| // Copyright 2014 The Crashpad Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_ |
| #define CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_ |
| |
| #include <windows.h> |
| #include <dbghelp.h> |
| #include <sys/types.h> |
| |
| #include <limits> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "util/file/file_io.h" |
| |
| namespace crashpad { |
| |
| class FileWriterInterface; |
| |
| namespace internal { |
| |
| //! \brief The base class for all content that might be written to a minidump |
| //! file. |
| class MinidumpWritable { |
| public: |
| virtual ~MinidumpWritable(); |
| |
| //! \brief Writes an object and all of its children to a minidump file. |
| //! |
| //! Use this on the root object of a tree of MinidumpWritable objects, |
| //! typically on a MinidumpFileWriter object. |
| //! |
| //! \param[in] file_writer The file writer to receive the minidump file’s |
| //! content. |
| //! |
| //! \return `true` on success. `false` on failure, with an appropriate message |
| //! logged. |
| //! |
| //! \note Valid in #kStateMutable, and transitions the object and the entire |
| //! tree beneath it through all states to #kStateWritten. |
| //! |
| //! \note This method should rarely be overridden. |
| virtual bool WriteEverything(FileWriterInterface* file_writer); |
| |
| //! \brief Registers a file offset pointer as one that should point to the |
| //! object on which this method is called. |
| //! |
| //! Once the file offset at which an object will be written is known (when it |
| //! enters #kStateWritable), registered RVA pointers will be updated. |
| //! |
| //! \param[in] rva A pointer to storage for the file offset that should |
| //! contain this object’s writable file offset, once it is known. |
| //! |
| //! \note Valid in #kStateFrozen or any preceding state. |
| // |
| // This is public instead of protected because objects of derived classes need |
| // to be able to register their own pointers with distinct objects. |
| void RegisterRVA(RVA* rva); |
| |
| //! \brief Registers a location descriptor as one that should point to the |
| //! object on which this method is called. |
| //! |
| //! Once an object’s size and the file offset at it will be written is known |
| //! (when it enters #kStateFrozen), the relevant data in registered location |
| //! descriptors will be updated. |
| //! |
| //! \param[in] location_descriptor A pointer to a location descriptor that |
| //! should contain this object’s writable size and file offset, once they |
| //! are known. |
| //! |
| //! \note Valid in #kStateFrozen or any preceding state. |
| // |
| // This is public instead of protected because objects of derived classes need |
| // to be able to register their own pointers with distinct objects. |
| void RegisterLocationDescriptor( |
| MINIDUMP_LOCATION_DESCRIPTOR* location_descriptor); |
| |
| protected: |
| //! \brief Identifies the state of an object. |
| //! |
| //! Objects will normally transition through each of these states as they are |
| //! created, populated with data, and then written to a minidump file. |
| enum State { |
| //! \brief The object’s properties can be modified. |
| kStateMutable = 0, |
| |
| //! \brief The object is “frozen”. |
| //! |
| //! Its properties cannot be modified. Pointers to file offsets of other |
| //! structures may not yet be valid. |
| kStateFrozen, |
| |
| //! \brief The object is writable. |
| //! |
| //! The file offset at which it will be written is known. Pointers to file |
| //! offsets of other structures are valid when all objects in a tree are in |
| //! this state. |
| kStateWritable, |
| |
| //! \brief The object has been written to a minidump file. |
| kStateWritten, |
| }; |
| |
| //! \brief Identifies the phase during which an object will be written to a |
| //! minidump file. |
| enum Phase { |
| //! \brief Objects that are written to a minidump file “early”. |
| //! |
| //! The normal sequence is for an object to write itself and then write all |
| //! of its children. |
| kPhaseEarly = 0, |
| |
| //! \brief Objects that are written to a minidump file “late”. |
| //! |
| //! Some objects, such as those capturing memory region snapshots, are |
| //! written to minidump files after all other objects. This “late” phase |
| //! identifies such objects. This is useful to improve spatial locality in |
| //! minidump files in accordance with expected access patterns: unlike most |
| //! other data, memory snapshots are large and do not usually need to be |
| //! consulted in their entirety in order to process a minidump file. |
| kPhaseLate, |
| }; |
| |
| //! \brief A size value used to signal failure by methods that return |
| //! `size_t`. |
| static constexpr size_t kInvalidSize = std::numeric_limits<size_t>::max(); |
| |
| MinidumpWritable(); |
| |
| //! \brief The state of the object. |
| State state() const { return state_; } |
| |
| //! \brief Transitions the object from #kStateMutable to #kStateFrozen. |
| //! |
| //! The default implementation marks the object as frozen and recursively |
| //! calls Freeze() on all of its children. Subclasses may override this method |
| //! to perform processing that should only be done once callers have finished |
| //! populating an object with data. Typically, a subclass implementation would |
| //! call RegisterRVA() or RegisterLocationDescriptor() on other objects as |
| //! appropriate, because at the time Freeze() runs, the in-memory locations of |
| //! RVAs and location descriptors are known and will not change for the |
