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// Copyright 2019 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "util/win/loader_lock.h"
#include <windows.h>
#include "build/build_config.h"
#include "util/win/process_structs.h"
namespace crashpad {
namespace {
#ifdef ARCH_CPU_64_BITS
using NativeTraits = process_types::internal::Traits64;
#else
using NativeTraits = process_types::internal::Traits32;
#endif // ARCH_CPU_64_BITS
using PEB = process_types::PEB<NativeTraits>;
using TEB = process_types::TEB<NativeTraits>;
using RTL_CRITICAL_SECTION = process_types::RTL_CRITICAL_SECTION<NativeTraits>;
TEB* GetTeb() {
return reinterpret_cast<TEB*>(NtCurrentTeb());
}
PEB* GetPeb() {
return reinterpret_cast<PEB*>(GetTeb()->ProcessEnvironmentBlock);
}
} // namespace
bool IsThreadInLoaderLock() {
RTL_CRITICAL_SECTION* loader_lock =
reinterpret_cast<RTL_CRITICAL_SECTION*>(GetPeb()->LoaderLock);
return loader_lock->OwningThread == GetTeb()->ClientId.UniqueThread;
}
} // namespace crashpad