|  | /* | 
|  | * Copyright 2015 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkBlendMode.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkColorSpace.h" | 
|  | #include "include/core/SkImageInfo.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPoint.h" | 
|  | #include "include/core/SkRect.h" | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/gpu/GrBackendSurface.h" | 
|  | #include "include/gpu/GrContext.h" | 
|  | #include "include/gpu/GrTexture.h" | 
|  | #include "include/gpu/GrTypes.h" | 
|  | #include "include/private/GrTypesPriv.h" | 
|  | #include "src/gpu/GrContextPriv.h" | 
|  | #include "src/gpu/GrResourceProvider.h" | 
|  | #include "tests/Test.h" | 
|  | #include "tools/gpu/GrContextFactory.h" | 
|  |  | 
|  | #include <initializer_list> | 
|  | #include <vector> | 
|  |  | 
|  | struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; }; | 
|  |  | 
|  | static bool acceptable(const Results& r) { | 
|  | #if 0 | 
|  | SkDebugf("%d diffs, %d at 0x00, %d at 0xff, %d off by 1, all out of 65536\n", | 
|  | r.diffs, r.diffs_0x00, r.diffs_0xff, r.diffs_by_1); | 
|  | #endif | 
|  | return r.diffs_by_1 == r.diffs   // never off by more than 1 | 
|  | && r.diffs_0x00 == 0         // transparent must stay transparent | 
|  | && r.diffs_0xff == 0;        // opaque must stay opaque | 
|  | } | 
|  |  | 
|  | template <typename Fn> | 
|  | static Results test(Fn&& multiply) { | 
|  | Results r = { 0,0,0,0 }; | 
|  | for (int x = 0; x < 256; x++) { | 
|  | for (int y = 0; y < 256; y++) { | 
|  | int p = multiply(x, y), | 
|  | ideal = (x*y+127)/255; | 
|  | if (p != ideal) { | 
|  | r.diffs++; | 
|  | if (x == 0x00 || y == 0x00) { r.diffs_0x00++; } | 
|  | if (x == 0xff || y == 0xff) { r.diffs_0xff++; } | 
|  | if (SkTAbs(ideal - p) == 1) { r.diffs_by_1++; } | 
|  | } | 
|  | }} | 
|  | return r; | 
|  | } | 
|  |  | 
|  | DEF_TEST(Blend_byte_multiply, r) { | 
|  | // These are all temptingly close but fundamentally broken. | 
|  | int (*broken[])(int, int) = { | 
|  | [](int x, int y) { return (x*y)>>8; }, | 
|  | [](int x, int y) { return (x*y+128)>>8; }, | 
|  | [](int x, int y) { y += y>>7; return (x*y)>>8; }, | 
|  | }; | 
|  | for (auto multiply : broken) { REPORTER_ASSERT(r, !acceptable(test(multiply))); } | 
|  |  | 
|  | // These are fine to use, but not perfect. | 
|  | int (*fine[])(int, int) = { | 
|  | [](int x, int y) { return (x*y+x)>>8; }, | 
|  | [](int x, int y) { return (x*y+y)>>8; }, | 
|  | [](int x, int y) { return (x*y+255)>>8; }, | 
|  | [](int x, int y) { y += y>>7; return (x*y+128)>>8; }, | 
|  | }; | 
|  | for (auto multiply : fine) { REPORTER_ASSERT(r, acceptable(test(multiply))); } | 
|  |  | 
|  | // These are pefect. | 
|  | int (*perfect[])(int, int) = { | 
|  | [](int x, int y) { return (x*y+127)/255; },  // Duh. | 
|  | [](int x, int y) { int p = (x*y+128); return (p+(p>>8))>>8; }, | 
|  | [](int x, int y) { return ((x*y+128)*257)>>16; }, | 
|  | }; | 
|  | for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); } | 
|  | } | 
|  |  | 
|  | namespace { | 
|  | static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target( | 
|  | GrContext* context, int sampleCnt, int width, int height, SkColorType colorType, | 
|  | GrSurfaceOrigin origin, sk_sp<GrTexture>* backingSurface) { | 
|  | GrSurfaceDesc backingDesc; | 
|  | backingDesc.fWidth = width; | 
|  | backingDesc.fHeight = height; | 
|  | auto ct = SkColorTypeToGrColorType(colorType); | 
|  | backingDesc.fConfig = GrColorTypeToPixelConfig(ct); | 
|  | auto format = context->priv().caps()->getDefaultBackendFormat(ct, GrRenderable::kYes); | 
|  |  | 
|  | auto resourceProvider = context->priv().resourceProvider(); | 
|  |  | 
|  | *backingSurface = | 
|  | resourceProvider->createTexture(backingDesc, format, GrRenderable::kYes, sampleCnt, | 
|  | GrMipMapped::kNo, SkBudgeted::kNo, GrProtected::kNo); | 
