| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPath.h" |
| |
| /* |
| * Canvas example. Expected large blue stroked circle, white middle, small red circle. |
| * GPU-accelerated canvas produces large blue stroked circle, white middle, NO red circle. |
| * |
| * 1: var c = document.getElementById("myCanvas"); |
| * 2: var ctx = c.getContext("2d"); |
| * 3: ctx.beginPath(); |
| * 4: ctx.scale(203.20, 203.20); |
| * 5: ctx.translate(-14.55, -711.51); |
| * 6: ctx.fillStyle = "red"; |
| * 7: ctx.strokeStyle = "blue"; |
| * 8: //ctx.lineWidth = 1/203.20; |
| * 9: ctx.arc(19.221, 720-6.76,0.0295275590551181,0,2*Math.PI); |
| * 10: ctx.stroke(); |
| * 11: ctx.fill(); |
| * 12: ctx.closePath(); |
| */ |
| DEF_SIMPLE_GM_BG(crbug_996140, canvas, 300, 300, SK_ColorWHITE) { |
| // Specific parameters taken from the canvas minimum working example |
| SkScalar cx = 19.221f; |
| SkScalar cy = 720-6.76f; |
| SkScalar radius = 0.0295275590551181f; |
| |
| SkScalar s = 203.20f; |
| SkScalar tx = -14.55f; |
| SkScalar ty = -711.51f; |
| |
| // 0: The test canvas was 1920x574 and the circle was located in the bottom left, but that's |
| // not necessary to reproduce the problem, so translate to make a smaller GM. |
| canvas->translate(-800, -200); |
| |
| // 3: ctx.beginPath(); |
| SkPath path; |
| |
| // 4: ctx.scale(203.20, 203.20); |
| canvas->scale(s, s); |
| // 5: ctx.translate(-14.55, -711.51); |
| canvas->translate(tx, ty); |
| |
| // 6: ctx.fillStyle = "red"; |
| SkPaint fill; |
| fill.setColor(SK_ColorRED); |
| fill.setStyle(SkPaint::kFill_Style); |
| fill.setAntiAlias(true); |
| |
| // 7: ctx.strokeStyle = "blue"; |
| SkPaint stroke; |
| stroke.setColor(SK_ColorBLUE); |
| stroke.setStrokeWidth(1.f); |
| stroke.setStyle(SkPaint::kStroke_Style); |
| stroke.setAntiAlias(true); |
| |
| // 9: ctx.arc(19.221, 720-6.76,0.0295275590551181,0,2*Math.PI); |
| // This matches how Canvas prepares an arc(x, y, radius, 0, 2pi) call |
| SkRect boundingBox = SkRect::MakeLTRB(cx - radius, cy - radius, cx + radius, cy + radius); |
| path.arcTo(boundingBox, 0, 180.f, false); |
| path.arcTo(boundingBox, 180.f, 180.f, false); |
| |
| // 12: ctx.closePath(); |
| // path.close(); |
| |
| // 10: ctx.stroke(); (NOT NEEDED TO REPRODUCE FAILING RED CIRCLE) |
| canvas->drawPath(path, stroke); |
| // 11: ctx.fill() |
| canvas->drawPath(path, fill); |
| } |