| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| |
| // Check that the ScopeIterator can properly recreate the scope at |
| // every point when stepping through functions. |
| |
| var Debug = debug.Debug; |
| |
| function listener(event, exec_state, event_data, data) { |
| if (event == Debug.DebugEvent.Break) { |
| // Access scope details. |
| var scope_count = exec_state.frame().scopeCount(); |
| for (var i = 0; i < scope_count; i++) { |
| var scope = exec_state.frame().scope(i); |
| // assertTrue(scope.isScope()); |
| scope.scopeType(); |
| scope.scopeObject(); |
| } |
| |
| // Do steps until we reach the global scope again. |
| exec_state.prepareStep(Debug.StepAction.StepIn); |
| } |
| } |
| |
| Debug.setListener(listener); |
| |
| |
| function nop() {} |
| |
| |
| function stress() { |
| debugger; |
| |
| L: with ({x:12}) { |
| break L; |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| nop(); |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| break label; |
| } |
| } |
| } |
| nop(); |
| } |
| |
| |
| with ({x: 'outer'}) { |
| for (var i = 0; i < 3; ++i) { |
| with ({x: 'inner' + i}) { |
| continue; |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| label: for (var i = 0; i < 3; ++i) { |
| with ({x: 'middle' + i}) { |
| for (var j = 0; j < 3; ++j) { |
| with ({x: 'inner' + j}) { |
| continue label; |
| } |
| } |
| } |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| nop(); |
| } |
| } |
| |
| |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'middle'}) { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } |
| } catch (e) { |
| } |
| } |
| |
| |
| try { |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } finally { |
| } |
| } |
| } catch (e) { |
| } |
| |
| |
| try { |
| with ({x: 'outer'}) { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } finally { |
| nop(); |
| } |
| } |
| } catch (e) { |
| } |
| |
| |
| function stress1() { |
| with ({x:12}) { |
| return x; |
| } |
| } |
| stress1(); |
| |
| |
| function stress2() { |
| with ({x: 'outer'}) { |
| with ({x: 'inner'}) { |
| return x; |
| } |
| } |
| } |
| stress2(); |
| |
| function stress3() { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| return e; |
| } |
| } |
| stress3(); |
| |
| |
| function stress4() { |
| try { |
| with ({x: 'inner'}) { |
| throw 0; |
| } |
| } catch (e) { |
| with ({x: 'inner'}) { |
| return e; |
| } |
| } |
| } |
| stress4(); |
| |
| } |
| stress(); |