| EGL_ANGLE_direct3d_display |
| Shannon Woods, Google Inc. (shannonwoods 'at' chromium.org) |
| This extension is written against the wording of the EGL 1.4 |
| This extension allows for specifying the behavior of the renderer backing the display. |
| New Procedures and Functions |
| EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE (EGLNativeDisplayType)-2 |
| EGL_D3D11_ONLY_DISPLAY_ANGLE (EGLNativeDisplayType)-3 |
| Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors) |
| Add before the last sentence of the first paragraph of section 3.2, |
| "If <display_id> is EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE, the display returned |
| will be backed by a Direct3D 11 renderer if one is available, or by a |
| Direct3D 9 renderer otherwise. If <display_id> is EGL_D3D11_ONLY_DISPLAY_ANGLE, |
| the display returned will be backed by a Direct3D 11 renderer if one is |
| available, or will return NULL otherwise." |
| Version 1, 2013/05/15 - First draft. |