| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TCP_SERVER_SOCKET_H_ |
| #define NET_SOCKET_TCP_SERVER_SOCKET_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "net/base/completion_once_callback.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_export.h" |
| #include "net/socket/server_socket.h" |
| #include "net/socket/socket_descriptor.h" |
| #include "net/socket/tcp_socket.h" |
| |
| namespace net { |
| |
| class NetLog; |
| struct NetLogSource; |
| |
| // A server socket that uses TCP as the transport layer. |
| class NET_EXPORT TCPServerSocket : public ServerSocket { |
| public: |
| TCPServerSocket(NetLog* net_log, const NetLogSource& source); |
| |
| // Adopts the provided socket, which must not be a connected socket. |
| explicit TCPServerSocket(std::unique_ptr<TCPSocket> socket); |
| |
| ~TCPServerSocket() override; |
| |
| // Takes ownership of |socket|, which has been opened, but may or may not be |
| // bound or listening. The caller must determine this based on the provenance |
| // of the socket and act accordingly. The socket may have connections waiting |
| // to be accepted, but must not be actually connected. |
| int AdoptSocket(SocketDescriptor socket); |
| |
| // net::ServerSocket implementation. |
| int Listen(const IPEndPoint& address, int backlog) override; |
| int GetLocalAddress(IPEndPoint* address) const override; |
| int Accept(std::unique_ptr<StreamSocket>* socket, |
| CompletionOnceCallback callback) override; |
| |
| // Detachs from the current thread, to allow the socket to be transferred to |
| // a new thread. Should only be called when the object is no longer used by |
| // the old thread. |
| void DetachFromThread(); |
| |
| private: |
| // Converts |accepted_socket_| and stores the result in |
| // |output_accepted_socket|. |
| // |output_accepted_socket| is untouched on failure. But |accepted_socket_| is |
| // set to NULL in any case. |
| int ConvertAcceptedSocket( |
| int result, |
| std::unique_ptr<StreamSocket>* output_accepted_socket); |
| // Completion callback for calling TCPSocket::Accept(). |
| void OnAcceptCompleted(std::unique_ptr<StreamSocket>* output_accepted_socket, |
| CompletionOnceCallback forward_callback, |
| int result); |
| |
| std::unique_ptr<TCPSocket> socket_; |
| |
| std::unique_ptr<TCPSocket> accepted_socket_; |
| IPEndPoint accepted_address_; |
| bool pending_accept_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TCPServerSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_SERVER_SOCKET_H_ |