
Address GetHostCallTarget() const;
PodArray<wasm::ValueType> GetSerializedSignature() const;
// Checks whether the given {sig} has the same parameter types as the
// serialized signature stored within this C-API function object.
bool MatchesSignature(const wasm::FunctionSig* sig) const;
DECL_CAST(WasmCapiFunction)
OBJECT_CONSTRUCTORS(WasmCapiFunction, JSFunction);
};
// Any external function that can be imported/exported in modules. This abstract
// class just dispatches to the following concrete classes:
// - {WasmExportedFunction}: A proper Wasm function exported from a module.
// - {WasmJSFunction}: A function constructed via WebAssembly.Function in JS.
// // TODO(wasm): Potentially {WasmCapiFunction} will be added here as well.
class WasmExternalFunction : public JSFunction {
public:
static bool IsWasmExternalFunction(Object object);
DECL_CAST(WasmExternalFunction)
OBJECT_CONSTRUCTORS(WasmExternalFunction, JSFunction);
};
class WasmIndirectFunctionTable : public Struct {
public:
DECL_PRIMITIVE_ACCESSORS(size, uint32_t)
DECL_PRIMITIVE_ACCESSORS(sig_ids, uint32_t*)
DECL_PRIMITIVE_ACCESSORS(targets, Address*)
DECL_OPTIONAL_ACCESSORS(managed_native_allocations, Foreign)
DECL_ACCESSORS(refs, FixedArray)
V8_EXPORT_PRIVATE static Handle<WasmIndirectFunctionTable> New(
Isolate* isolate, uint32_t size);
static void Resize(Isolate* isolate, Handle<WasmIndirectFunctionTable> table,
uint32_t new_size);
DECL_CAST(WasmIndirectFunctionTable)
DECL_PRINTER(WasmIndirectFunctionTable)
DECL_VERIFIER(WasmIndirectFunctionTable)
DEFINE_FIELD_OFFSET_CONSTANTS(
HeapObject::kHeaderSize,
TORQUE_GENERATED_WASM_INDIRECT_FUNCTION_TABLE_FIELDS)
STATIC_ASSERT(kStartOfStrongFieldsOffset == kManagedNativeAllocationsOffset);
using BodyDescriptor = FlexibleBodyDescriptor<kStartOfStrongFieldsOffset>;
OBJECT_CONSTRUCTORS(WasmIndirectFunctionTable, Struct);
};
// Information for a WasmExportedFunction which is referenced as the function
// data of the SharedFunctionInfo underlying the function. For details please
// see the {SharedFunctionInfo::HasWasmExportedFunctionData} predicate.
class WasmExportedFunctionData : public Struct {
public:
DECL_ACCESSORS(wrapper_code, Code)
DECL_ACCESSORS(instance, WasmInstanceObject)
DECL_INT_ACCESSORS(jump_table_offset)
DECL_INT_ACCESSORS(function_index)
DECL_ACCESSORS(signature, Foreign)
DECL_INT_ACCESSORS(call_count)
DECL_ACCESSORS(c_wrapper_code, Object)
DECL_ACCESSORS(wasm_call_target, Object)
DECL_INT_ACCESSORS(packed_args_size)
DECL_CAST(WasmExportedFunctionData)
// Dispatched behavior.
DECL_PRINTER(WasmExportedFunctionData)
DECL_VERIFIER(WasmExportedFunctionData)
// Layout description.
DEFINE_FIELD_OFFSET_CONSTANTS(
HeapObject::kHeaderSize,
TORQUE_GENERATED_WASM_EXPORTED_FUNCTION_DATA_FIELDS)
OBJECT_CONSTRUCTORS(WasmExportedFunctionData, Struct);
};
// Information for a WasmJSFunction which is referenced as the function data of
// the SharedFunctionInfo underlying the function. For details please see the
// {SharedFunctionInfo::HasWasmJSFunctionData} predicate.
class WasmJSFunctionData : public Struct {
public:
DECL_INT_ACCESSORS(serialized_return_count)
DECL_INT_ACCESSORS(serialized_parameter_count)
DECL_ACCESSORS(serialized_signature, PodArray<wasm::ValueType>)
DECL_ACCESSORS(callable, JSReceiver)
DECL_ACCESSORS(wrapper_code, Code)
DECL_ACCESSORS(wasm_to_js_wrapper_code, Code)
DECL_CAST(WasmJSFunctionData)
// Dispatched behavior.
DECL_PRINTER(WasmJSFunctionData)
DECL_VERIFIER(WasmJSFunctionData)
// Layout description.
DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize,
TORQUE_GENERATED_WASM_JS_FUNCTION_DATA_FIELDS)
OBJECT_CONSTRUCTORS(WasmJSFunctionData, Struct);
};
class WasmScript : public AllStatic {
public:
// Set a breakpoint on the given byte position inside the given module.
// This will affect all live and future instances of the module.
// The passed position might be modified to point to the next breakable
// location inside the same function.
// If it points outside a function, or behind the last breakable location,
// this function returns false and does not set any breakpoint.
V8_EXPORT_PRIVATE static bool SetBreakPoint(Handle<Script>, int* position,
Handle<BreakPoint> break_point);
// Set a breakpoint on first breakable position of the given function index
// inside the given module. This will affect all live and future instances of
// the module.