| //! remaining duration of an object’s lifetime. |
| //! |
| //! \return `true` on success. `false` on failure, with an appropriate message |
| //! logged. |
| virtual bool Freeze(); |
| |
| //! \brief Returns the amount of space that this object will consume when |
| //! written to a minidump file, in bytes, not including any leading or |
| //! trailing padding necessary to maintain proper alignment. |
| //! |
| //! \note Valid in #kStateFrozen or any subsequent state. |
| virtual size_t SizeOfObject() = 0; |
| |
| //! \brief Returns the object’s desired byte-boundary alignment. |
| //! |
| //! The default implementation returns `4`. Subclasses may override this as |
| //! needed. |
| //! |
| //! \note Valid in #kStateFrozen or any subsequent state. |
| virtual size_t Alignment(); |
| |
| //! \brief Returns the object’s children. |
| //! |
| //! \note Valid in #kStateFrozen or any subsequent state. |
| virtual std::vector<MinidumpWritable*> Children(); |
| |
| //! \brief Returns the object’s desired write phase. |
| //! |
| //! The default implementation returns #kPhaseEarly. Subclasses may override |
| //! this method to alter their write phase. |
| //! |
| //! \note Valid in any state. |
| virtual Phase WritePhase(); |
| |
| //! \brief Prepares the object to be written at a known file offset, |
| //! transitioning it from #kStateFrozen to #kStateWritable. |
| //! |
| //! This method is responsible for determining the final file offset of the |
| //! object, which may be increased from \a offset to meet alignment |
| //! requirements. It calls WillWriteAtOffsetImpl() for the benefit of |
| //! subclasses. It populates all RVAs and location descriptors registered with |
| //! it via RegisterRVA() and RegisterLocationDescriptor(). It also recurses |
| //! into all known children. |
| //! |
| //! \param[in] phase The phase during which the object will be written. If |
| //! this does not match Phase(), processing is suppressed, although |
| //! recursive processing will still occur on all children. This addresses |
| //! the case where parents and children do not write in the same phase. |
| //! \param[in] offset The file offset at which the object will be written. The |
| //! offset may need to be adjusted for alignment. |
| //! \param[out] write_sequence This object will append itself to this list, |
| //! such that on return from a recursive tree of WillWriteAtOffset() |
| //! calls, elements of the vector will be organized in the sequence that |
| //! the objects will be written to the minidump file. |
| //! |
| //! \return The file size consumed by this object and all children, including |
| //! any padding inserted to meet alignment requirements. On failure, |
| //! #kInvalidSize, with an appropriate message logged. |
| //! |
| //! \note This method cannot be overridden. Subclasses that need to perform |
| //! processing when an object transitions to #kStateWritable should |
| //! implement WillWriteAtOffsetImpl(), which is called by this method. |
| size_t WillWriteAtOffset(Phase phase, |
| FileOffset* offset, |
| std::vector<MinidumpWritable*>* write_sequence); |
| |
| //! \brief Called once an object’s writable file offset is determined, as it |
| //! transitions into #kStateWritable. |
| //! |
| //! Subclasses can override this method if they need to provide additional |
| //! processing once their writable file offset is known. Typically, this will |
| //! be done by subclasses that handle certain RVAs themselves instead of using |
| //! the RegisterRVA() interface. |
| //! |
| //! \param[in] offset The file offset at which the object will be written. The |
| //! value passed to this method will already have been adjusted to meet |
| //! alignment requirements. |
| //! |
| //! \return `true` on success. `false` on error, indicating that the minidump |
| //! file should not be written. |
| //! |
| //! \note Valid in #kStateFrozen. The object will transition to |
| //! #kStateWritable after this method returns. |
| virtual bool WillWriteAtOffsetImpl(FileOffset offset); |
| |
| //! \brief Writes the object, transitioning it from #kStateWritable to |
| //! #kStateWritten. |
| //! |
| //! Writes any padding necessary to meet alignment requirements, and then |
| //! calls WriteObject() to write the object’s content. |
| //! |
| //! \param[in] file_writer The file writer to receive the object’s content. |
| //! |
| //! \return `true` on success. `false` on error with an appropriate message |
| //! logged. |
| //! |
| //! \note This method cannot be overridden. Subclasses must override |
| //! WriteObject(). |
| bool WritePaddingAndObject(FileWriterInterface* file_writer); |
| |
| //! \brief Writes the object’s content. |
| //! |
| //! \param[in] file_writer The file writer to receive the object’s content. |
| //! |
| //! \return `true` on success. `false` on error, indicating that the content |
| //! could not be written to the minidump file. |
| //! |
| //! \note Valid in #kStateWritable. The object will transition to |
| //! #kStateWritten after this method returns. |
| virtual bool WriteObject(FileWriterInterface* file_writer) = 0; |
| |
| private: |
| std::vector<RVA*> registered_rvas_; // weak |
| |
| // weak |
| std::vector<MINIDUMP_LOCATION_DESCRIPTOR*> registered_location_descriptors_; |
| |
| size_t leading_pad_bytes_; |
| State state_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MinidumpWritable); |
| }; |
| |
| } // namespace internal |
| } // namespace crashpad |
| |
| #endif // CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_ |