|  | if (!(*backingSurface)) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); | 
|  |  | 
|  | sk_sp<SkSurface> surface = | 
|  | SkSurface::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin, | 
|  | sampleCnt, colorType, nullptr, nullptr); | 
|  |  | 
|  | return surface; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Tests blending to a surface with no texture available. | 
|  | DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) { | 
|  | GrContext* context = ctxInfo.grContext(); | 
|  | const int kWidth = 10; | 
|  | const int kHeight = 10; | 
|  | const SkColorType kColorType = kRGBA_8888_SkColorType; | 
|  |  | 
|  | // Build our test cases: | 
|  | struct RectAndSamplePoint { | 
|  | SkRect rect; | 
|  | SkIPoint outPoint; | 
|  | SkIPoint inPoint; | 
|  | } allRectsAndPoints[3] = { | 
|  | {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)}, | 
|  | {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(1, 1), SkIPoint::Make(4, 4)}, | 
|  | {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)}, | 
|  | }; | 
|  |  | 
|  | struct TestCase { | 
|  | RectAndSamplePoint fRectAndPoints; | 
|  | SkRect             fClip; | 
|  | int                fSampleCnt; | 
|  | GrSurfaceOrigin    fOrigin; | 
|  | }; | 
|  | std::vector<TestCase> testCases; | 
|  |  | 
|  | for (auto origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) { | 
|  | for (int sampleCnt : {1, 4}) { | 
|  | for (auto rectAndPoints : allRectsAndPoints) { | 
|  | for (auto clip : {SkRect::MakeXYWH(0, 0, 10, 10), SkRect::MakeXYWH(1, 1, 8, 8)}) { | 
|  | testCases.push_back({rectAndPoints, clip, sampleCnt, origin}); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Run each test case: | 
|  | for (auto testCase : testCases) { | 
|  | int sampleCnt = testCase.fSampleCnt; | 
|  | SkRect paintRect = testCase.fRectAndPoints.rect; | 
|  | SkIPoint outPoint = testCase.fRectAndPoints.outPoint; | 
|  | SkIPoint inPoint = testCase.fRectAndPoints.inPoint; | 
|  | GrSurfaceOrigin origin = testCase.fOrigin; | 
|  |  | 
|  | sk_sp<GrTexture> backingSurface; | 
|  | // BGRA forces a framebuffer blit on ES2. | 
|  | sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target( | 
|  | context, sampleCnt, kWidth, kHeight, kColorType, origin, &backingSurface); | 
|  |  | 
|  | if (!surface && sampleCnt > 1) { | 
|  | // Some platforms don't support MSAA. | 
|  | continue; | 
|  | } | 
|  | REPORTER_ASSERT(reporter, !!surface); | 
|  |  | 
|  | // Fill our canvas with 0xFFFF80 | 
|  | SkCanvas* canvas = surface->getCanvas(); | 
|  | canvas->clipRect(testCase.fClip, false); | 
|  | SkPaint black_paint; | 
|  | black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80)); | 
|  | canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint); | 
|  |  | 
|  | // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger | 
|  | // a copy of the destination. | 
|  | SkPaint white_paint; | 
|  | white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF)); | 
|  | white_paint.setBlendMode(SkBlendMode::kMultiply); | 
|  | canvas->drawRect(paintRect, white_paint); | 
|  |  | 
|  | // Read the result into a bitmap. | 
|  | SkBitmap bitmap; | 
|  | REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make( | 
|  | kWidth, kHeight, kColorType, kPremul_SkAlphaType))); | 
|  | REPORTER_ASSERT( | 
|  | reporter, | 
|  | surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0)); | 
|  |  | 
|  | // Check the in/out pixels. | 
|  | REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) == | 
|  | SkColorSetRGB(0xFF, 0xFF, 0x80)); | 
|  | REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) == | 
|  | SkColorSetRGB(0x80, 0xFF, 0x80)); | 
|  |  | 
|  | // Clean up - surface depends on backingSurface and must be released first. | 
|  | surface.reset(); | 
|  | backingSurface.reset(); | 
|  | } | 
|  | } |