V8_EXPORT_PRIVATE static bool SetBreakPointOnFirstBreakableForFunction(
Handle<Script>, int function_index, Handle<BreakPoint> break_point);
// Set a breakpoint at the breakable offset of the given function index
// inside the given module. This will affect all live and future instances of
// the module.
V8_EXPORT_PRIVATE static bool SetBreakPointForFunction(
Handle<Script>, int function_index, int breakable_offset,
Handle<BreakPoint> break_point);
// Remove a previously set breakpoint at the given byte position inside the
// given module. If this breakpoint is not found this function returns false.
V8_EXPORT_PRIVATE static bool ClearBreakPoint(Handle<Script>, int position,
Handle<BreakPoint> break_point);
// Remove a previously set breakpoint by id. If this breakpoint is not found,
// returns false.
V8_EXPORT_PRIVATE static bool ClearBreakPointById(Handle<Script>,
int breakpoint_id);
// Remove all set breakpoints.
static void ClearAllBreakpoints(Script);
// Get a list of all possible breakpoints within a given range of this module.
V8_EXPORT_PRIVATE static bool GetPossibleBreakpoints(
wasm::NativeModule* native_module, const debug::Location& start,
const debug::Location& end, std::vector<debug::BreakLocation>* locations);
// Return an empty handle if no breakpoint is hit at that location, or a
// FixedArray with all hit breakpoint objects.
static MaybeHandle<FixedArray> CheckBreakPoints(Isolate*, Handle<Script>,
int position);
private:
// Helper functions that update the breakpoint info list.
static void AddBreakpointToInfo(Handle<Script>, int position,
Handle<BreakPoint> break_point);
};
// Tags provide an object identity for each exception defined in a wasm module
// header. They are referenced by the following fields:
// - {WasmExceptionObject::exception_tag} : The tag of the exception object.
// - {WasmInstanceObject::exceptions_table}: List of tags used by an instance.
class WasmExceptionTag
: public TorqueGeneratedWasmExceptionTag<WasmExceptionTag, Struct> {
public:
V8_EXPORT_PRIVATE static Handle<WasmExceptionTag> New(Isolate* isolate,
int index);
DECL_PRINTER(WasmExceptionTag)
TQ_OBJECT_CONSTRUCTORS(WasmExceptionTag)
};
// Data annotated to the asm.js Module function. Used for later instantiation of
// that function.
class AsmWasmData : public Struct {
public:
static Handle<AsmWasmData> New(
Isolate* isolate, std::shared_ptr<wasm::NativeModule> native_module,
Handle<FixedArray> export_wrappers, Handle<HeapNumber> uses_bitset);
DECL_ACCESSORS(managed_native_module, Managed<wasm::NativeModule>)
DECL_ACCESSORS(export_wrappers, FixedArray)
DECL_ACCESSORS(uses_bitset, HeapNumber)
DECL_CAST(AsmWasmData)
DECL_PRINTER(AsmWasmData)
DECL_VERIFIER(AsmWasmData)
DEFINE_FIELD_OFFSET_CONSTANTS(Struct::kHeaderSize,
TORQUE_GENERATED_ASM_WASM_DATA_FIELDS)
OBJECT_CONSTRUCTORS(AsmWasmData, Struct);
};
class WasmTypeInfo : public TorqueGeneratedWasmTypeInfo<WasmTypeInfo, Foreign> {
public:
inline void clear_foreign_address(Isolate* isolate);
DECL_CAST(WasmTypeInfo)
DECL_PRINTER(WasmTypeInfo)
class BodyDescriptor;
TQ_OBJECT_CONSTRUCTORS(WasmTypeInfo)
};
class WasmStruct : public TorqueGeneratedWasmStruct<WasmStruct, HeapObject> {
public:
static inline wasm::StructType* type(Map map);
inline wasm::StructType* type() const;
static inline wasm::StructType* GcSafeType(Map map);
inline ObjectSlot RawField(int raw_offset);
DECL_CAST(WasmStruct)
DECL_PRINTER(WasmStruct)
class BodyDescriptor;
TQ_OBJECT_CONSTRUCTORS(WasmStruct)
};
class WasmArray : public TorqueGeneratedWasmArray<WasmArray, HeapObject> {
public:
static inline wasm::ArrayType* type(Map map);
inline wasm::ArrayType* type() const;
static inline wasm::ArrayType* GcSafeType(Map map);
static inline int SizeFor(Map map, int length);
DECL_CAST(WasmArray)
DECL_PRINTER(WasmArray)
class BodyDescriptor;
TQ_OBJECT_CONSTRUCTORS(WasmArray)
};
#undef DECL_OPTIONAL_ACCESSORS
namespace wasm {
Handle<Map> CreateStructMap(Isolate* isolate, const WasmModule* module,
int struct_index, Handle<Map> rtt_parent);
Handle<Map> CreateArrayMap(Isolate* isolate, const WasmModule* module,
int array_index, Handle<Map> rtt_parent);
Handle<Map> CreateGenericRtt(Isolate* isolate, const WasmModule* module,
Handle<Map> rtt_parent);
Handle<Map> AllocateSubRtt(Isolate* isolate,
Handle<WasmInstanceObject> instance, uint32_t type,
Handle<Map> parent);
bool TypecheckJSObject(Isolate* isolate, const WasmModule* module,
Handle<Object> value, ValueType expected,
const char** error_message);
} // namespace wasm
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_WASM_WASM_OBJECTS_H_