blob: 1ff5ab2c471814108438f388c6698fe6ed8242fa [file] [log] [blame]
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by tools/ -->
<title>Canvas test: 2d.drawImage.incomplete.immediate</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/common/canvas-tests.js"></script>
<link rel="stylesheet" href="/common/canvas-tests.css">
<body class="show_output">
<p class="desc"></p>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
var t = async_test("");
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);
var img = new Image();
img.src = '../images/red.png';
// This triggers the "update the image data" algorithm.
// The image will not go to the "completely available" state
// until a fetch task in the networking task source is processed,
// so the image must not be fully decodable yet:
ctx.drawImage(img, 0, 0);
_assertPixelApprox(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 2);
<img src="/images/red.png" id="red.png" class="resource">