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|  | /  \\/  \  _ \  _ \  _ \   (__)/  __\ | 
|  | \       /  __/ _  \  __/   _)  \_   \ | 
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|  |  | 
|  | Description: | 
|  | ============ | 
|  |  | 
|  | This file describes the compilation of libwebp into a JavaScript decoder | 
|  | using Emscripten and CMake. | 
|  |  | 
|  | - install the Emscripten SDK following the procedure described at: | 
|  | https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html | 
|  | After installation, you should have some global variable positioned to the | 
|  | location of the SDK. In particular, $EMSCRIPTEN should point to the | 
|  | top-level directory containing Emscripten tools. | 
|  |  | 
|  | - make sure the file $EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake is | 
|  | accessible. This is the toolchain file used by CMake to invoke Emscripten. | 
|  |  | 
|  | - configure the project 'WEBP_JS' with CMake using: | 
|  |  | 
|  | cd webp_js && \ | 
|  | cmake -DWEBP_BUILD_WEBP_JS=ON \ | 
|  | -DEMSCRIPTEN_GENERATE_BITCODE_STATIC_LIBRARIES=1 \ | 
|  | -DCMAKE_TOOLCHAIN_FILE=$EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake \ | 
|  | ../ | 
|  |  | 
|  | - compile webp.js using 'make'. | 
|  |  | 
|  | - that's it! Upon completion, you should have the webp.js and | 
|  | webp.js.mem files generated. | 
|  |  | 
|  | The callable JavaScript function is WebPToSDL(), which decodes a raw WebP | 
|  | bitstream into a canvas. See webp_js/index.html for a simple usage sample | 
|  | (see below for instructions). | 
|  |  | 
|  | Demo HTML page: | 
|  | =============== | 
|  |  | 
|  | The HTML page webp_js/index.html requires an HTTP server to serve the WebP | 
|  | image example. It's easy to just use Python for that. | 
|  |  | 
|  | cd webp_js && python -m SimpleHTTPServer 8080 | 
|  |  | 
|  | and then navigate to http://localhost:8080 in your favorite browser. | 
|  |  | 
|  |  | 
|  | Web-Assembly (WASM) version: | 
|  | ============================ | 
|  |  | 
|  | CMakeLists.txt is configured to build the WASM version when using | 
|  | the option WEBP_BUILD_WEBP_JS=ON. The compilation step will assemble | 
|  | the files 'webp_wasm.js', 'webp_wasm.wasm' in the webp_js/ directory. | 
|  | See webp_js/index_wasm.html for a simple demo page using the WASM version | 
|  | of the library. | 
|  |  | 
|  | You will need a fairly recent version of Emscripten (at least 1.37.8) and of | 
|  | your WASM-enabled browser to run this version. Consider it very experimental! | 
|  |  | 
|  | Caveat: | 
|  | ======= | 
|  |  | 
|  | - First decoding using the library is usually slower, due to just-in-time | 
|  | compilation. | 
|  |  | 
|  | - Some versions of llvm produce the following compile error when SSE2 is | 
|  | enabled. | 
|  |  | 
|  | "Unsupported:   %516 = bitcast <8 x i16> %481 to i128 | 
|  | LLVM ERROR: BitCast Instruction not yet supported for integer types larger than 64 bits" | 
|  |  | 
|  | The corresponding Emscripten bug is at: | 
|  | https://github.com/kripken/emscripten/issues/3788 | 
|  |  | 
|  | Therefore, SSE2 optimization is currently disabled in CMakeLists.txt. |