| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_SPEECHD_SPEECHD_INTERNAL_H_ |
| #define STARBOARD_SHARED_SPEECHD_SPEECHD_INTERNAL_H_ |
| |
| #include <libspeechd.h> |
| |
| #include "starboard/common/mutex.h" |
| #include "starboard/shared/internal_only.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace speechd { |
| |
| // |SpeechDispatcher| is a helper class that is used to implement the |
| // SbSpeechSynthesis* APIs in terms of the Speech Dispatcher C API: |
| // https://devel.freebsoft.org/doc/speechd/speech-dispatcher.html |
| // |
| // Speech Dispatcher is a front-end API for speech synthesis that supports |
| // several speech synthesis engines. The |SpeechDispatcher| class will use the |
| // default synthesis engine settings. |
| class SpeechDispatcher { |
| public: |
| // Get the SpeechDispatcher singleton. |
| static SpeechDispatcher* Get(); |
| |
| // Sets the output language. |language| should be an RFC 1776 language code. |
| // Returns true if the language was set successfully. |
| bool SetLanguage(const char* language); |
| |
| // Speak the contents of |text|. If some other text is currently being spoken, |
| // |text| will be queued up to be spoken after the current speech (and any |
| // other queued up speech) has been spoken. |
| void Speak(const char* text); |
| |
| // Stop speaking and cancel all queued up text. This is a no-op if there is |
| // nothing being spoken. |
| void Cancel(); |
| |
| private: |
| SpeechDispatcher(); |
| ~SpeechDispatcher(); |
| |
| // Initialize and destroy the singleton instance. |
| static void Initialize(); |
| static void Destroy(); |
| |
| // Prevent multiple threads from calling spd_* APIs concurrently. It wasn't |
| // clear from the documentation whether or not the spd_* API is thread-safe |
| // or not, so be on the safe side. |
| Mutex lock_; |
| |
| // An open connection to Speech Dispatcher. |
| SPDConnection* connection_; |
| |
| // SpeechDispatcher singleton. |
| static SpeechDispatcher* instance; |
| }; |
| |
| } // namespace speechd |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_SPEECHD_SPEECHD_INTERNAL_H_ |