| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/disk_cache/cache_util.h" |
| |
| #include <windows.h> |
| |
| #include "base/files/file_path.h" |
| #include "base/logging.h" |
| #include "base/win/scoped_handle.h" |
| #include "starboard/types.h" |
| |
| namespace disk_cache { |
| |
| bool MoveCache(const base::FilePath& from_path, const base::FilePath& to_path) { |
| // I don't want to use the shell version of move because if something goes |
| // wrong, that version will attempt to move file by file and fail at the end. |
| if (!MoveFileEx(from_path.value().c_str(), to_path.value().c_str(), 0)) { |
| LOG(ERROR) << "Unable to move the cache: " << GetLastError(); |
| return false; |
| } |
| return true; |
| } |
| |
| bool DeleteCacheFile(const base::FilePath& name) { |
| // We do a simple delete, without ever falling back to SHFileOperation, as the |
| // version from base does. |
| if (!DeleteFile(name.value().c_str())) { |
| // There is an error, but we share delete access so let's see if there is a |
| // file to open. Note that this code assumes that we have a handle to the |
| // file at all times (even now), so nobody can have a handle that prevents |
| // us from opening the file again (unless it was deleted). |
| DWORD sharing = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
| DWORD access = SYNCHRONIZE; |
| base::win::ScopedHandle file(CreateFile( |
| name.value().c_str(), access, sharing, NULL, OPEN_EXISTING, 0, NULL)); |
| if (file.IsValid()) |
| return false; |
| |
| // Most likely there is no file to open... and that's what we wanted. |
| } |
| return true; |
| } |
| |
| } // namespace disk_cache |